Player Matchup

Kuzenbo
Kuzenbo
BigFella-KT
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,405 Elo+
Solo
Jing Wei
Jing Wei
Kimmiethakidd
Jing Wei
Level 29
God Stats
14W - 17L
1,344 SR
Queue Stats
20W - 29L
1,233 Elo+
Party 1
Neith
Neith
Schizophrenia03
Neith
Level 16
God Stats
2W - 2L
1,353 SR
Queue Stats
17W - 24L
1,367 Elo+
Solo
King Arthur
King Arthur
mairusu9293
King Arthur
Level 18
God Stats
2W - 3L
1,783 SR
Queue Stats
76W - 113L
1,342 Elo+
Solo
Cernunnos
Cernunnos
sailboatbob
Cernunnos
Level 11
God Stats
12W - 17L
1,279 SR
Queue Stats
14W - 24L
1,233 Elo+
Party 1
Team Averages
Level 18
1,452 SR
1,316 Elo+

VS

Team Averages
Level 14
1,520 SR
1,361 Elo+
Arachne
Arachne
FoodStampFather
Arachne
Level 25
God Stats
5W - 3L
1,342 SR
Queue Stats
8W - 10L
1,463 Elo+
Solo
Chernobog
Chernobog
NicoSleezy
Chernobog
Level 13
God Stats
4W - 5L
1,806 SR
Queue Stats
42W - 48L
1,341 Elo+
Solo
Sol
Sol
Ryryroo96
Sol
Level 18
God Stats
4W - 4L
1,450 SR
Queue Stats
61W - 56L
1,387 Elo+
Solo
Set
Set
V3X_Addiction
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 160L
1,280 Elo+
Solo
Yemoja
Yemoja
sp0ckvsQ
Yemoja
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 10L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigFella-KT
Kuzenbo
16
3 / 7 / 1
10,156
391
11,479
22,627
31,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Kimmiethakidd
Jing Wei
13
2 / 6 / 0
8,761
337
5,638
15,703
5,182
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 3
9,067
349
9,060
18,291
6,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
mairusu9293
King Arthur
19
12 / 11 / 0
12,430
478
25,548
31,302
15,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
sailboatbob
Cernunnos
16
2 / 12 / 2
10,034
386
8,197
26,058
9,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 2
16,372
630
26,742
19,906
12,024
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
NicoSleezy
Chernobog
20
18 / 2 / 8
15,609
600
28,471
21,375
8,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 5 / 7
13,522
520
14,209
21,105
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 13
11,974
461
16,978
17,466
10,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
sp0ckvsQ
Yemoja
13
0 / 8 / 6
10,648
410
1,678
16,498
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
19
Kills
44
44
Deaths
21
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigFella-KT
Kuzenbo
3
7
1
0.5
W
18
1
2
19
L
Jing Wei
Kimmiethakidd
Jing Wei
2
6
0
0.33
W
Chernobog
NicoSleezy
Chernobog
18
2
8
11
W
4
5
7
1.5
L
0
8
3
0.19
W
4
5
13
2.1
L
King Arthur
mairusu9293
King Arthur
12
11
0
1.09
L
Cernunnos
sailboatbob
Cernunnos
2
12
2
0.25
W
Yemoja
sp0ckvsQ
Yemoja
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
88,078
113,981
Taken
96,350
68,569
Mitigated
52,013
17,754
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigFella-KT
Kuzenbo
11,479
3,854
764
2,808
22,627
31,551
110
1,188
21,365
46,031
0
W
26,742
18,706
0
9,236
19,906
12,024
5,245
569
19,337
0
129,842
L
Jing Wei
Kimmiethakidd
Jing Wei
5,638
5,228
0
0
15,703
5,182
1,091
1,672
13,967
0
39,280
W
Chernobog
NicoSleezy
Chernobog
28,471
16,449
0
8,651
21,375
8,788
6,993
4,251
17,124
0
137,176
W
14,209
5,552
0
8,542
21,105
5,840
2,391
884
20,221
94,737
0
L
9,060
2,715
0
4,782
18,291
6,190
708
1,380
16,807
0
54,524
W
16,978
5,973
0
1,521
17,466
10,603
558
4,923
12,543
0
50,803
L
King Arthur
mairusu9293
King Arthur
25,548
6,300
0
6,780
31,302
15,713
988
9,158
21,845
16
70,446
L
Cernunnos
sailboatbob
Cernunnos
8,197
4,618
0
2,620
26,058
9,933
839
1,874
24,110
0
46,569
W
Yemoja
sp0ckvsQ
Yemoja
1,678
888
218
708
16,498
14,758
190
1,033
15,465
11,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,448
Gold Earned
68,125
373
Minions Killed
641
0
Camps Cleared
0
1,968,096
Distance Traveled
2,106,242
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,156
391
69
3
0
448,330
0
W
Arachne
16,372
630
225
9
0
545,944
0
L
Jing Wei
8,761
337
74
3
0
379,419
0
W
Chernobog
15,609
600
165
6
0
474,210
0
W
Sol
13,522
520
161
6
0
436,394
5
L
Neith
9,067
349
78
3
0
408,519
4
W
Set
11,974
461
73
3
0
481,234
0
L
King Arthur
12,430
478
82
3
0
391,393
2
L
Cernunnos
10,034
386
70
3
0
340,435
1
W
Yemoja
10,648
410
17
1
0
168,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role