Player Matchup

Sylvanus
Sylvanus
Reach69
Sylvanus
Level 149
God Stats
15W - 13L
1,524 SR
Queue Stats
217W - 172L
1,533 Elo+
Party 2
Chronos
Chronos
Ro tissery
Chronos
Level 107
God Stats
3W - 4L
1,515 SR
Queue Stats
175W - 130L
1,528 Elo+
Party 2
Horus
Horus
Woobly Ghost
Horus
Level 148
God Stats
19W - 18L
1,441 SR
Queue Stats
246W - 177L
1,545 Elo+
Party 2
Team Averages
Level 135
1,494 SR
1,535 Elo+

VS

Team Averages
Level 17
1,511 SR
1,375 Elo+
Jormungandr
Jormungandr
Dynamicmuffin85
Jormungandr
Level 24
God Stats
2W - 5L
1,532 SR
Queue Stats
3W - 10L
1,125 Elo+
Solo
Olorun
Olorun
TenderBunny1309
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Bakasura
Bakasura
ZombieKombat1
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Reach69
Sylvanus
14
6 / 3 / 18
11,516
823
9,336
14,216
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Ro tissery
Chronos
15
9 / 4 / 15
11,652
832
14,064
14,009
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 2 / 13
11,229
802
16,363
13,943
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dynamicmuffin85
Jormungandr
14
7 / 4 / 2
10,897
778
13,036
18,897
5,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 13 / 6
9,381
670
4,762
14,697
3,495
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ZombieKombat1
Bakasura
11
1 / 9 / 4
8,391
599
3,088
15,301
4,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
26
Kills
9
9
Deaths
26
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dynamicmuffin85
Jormungandr
7
4
2
2
W
Sylvanus
Reach69
Sylvanus
6
3
18
5
W
Chronos
Ro tissery
Chronos
9
4
15
4.13
L
1
13
6
0.31
W
11
2
13
8.75
L
Bakasura
ZombieKombat1
Bakasura
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
20,886
42,168
Taken
48,895
28,429
Mitigated
13,380
19,253
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dynamicmuffin85
Jormungandr
13,036
3,038
47
4,472
18,897
5,568
66
9,078
9,289
42,957
0
W
Sylvanus
Reach69
Sylvanus
9,336
2,060
4,162
5,065
14,216
13,221
428
6,831
7,305
19,931
0
W
Chronos
Ro tissery
Chronos
14,064
7,643
0
4,134
14,009
5,554
2,671
5,126
8,813
52,878
0
L
4,762
2,366
221
867
14,697
3,495
120
5,867
8,386
20,033
0
W
16,363
5,967
1,685
4,207
13,943
9,654
193
6,838
7,105
0
35,986
L
Bakasura
ZombieKombat1
Bakasura
3,088
1,908
0
755
15,301
4,317
87
8,455
6,554
0
9,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
28,669
140
Minions Killed
99
9
Camps Cleared
0
749,238
Distance Traveled
657,470
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,897
778
54
4
0
238,647
2
W
Sylvanus
11,516
823
25
2
0
233,702
1
W
Chronos
11,652
832
83
6
5
239,297
1
L
Olorun
9,381
670
27
2
0
189,571
1
W
Horus
11,229
802
32
2
4
276,239
3
L
Bakasura
8,391
599
18
1
0
229,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role