Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JJayxD
Janus
Level 30
God Stats
7W - 5L
1,379 SR
Queue Stats
182W - 97L
1,644 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WeirdGandalf
Kumbhakarna
Level 24
God Stats
4W - 0L
1,818 SR
Queue Stats
80W - 96L
1,604 Elo+
Party 1
Charybdis
Charybdis
fiflak2000
Charybdis
Level 118
God Stats
8W - 6L
1,556 SR
Queue Stats
328W - 249L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
gesiu999
Amaterasu
Level 113
God Stats
11W - 5L
1,754 SR
Queue Stats
205W - 152L
1,607 Elo+
Party 2
Team Averages
Level 83
1,601 SR
1,596 Elo+

VS

Team Averages
Level 65
1,491 SR
1,450 Elo+
Cliodhna
Cliodhna
JesusWithAGun
Cliodhna
Level 128
God Stats
0W - 2L
1,279 SR
Queue Stats
74W - 101L
1,432 Elo+
Party 3
King Arthur
King Arthur
LeFauve
King Arthur
Level 42
God Stats
6W - 6L
1,517 SR
Queue Stats
47W - 48L
1,464 Elo+
Solo
Neith
Neith
SatanWithAGun
Neith
Level 80
God Stats
5W - 7L
1,450 SR
Queue Stats
117W - 133L
1,448 Elo+
Party 3
Hera
Hera
Twistbeetle
Hera
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
83W - 105L
1,440 Elo+
Party 3
Ganesha
Ganesha
jalapenorr
Ganesha
Level 44
God Stats
66W - 79L
1,500 SR
Queue Stats
118W - 142L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 3
8,216
587
3,876
9,461
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
JJayxD
Janus
14
5 / 1 / 3
8,757
626
7,255
5,103
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WeirdGandalf
Kumbhakarna
10
0 / 2 / 6
6,045
432
1,154
10,084
7,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
fiflak2000
Charybdis
13
5 / 2 / 4
7,756
554
8,646
9,279
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
gesiu999
Amaterasu
13
5 / 1 / 1
8,334
595
13,252
12,045
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JesusWithAGun
Cliodhna
11
3 / 2 / 2
6,798
486
8,208
8,921
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
LeFauve
King Arthur
12
2 / 5 / 0
7,284
520
5,513
16,433
6,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 4 / 2
6,142
439
6,048
7,029
1,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 4
5,822
416
3,578
7,726
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
jalapenorr
Ganesha
9
0 / 2 / 4
5,423
387
2,199
7,194
4,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
7
7
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
3
6.5
W
Janus
JJayxD
Janus
5
1
3
6.5
L
Cliodhna
JesusWithAGun
Cliodhna
3
2
2
2
L
King Arthur
LeFauve
King Arthur
2
5
0
0.4
L
2
4
2
0.75
L
0
7
4
0.29
W
Kumbhakarna
WeirdGandalf
Kumbhakarna
0
2
6
1.5
W
Charybdis
fiflak2000
Charybdis
5
2
4
3.5
W
Amaterasu
gesiu999
Amaterasu
5
1
1
5.5
L
Ganesha
jalapenorr
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
25,546
45,972
Taken
47,303
24,687
Mitigated
19,185
11,883
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,876
1,092
0
480
9,461
3,143
256
235
9,200
0
67,928
W
Janus
JJayxD
Janus
7,255
711
0
1,628
5,103
1,680
366
1,122
3,839
59,842
0
L
Cliodhna
JesusWithAGun
Cliodhna
8,208
829
0
1,908
8,921
3,712
0
456
8,465
0
44,909
L
King Arthur
LeFauve
King Arthur
5,513
228
0
4,874
16,433
6,984
144
465
15,941
0
33,497
L
6,048
2,775
0
2,183
7,029
1,861
0
1,453
5,500
0
35,975
L
3,578
1,422
0
546
7,726
2,515
0
3,498
3,993
23,954
0
W
Kumbhakarna
WeirdGandalf
Kumbhakarna
1,154
97
382
512
10,084
7,349
160
2,392
7,692
8,915
0
W
Charybdis
fiflak2000
Charybdis
8,646
4,848
0
3,195
9,279
3,228
1,016
2,007
7,232
0
61,300
W
Amaterasu
gesiu999
Amaterasu
13,252
6,346
0
5,686
12,045
9,287
518
0
12,045
0
52,041
L
Ganesha
jalapenorr
Ganesha
2,199
480
233
1,284
7,194
4,113
0
2,115
4,995
13,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
31,469
465
Minions Killed
284
0
Camps Cleared
0
1,401,307
Distance Traveled
1,326,267
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,216
587
100
7
0
331,865
0
W
Janus
8,757
626
134
10
0
275,923
5
L
Cliodhna
6,798
486
79
6
0
301,693
2
L
King Arthur
7,284
520
73
5
0
257,674
4
L
Neith
6,142
439
73
5
0
255,752
3
L
Hera
5,822
416
53
4
0
233,902
4
W
Kumbhakarna
6,045
432
12
1
0
270,445
1
W
Charybdis
7,756
554
107
8
0
249,900
2
W
Amaterasu
8,334
595
112
8
0
273,174
1
L
Ganesha
5,423
387
6
0
0
277,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role