Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrjsneakyJr
Nu Wa
Level 134
God Stats
0W - 2L
1,314 SR
Queue Stats
31W - 28L
1,615 Elo+
Party 1
Jormungandr
Jormungandr
TodWorksAJob
Jormungandr
Level 17
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
black9820
Danzaburou
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
playgurrl
Kukulkan
Level 113
God Stats
31W - 29L
1,540 SR
Queue Stats
32W - 30L
1,474 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,505 Elo+

VS

Team Averages
Level 109
1,540 SR
1,418 Elo+
Izanami
Izanami
DJahel
Izanami
Level 66
God Stats
1W - 0L
1,591 SR
Queue Stats
77W - 58L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Kittywoow
Nu Wa
Level 107
God Stats
7W - 9L
1,484 SR
Queue Stats
142W - 170L
1,457 Elo+
Solo
Ganesha
Ganesha
Optimum Miles
Ganesha
Level 124
God Stats
23W - 11L
1,596 SR
Queue Stats
88W - 92L
1,370 Elo+
Party 2
King Arthur
King Arthur
OptimumAdvenio
King Arthur
Level 126
God Stats
9W - 15L
1,413 SR
Queue Stats
77W - 80L
1,354 Elo+
Party 2
Zeus
Zeus
christian2550
Zeus
Level 123
God Stats
10W - 7L
1,618 SR
Queue Stats
81W - 97L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 6 / 8
8,976
690
10,934
18,242
14,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 4 / 5
8,808
678
14,236
12,593
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TodWorksAJob
Jormungandr
13
1 / 4 / 6
8,077
621
9,179
20,888
11,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
black9820
Danzaburou
15
2 / 4 / 7
9,012
693
7,975
12,033
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
playgurrl
Kukulkan
17
4 / 5 / 4
9,831
756
6,200
10,788
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJahel
Izanami
20
9 / 1 / 6
12,557
966
20,503
12,833
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Kittywoow
Nu Wa
16
3 / 2 / 8
9,935
764
11,173
6,223
2,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
15
0 / 4 / 16
10,102
777
6,084
16,492
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
OptimumAdvenio
King Arthur
17
4 / 3 / 11
10,653
819
11,757
21,271
14,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 1 / 6
11,773
906
14,803
5,485
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
11
Kills
23
23
Deaths
11
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
8
1
W
Izanami
DJahel
Izanami
9
1
6
12
W
Nu Wa
Kittywoow
Nu Wa
3
2
8
3.5
L
2
4
5
1.13
W
Ganesha
0
4
16
2
W
King Arthur
OptimumAdvenio
King Arthur
4
3
11
3.17
L
Jormungandr
TodWorksAJob
Jormungandr
1
4
6
1
L
Danzaburou
black9820
Danzaburou
2
4
7
1.38
W
7
1
6
10
L
Kukulkan
playgurrl
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,524
Damage
64,320
74,544
Taken
62,304
36,655
Mitigated
43,946
10,670
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,934
2,669
1,303
1,285
18,242
14,643
304
6,573
11,669
634
23,190
W
Izanami
DJahel
Izanami
20,503
13,838
0
3,863
12,833
5,893
5,540
6,591
5,992
0
82,034
W
Nu Wa
Kittywoow
Nu Wa
11,173
3,339
1,443
594
6,223
2,278
1,167
3,073
3,023
33,798
0
L
14,236
3,681
0
1,247
12,593
3,259
165
7,321
5,272
35,966
0
W
Ganesha
6,084
128
631
2,078
16,492
18,829
380
7,368
8,848
11,533
0
W
King Arthur
OptimumAdvenio
King Arthur
11,757
951
714
8,508
21,271
14,890
50
8,790
12,077
0
36,741
L
Jormungandr
TodWorksAJob
Jormungandr
9,179
2,315
82
2,718
20,888
11,082
199
5,410
15,478
31,861
0
L
Danzaburou
black9820
Danzaburou
7,975
3,234
0
2,710
12,033
3,842
0
6,822
5,211
0
34,657
W
14,803
412
0
0
5,485
2,056
224
3,007
2,408
48,801
0
L
Kukulkan
playgurrl
Kukulkan
6,200
385
0
1,325
10,788
3,829
540
6,011
4,777
51,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
55,020
317
Minions Killed
359
8
Camps Cleared
7
1,106,859
Distance Traveled
1,198,236
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,976
690
23
2
2
228,100
1
W
Izanami
12,557
966
154
12
3
243,741
3
W
Nu Wa
9,935
764
69
5
3
227,893
3
L
Nu Wa
8,808
678
68
5
1
220,129
0
W
Ganesha
10,102
777
4
0
0
241,396
1
W
King Arthur
10,653
819
47
4
0
274,996
1
L
Jormungandr
8,077
621
38
3
2
225,927
1
L
Danzaburou
9,012
693
64
5
1
215,256
2
W
Zeus
11,773
906
85
7
1
210,210
1
L
Kukulkan
9,831
756
124
10
2
217,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role