Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ToxicMetal87
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
WedgedHorizon8
Hera
Level 151
God Stats
9W - 7L
1,585 SR
Queue Stats
427W - 389L
1,520 Elo+
Party 1
Khepri
Khepri
oilu23
Khepri
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,402 Elo+
Solo
Osiris
Osiris
stugamer
Osiris
Level 159
God Stats
0W - 2L
1,580 SR
Queue Stats
34W - 47L
1,544 Elo+
Party 1
Team Averages
Level 89
1,533 SR
1,493 Elo+

VS

Team Averages
Level 100
1,382 SR
1,580 Elo+
Bacchus
Bacchus
ForeOfSkin
Bacchus
Level 128
God Stats
2W - 2L
1,257 SR
Queue Stats
76W - 56L
1,591 Elo+
Party 3
Janus
Janus
KuroVerse
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,613 Elo+
Party 2
Achilles
Achilles
Lando1999
Achilles
Level 139
God Stats
1W - 0L
1,166 SR
Queue Stats
29W - 14L
1,692 Elo+
Party 3
Pele
Pele
PostwarLegend
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 102L
1,467 Elo+
Solo
Ullr
Ullr
berumen
Ullr
Level 102
God Stats
1W - 1L
1,489 SR
Queue Stats
84W - 80L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 2 / 3
6,824
682
7,538
5,572
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 7
7,878
788
4,079
8,360
9,349
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 5
6,910
691
6,544
6,100
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
oilu23
Khepri
15
1 / 2 / 5
7,595
760
2,481
6,900
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
stugamer
Osiris
13
4 / 2 / 7
7,381
738
5,241
9,706
5,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ForeOfSkin
Bacchus
12
2 / 2 / 5
7,666
767
2,980
6,912
7,049
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
KuroVerse
Janus
15
1 / 2 / 3
8,310
831
8,421
4,483
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Lando1999
Achilles
16
6 / 2 / 3
8,979
898
10,484
13,590
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 4 / 3
7,410
741
2,879
6,460
3,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
berumen
Ullr
12
0 / 3 / 5
7,143
714
9,704
5,856
2,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
12
Kills
9
9
Deaths
13
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
3
1.75
W
Bacchus
ForeOfSkin
Bacchus
2
2
5
2.25
W
Janus
KuroVerse
Janus
1
2
3
1.25
W
Achilles
Lando1999
Achilles
6
2
3
3.75
W
0
4
3
0.38
L
3
1
7
6.5
L
2
2
5
2.25
W
Ullr
berumen
Ullr
0
3
5
0.83
L
Khepri
oilu23
Khepri
1
2
5
1.75
L
Osiris
stugamer
Osiris
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
34,468
36,638
Taken
37,301
26,462
Mitigated
30,093
13,872
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,538
2,604
1,029
1,263
5,572
2,365
0
2,356
3,046
0
16,527
W
Bacchus
ForeOfSkin
Bacchus
2,980
133
1,100
1,678
6,912
7,049
0
1,986
4,926
6,215
0
W
Janus
KuroVerse
Janus
8,421
571
304
775
4,483
1,836
114
1,908
2,575
27,887
0
W
Achilles
Lando1999
Achilles
10,484
1,152
1,283
6,165
13,590
15,333
156
5,160
8,430
0
18,150
W
2,879
217
557
391
6,460
3,688
680
2,222
4,238
0
11,892
L
4,079
1,137
619
1,666
8,360
9,349
0
1,623
6,379
9,700
0
L
6,544
1,547
2,657
2,076
6,100
2,389
0
2,083
3,937
16,463
0
W
Ullr
berumen
Ullr
9,704
3,671
747
996
5,856
2,187
988
1,828
4,028
0
16,193
L
Khepri
oilu23
Khepri
2,481
143
0
437
6,900
6,376
0
2,661
4,027
11,194
0
L
Osiris
stugamer
Osiris
5,241
1,483
1,066
3,059
9,706
5,983
0
2,678
6,726
0
9,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
39,508
78
Minions Killed
96
0
Camps Cleared
0
833,017
Distance Traveled
1,014,986
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,824
682
22
2
0
128,570
0
W
Bacchus
7,666
767
1
0
0
195,824
1
W
Janus
8,310
831
48
5
0
200,887
0
W
Achilles
8,979
898
11
1
0
215,485
3
W
Pele
7,410
741
10
1
0
208,482
0
L
Ymir
7,878
788
7
1
0
155,007
0
L
Hera
6,910
691
28
3
0
154,070
0
W
Ullr
7,143
714
26
3
0
194,308
5
L
Khepri
7,595
760
16
2
0
194,701
0
L
Osiris
7,381
738
5
1
0
200,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role