Player Matchup

Ymir
Ymir
DirtyDan18675
Ymir
Level 26
God Stats
149W - 136L
1,568 SR
Queue Stats
210W - 219L
1,512 Elo+
Solo
Ah Puch
Ah Puch
GivenOcean27917
Ah Puch
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McJibletzJr
Ah Muzen Cab
Level 29
God Stats
11W - 5L
1,686 SR
Queue Stats
128W - 114L
1,481 Elo+
Solo
Ullr
Ullr
Sinister_burst46
Ullr
Level 17
God Stats
3W - 1L
1,668 SR
Queue Stats
55W - 41L
1,607 Elo+
Solo
Ne Zha
Ne Zha
papirrin_aczn
Ne Zha
Level 29
God Stats
4W - 6L
1,467 SR
Queue Stats
212W - 245L
1,516 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,511 Elo+

VS

Team Averages
Level 17
1,484 SR
1,504 Elo+
Kali
Kali
MacJonesin
Kali
Level 3
God Stats
2W - 1L
1,695 SR
Queue Stats
5W - 1L
1,843 Elo+
Solo
Gilgamesh
Gilgamesh
Omni-Mune
Gilgamesh
Level 17
God Stats
21W - 21L
1,546 SR
Queue Stats
33W - 38L
1,545 Elo+
Solo
Bellona
Bellona
Scoffing46
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,016 Elo+
Solo
Guan Yu
Guan Yu
jaboterminator
Guan Yu
Level 29
God Stats
11W - 12L
1,177 SR
Queue Stats
146W - 160L
1,646 Elo+
Solo
Izanami
Izanami
manlygunner
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 76L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 6
11,494
575
18,714
16,080
17,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 10 / 2
9,886
494
9,726
12,421
3,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
McJibletzJr
Ah Muzen Cab
17
3 / 5 / 3
10,336
517
12,643
13,050
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 8 / 4
10,787
539
6,618
20,884
8,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
3 / 3 / 11
10,636
532
11,507
18,053
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 5
12,763
638
17,348
17,032
10,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Omni-Mune
Gilgamesh
15
5 / 6 / 5
9,828
491
7,853
17,202
8,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Scoffing46
Bellona
18
7 / 6 / 1
11,090
555
15,294
16,351
17,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 9
9,643
482
8,800
24,386
22,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
manlygunner
Izanami
16
3 / 6 / 7
9,783
489
11,854
17,680
5,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
56
23
Kills
29
29
Deaths
23
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
3
6
3.67
L
4
10
2
0.5
W
11
3
5
4.5
L
Ah Muzen Cab
McJibletzJr
Ah Muzen Cab
3
5
3
0.9
W
Gilgamesh
Omni-Mune
Gilgamesh
5
6
5
1.25
W
Bellona
Scoffing46
Bellona
7
6
1
1.25
L
5
8
4
0.88
W
3
2
9
3.75
W
Izanami
manlygunner
Izanami
3
6
7
1.08
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,208
Damage
61,149
80,488
Taken
92,651
42,234
Mitigated
64,462
24,863
Healing
30,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,714
5,190
340
4,706
16,080
17,490
0
0
16,080
80,850
5,169
L
9,726
1,432
204
874
12,421
3,957
288
0
12,421
36,163
0
W
17,348
8,141
0
7,375
17,032
10,000
2,965
4,376
12,656
0
95,060
L
Ah Muzen Cab
McJibletzJr
Ah Muzen Cab
12,643
5,746
298
4,589
13,050
3,923
67
0
13,050
0
70,948
W
Gilgamesh
Omni-Mune
Gilgamesh
7,853
1,651
317
2,784
17,202
8,536
1,805
7,693
9,509
0
36,461
W
Bellona
Scoffing46
Bellona
15,294
6,168
0
1,886
16,351
17,188
259
2,590
13,761
0
70,005
L
6,618
3,263
0
5,804
20,884
8,533
0
0
20,884
0
60,691
W
8,800
1,196
4,667
9,371
24,386
22,759
185
8,202
16,184
0
31,282
W
Izanami
manlygunner
Izanami
11,854
6,908
0
4,593
17,680
5,979
1,965
4,957
12,723
0
81,733
L
11,507
5,371
693
7,355
18,053
8,331
0
190
17,863
0
70,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
53,107
547
Minions Killed
542
0
Camps Cleared
0
1,852,899
Distance Traveled
1,861,841
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,494
575
124
6
0
382,087
3
L
Ah Puch
9,886
494
61
3
0
296,970
3
W
Kali
12,763
638
148
7
0
419,512
2
L
Ah Muzen Cab
10,336
517
136
7
0
380,408
0
W
Gilgamesh
9,828
491
62
3
0
345,508
4
W
Bellona
11,090
555
122
6
0
356,235
2
L
Ullr
10,787
539
121
6
0
342,157
2
W
Guan Yu
9,643
482
56
3
0
414,132
2
W
Izanami
9,783
489
154
8
0
326,454
0
L
Ne Zha
10,636
532
105
5
0
451,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role