Player Matchup

Ra
Ra
Billlyyy
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Medusa
Medusa
CreamyNic
Medusa
Level 14
God Stats
8W - 6L
1,532 SR
Queue Stats
35W - 46L
1,246 Elo+
Party 4
Fenrir
Fenrir
MsNaan
Fenrir
Level 12
God Stats
17W - 11L
1,579 SR
Queue Stats
19W - 26L
1,171 Elo+
Party 4
Anubis
Anubis
Pendalul
Anubis
Level 18
God Stats
21W - 10L
1,835 SR
Queue Stats
59W - 69L
1,362 Elo+
Party 4
Kukulkan
Kukulkan
perilouscarton
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Team Averages
Level 9
1,589 SR
1,356 Elo+

VS

Team Averages
Level 22
1,515 SR
1,348 Elo+
Zeus
Zeus
BigETN
Zeus
Level 28
God Stats
7W - 5L
1,880 SR
Queue Stats
15W - 14L
1,471 Elo+
Solo
Bakasura
Bakasura
HunterXprince
Bakasura
Level 27
God Stats
6W - 4L
1,489 SR
Queue Stats
41W - 34L
1,402 Elo+
Party 2
Yemoja
Yemoja
Sikasume
Yemoja
Level 13
God Stats
2W - 4L
1,370 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 2
Artemis
Artemis
gyorge22
Artemis
Level 27
God Stats
11W - 10L
1,430 SR
Queue Stats
57W - 94L
1,276 Elo+
Party 1
Odin
Odin
murray1472
Odin
Level 17
God Stats
0W - 3L
1,407 SR
Queue Stats
30W - 45L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,835
417
1,428
4,878
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
CreamyNic
Medusa
13
4 / 1 / 5
7,724
552
5,876
6,182
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MsNaan
Fenrir
12
6 / 2 / 4
7,976
570
5,504
10,064
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Pendalul
Anubis
15
15 / 0 / 5
10,076
720
15,786
10,978
5,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
12
2 / 5 / 1
7,094
507
4,238
5,303
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigETN
Zeus
12
10 / 3 / 0
7,942
567
10,060
8,748
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
HunterXprince
Bakasura
9
1 / 7 / 0
5,970
426
2,809
9,051
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Sikasume
Yemoja
8
0 / 5 / 1
5,862
419
1,547
8,934
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
gyorge22
Artemis
9
1 / 4 / 0
6,201
443
3,896
8,789
2,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 0
6,155
440
3,421
11,287
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
28
Kills
12
13
Deaths
28
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
BigETN
Zeus
10
3
0
3.33
W
1
5
1
0.3
W
Medusa
CreamyNic
Medusa
4
1
5
6.5
L
Bakasura
HunterXprince
Bakasura
1
7
0
0.14
W
Fenrir
MsNaan
Fenrir
6
2
4
4
W
Anubis
Pendalul
Anubis
15
0
5
17.5
L
Yemoja
Sikasume
Yemoja
0
5
1
0.1
L
Artemis
gyorge22
Artemis
1
4
0
0.25
L
0
9
0
0
W
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
21,733
37,405
Taken
46,809
14,183
Mitigated
17,268
12,565
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BigETN
Zeus
10,060
1,769
0
2,042
8,748
2,460
610
5,327
3,167
41,289
0
W
1,428
779
124
321
4,878
1,661
228
3,898
980
16,066
0
W
Medusa
CreamyNic
Medusa
5,876
2,876
0
1,367
6,182
1,940
2,506
1,066
5,116
0
44,167
L
Bakasura
HunterXprince
Bakasura
2,809
1,886
0
1,722
9,051
2,457
0
5,049
3,962
0
20,628
W
Fenrir
MsNaan
Fenrir
5,504
2,149
0
1,648
10,064
3,449
1,133
2,033
7,940
0
29,545
W
Anubis
Pendalul
Anubis
15,786
1,244
0
9,105
10,978
5,287
2,857
1,404
8,971
61,143
0
L
Yemoja
Sikasume
Yemoja
1,547
283
482
612
8,934
4,693
222
3,743
5,191
12,496
0
L
Artemis
gyorge22
Artemis
3,896
1,602
207
1,297
8,789
2,248
960
2,541
6,208
0
33,213
L
3,421
1,574
0
286
11,287
5,410
513
4,410
6,829
0
31,984
W
Kukulkan
4,238
955
0
0
5,303
1,846
484
3,206
2,077
27,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
32,130
343
Minions Killed
275
0
Camps Cleared
0
1,175,421
Distance Traveled
1,105,982
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,942
567
78
6
0
232,867
5
W
Ra
5,835
417
35
3
0
193,146
0
W
Medusa
7,724
552
90
6
0
263,973
0
L
Bakasura
5,970
426
56
4
0
193,478
2
W
Fenrir
7,976
570
45
3
0
253,383
0
W
Anubis
10,076
720
113
8
0
243,997
3
L
Yemoja
5,862
419
16
1
0
215,786
3
L
Artemis
6,201
443
69
5
0
215,545
2
L
Odin
6,155
440
56
4
0
248,306
0
W
Kukulkan
7,094
507
60
4
0
220,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role