Player Matchup

Bakasura
Bakasura
DeibV
Bakasura
Level 18
God Stats
1W - 2L
1,494 SR
Queue Stats
11W - 14L
1,529 Elo+
Solo
Scylla
Scylla
Dr3adfull
Scylla
Level 28
God Stats
5W - 6L
1,582 SR
Queue Stats
161W - 150L
1,560 Elo+
Solo
Cupid
Cupid
Pwnaholic9
Cupid
Level 19
God Stats
1W - 1L
1,448 SR
Queue Stats
37W - 43L
1,573 Elo+
Solo
Hercules
Hercules
atazega
Hercules
Level 29
God Stats
22W - 23L
1,258 SR
Queue Stats
123W - 126L
1,462 Elo+
Solo
Chiron
Chiron
herculoidlunch
Chiron
Level 26
God Stats
2W - 3L
1,315 SR
Queue Stats
171W - 166L
1,541 Elo+
Solo
Team Averages
Level 24
1,419 SR
1,533 Elo+

VS

Team Averages
Level 17
1,434 SR
1,622 Elo+
Hades
Hades
Armytile
Hades
Level 27
God Stats
1W - 0L
1,246 SR
Queue Stats
33W - 37L
1,551 Elo+
Solo
Charybdis
Charybdis
OogaBazooka
Charybdis
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 4L
1,662 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shl0ppyT0ppy
Tsukuyomi
Level 5
God Stats
3W - 0L
1,875 SR
Queue Stats
12W - 2L
1,784 Elo+
Party 1
Ao Kuang
Ao Kuang
TheAdeptOne
Ao Kuang
Level 29
God Stats
6W - 4L
1,523 SR
Queue Stats
111W - 91L
1,434 Elo+
Solo
Serqet
Serqet
skadiplayer07
Serqet
Level 18
God Stats
3W - 2L
1,243 SR
Queue Stats
34W - 20L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeibV
Bakasura
13
2 / 8 / 2
8,403
467
6,743
14,659
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Dr3adfull
Scylla
14
4 / 5 / 2
9,187
510
13,017
9,571
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
13
1 / 6 / 0
8,023
446
5,522
12,694
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hercules
atazega
Hercules
12
0 / 5 / 4
7,473
415
6,722
14,699
13,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 1
9,644
536
8,541
15,269
10,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Armytile
Hades
16
5 / 4 / 3
10,187
566
9,169
13,519
6,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
OogaBazooka
Charybdis
18
7 / 0 / 4
11,594
644
8,303
12,628
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Shl0ppyT0ppy
Tsukuyomi
16
4 / 4 / 3
10,085
560
13,518
15,343
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
TheAdeptOne
Ao Kuang
18
7 / 0 / 3
10,825
601
10,018
14,708
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 11
9,741
541
8,056
15,286
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
26
27
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
Armytile
Hades
5
4
3
1.63
L
Bakasura
DeibV
Bakasura
2
8
2
0.38
L
Scylla
Dr3adfull
Scylla
4
5
2
1
W
Charybdis
OogaBazooka
Charybdis
7
0
4
9
L
Cupid
1
6
0
0.17
W
Tsukuyomi
Shl0ppyT0ppy
Tsukuyomi
4
4
3
1.38
W
Ao Kuang
TheAdeptOne
Ao Kuang
7
0
3
8.5
L
Hercules
atazega
Hercules
0
5
4
0.4
L
3
3
1
1.17
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
49,064
66,892
Taken
71,484
36,042
Mitigated
41,466
18,823
Healing
31,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Armytile
Hades
9,169
1,017
1,427
6,580
13,519
6,338
330
5,000
7,854
71,652
0
L
Bakasura
DeibV
Bakasura
6,743
3,544
0
3,952
14,659
5,715
30
5,341
9,273
0
51,247
L
Scylla
Dr3adfull
Scylla
13,017
1,679
0
1,436
9,571
2,993
447
4,335
4,850
55,710
0
W
Charybdis
OogaBazooka
Charybdis
8,303
4,320
0
7,811
12,628
4,735
0
971
11,635
0
99,400
L
Cupid
5,522
2,816
461
3,314
12,694
2,648
0
2,123
10,349
0
54,277
W
Tsukuyomi
Shl0ppyT0ppy
Tsukuyomi
13,518
1,471
0
5,783
15,343
12,332
390
1,851
12,910
0
57,256
W
Ao Kuang
TheAdeptOne
Ao Kuang
10,018
3,269
0
7,589
14,708
6,447
0
2,952
11,237
71,422
13,097
L
Hercules
atazega
Hercules
6,722
1,715
0
2,830
14,699
13,973
0
4,624
9,362
0
33,461
L
8,541
2,578
205
6,625
15,269
10,713
0
1,859
11,584
0
62,417
W
8,056
1,520
0
1,986
15,286
11,614
0
1,831
13,061
797
34,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
52,432
482
Minions Killed
593
0
Camps Cleared
0
1,655,584
Distance Traveled
1,843,337
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,187
566
144
8
0
316,446
2
L
Bakasura
8,403
467
98
5
0
354,343
3
L
Scylla
9,187
510
102
6
0
339,600
6
W
Charybdis
11,594
644
173
10
0
332,834
9
L
Cupid
8,023
446
105
6
0
317,495
9
W
Tsukuyomi
10,085
560
98
5
0
385,520
1
W
Ao Kuang
10,825
601
143
8
0
412,584
0
L
Hercules
7,473
415
42
2
0
366,836
7
L
Chiron
9,644
536
135
8
0
277,310
1
W
Serqet
9,741
541
35
2
0
395,953
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role