Player Matchup

Serqet
Serqet
Agarpowwer
Serqet
Level 20
God Stats
1W - 2L
1,471 SR
Queue Stats
144W - 154L
1,570 Elo+
Solo
Anhur
Anhur
Fox223451
Anhur
Level 16
God Stats
0W - 1L
1,535 SR
Queue Stats
1W - 7L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Goated XI
Gilgamesh
Level 59
God Stats
2W - 4L
1,611 SR
Queue Stats
132W - 128L
1,449 Elo+
Solo
Fenrir
Fenrir
PrinceFluffy
Fenrir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,616 Elo+
Party 1
Da Ji
Da Ji
nitov
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,655 Elo+
Party 1
Team Averages
Level 54
1,523 SR
1,547 Elo+

VS

Team Averages
Level 120
1,523 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Alpaet
Nox
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 65L
1,550 Elo+
Party 2
Persephone
Persephone
JisoTT
Persephone
Level 145
God Stats
1W - 0L
1,606 SR
Queue Stats
81W - 89L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingJay00
Cu Chulainn
Level 160
God Stats
15W - 18L
1,510 SR
Queue Stats
508W - 513L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Agarpowwer
Serqet
19
6 / 5 / 8
11,062
691
12,861
15,380
15,853
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Fox223451
Anhur
18
3 / 7 / 12
10,322
645
10,597
16,252
8,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Goated XI
Gilgamesh
17
2 / 6 / 13
10,433
652
13,564
21,109
16,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
17
3 / 7 / 12
10,512
657
10,232
20,573
27,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
nitov
Da Ji
20
9 / 5 / 7
11,659
729
20,064
14,557
8,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 5 / 12
13,143
821
19,074
15,506
9,137
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
 
Sobek
20
6 / 1 / 18
12,750
797
12,028
19,239
29,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
Alpaet
Nox
18
1 / 4 / 18
10,895
681
8,213
15,083
8,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
JisoTT
Persephone
16
4 / 8 / 9
10,933
683
11,175
13,334
5,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KingJay00
Cu Chulainn
20
7 / 5 / 15
13,023
814
22,426
21,557
31,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
101
23
Kills
29
30
Deaths
23
52
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
5
12
3.4
W
Sobek
 
Sobek
6
1
18
15
L
Serqet
Agarpowwer
Serqet
6
5
8
2
W
Nox
Alpaet
Nox
1
4
18
2.5
L
Anhur
Fox223451
Anhur
3
7
12
1.29
L
Gilgamesh
Goated XI
Gilgamesh
2
6
13
1.42
W
Persephone
JisoTT
Persephone
4
8
9
1.06
W
Cu Chulainn
KingJay00
Cu Chulainn
7
5
15
2.9
L
Fenrir
3
7
12
1.29
L
Da Ji
nitov
Da Ji
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,318
Damage
72,916
87,871
Taken
84,719
77,943
Mitigated
83,437
23,123
Healing
21,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,074
8,880
1,315
504
15,506
9,137
1,925
0
15,335
0
34,522
W
Sobek
 
Sobek
12,028
779
1,673
6,201
19,239
29,075
620
0
17,948
20,048
0
L
Serqet
Agarpowwer
Serqet
12,861
2,458
1,753
1,628
15,380
15,853
0
6,338
9,042
0
22,227
W
Nox
Alpaet
Nox
8,213
961
1,864
4,062
15,083
8,896
1,103
0
14,802
27,645
0
L
Anhur
Fox223451
Anhur
10,597
5,896
1,310
2,330
16,252
8,720
1,169
6,797
9,455
0
29,544
L
Gilgamesh
Goated XI
Gilgamesh
13,564
2,028
2,259
4,568
21,109
16,962
184
10,327
10,782
0
24,983
W
Persephone
JisoTT
Persephone
11,175
949
643
1,611
13,334
5,244
306
0
13,106
23,250
0
W
Cu Chulainn
KingJay00
Cu Chulainn
22,426
2,484
92
3,409
21,557
31,085
419
0
20,232
17,090
25,565
L
Fenrir
10,232
3,057
888
1,939
20,573
27,659
0
8,345
12,228
0
15,473
L
Da Ji
nitov
Da Ji
20,064
3,557
4,029
2,419
14,557
8,749
0
6,093
8,464
0
33,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
60,744
131
Minions Killed
143
0
Camps Cleared
0
1,434,483
Distance Traveled
1,505,671
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,143
821
25
2
0
319,814
0
W
Sobek
12,750
797
14
1
0
328,860
0
L
Serqet
11,062
691
23
1
0
319,308
0
W
Nox
10,895
681
44
3
0
281,096
0
L
Anhur
10,322
645
36
2
0
263,062
2
L
Gilgamesh
10,433
652
24
2
0
284,992
0
W
Persephone
10,933
683
22
1
0
294,583
0
W
Cu Chulainn
13,023
814
38
2
0
281,318
9
L
Fenrir
10,512
657
11
1
0
301,974
0
L
Da Ji
11,659
729
37
2
0
265,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role