Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kingdragon3450
Skadi
Level 67
God Stats
15W - 8L
1,782 SR
Queue Stats
104W - 117L
1,586 Elo+
Solo
Ra
Ra
OleReliable
Ra
Level 70
God Stats
3W - 3L
1,510 SR
Queue Stats
182W - 184L
1,454 Elo+
Solo
Team Averages
Level 88
1,597 SR
1,513 Elo+

VS

Team Averages
Level 152
1,587 SR
1,532 Elo+
Tiamat
Tiamat
GODxLIKxBreezy
Tiamat
Level 160
God Stats
27W - 47L
1,427 SR
Queue Stats
861W - 854L
1,551 Elo+
Party 1
Geb
Geb
GODxLIKxCednif
Geb
Level 141
God Stats
2W - 0L
1,800 SR
Queue Stats
38W - 41L
1,535 Elo+
Party 1
Izanami
Izanami
GODxLIKxWatson
Izanami
Level 156
God Stats
8W - 9L
1,535 SR
Queue Stats
835W - 804L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 7 / 5
9,952
663
12,004
20,752
11,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 5
9,826
655
11,466
15,012
4,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 4
10,398
693
10,546
15,683
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
11,709
781
15,081
15,027
10,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 14
10,281
685
8,542
14,685
17,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 4 / 5
12,360
824
21,415
14,967
7,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
18
18
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
5
0.64
W
6
4
11
2.88
W
1
1
14
8
W
11
4
5
3.38
L
3
6
5
0.92
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
45,038
51,447
Taken
44,679
21,761
Mitigated
35,492
12,832
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,004
3,328
0
2,232
20,752
11,333
383
8,629
12,123
547
30,665
W
15,081
1,678
0
4,030
15,027
10,487
301
3,794
11,013
36,589
0
W
8,542
578
0
430
14,685
17,830
131
3,438
10,853
18,101
0
W
21,415
13,233
0
5,381
14,967
7,175
3,139
3,363
11,480
0
63,239
L
11,466
4,840
0
1,428
15,012
4,586
971
7,731
7,281
0
37,395
L
10,546
857
3,375
5,797
15,683
5,842
540
7,775
7,908
57,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
34,350
200
Minions Killed
168
9
Camps Cleared
4
821,458
Distance Traveled
841,211
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,952
663
36
2
2
288,952
2
W
Tiamat
11,709
781
49
3
3
264,383
0
W
Geb
10,281
685
9
1
0
304,529
3
W
Izanami
12,360
824
110
7
1
272,299
0
L
Skadi
9,826
655
54
4
4
254,299
2
L
Ra
10,398
693
110
7
3
278,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role