Player Matchup

Olorun
Olorun
Saanke
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,740 Elo+
Solo
Anhur
Anhur
SkyismLX
Anhur
Level 24
God Stats
5W - 5L
1,711 SR
Queue Stats
178W - 157L
1,621 Elo+
Solo
Poseidon
Poseidon
UrtenGang
Poseidon
Level 28
God Stats
0W - 1L
1,320 SR
Queue Stats
102W - 68L
1,613 Elo+
Solo
Achilles
Achilles
V3noms
Achilles
Level 160
God Stats
2W - 4L
1,521 SR
Queue Stats
127W - 106L
1,654 Elo+
Party 1
Camazotz
Camazotz
Zamolxix
Camazotz
Level 10
God Stats
2W - 1L
1,894 SR
Queue Stats
31W - 7L
1,865 Elo+
Party 1
Team Averages
Level 48
1,589 SR
1,699 Elo+

VS

Team Averages
Level 25
1,591 SR
1,584 Elo+
Tiamat
Tiamat
AkitoRinEgoist
Tiamat
Level 28
God Stats
8W - 7L
1,540 SR
Queue Stats
39W - 26L
1,623 Elo+
Solo
Bellona
Bellona
KamiNoKuroi
Bellona
Level 17
God Stats
9W - 6L
1,579 SR
Queue Stats
60W - 54L
1,570 Elo+
Solo
Fenrir
Fenrir
Pr0ecT
Fenrir
Level 20
God Stats
11W - 5L
1,688 SR
Queue Stats
20W - 16L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
UrGrans2Dead
Kuzenbo
Level 29
God Stats
17W - 21L
1,497 SR
Queue Stats
148W - 122L
1,580 Elo+
Solo
Olorun
Olorun
kelcmajster
Olorun
Level 29
God Stats
13W - 5L
1,650 SR
Queue Stats
126W - 97L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Saanke
Olorun
15
4 / 1 / 1
8,610
574
7,412
10,694
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
SkyismLX
Anhur
12
0 / 4 / 0
7,296
486
6,348
11,253
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
UrtenGang
Poseidon
2
0 / 1 / 0
4,603
307
125
896
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
V3noms
Achilles
16
5 / 0 / 3
9,495
633
10,783
11,495
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Zamolxix
Camazotz
11
2 / 5 / 4
7,114
474
5,087
11,145
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,306
487
7,996
7,398
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KamiNoKuroi
Bellona
10
0 / 4 / 0
6,555
437
3,028
9,710
6,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Pr0ecT
Fenrir
11
1 / 3 / 1
6,726
448
2,433
9,241
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
UrGrans2Dead
Kuzenbo
12
2 / 1 / 5
7,656
510
4,789
10,629
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
17
7 / 0 / 2
10,070
671
11,792
11,386
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
11
11
Deaths
11
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Bellona
KamiNoKuroi
Bellona
0
4
0
0
W
Fenrir
Pr0ecT
Fenrir
1
3
1
0.5
L
Olorun
Saanke
Olorun
4
1
1
4.5
L
Anhur
SkyismLX
Anhur
0
4
0
0
W
Kuzenbo
UrGrans2Dead
Kuzenbo
2
1
5
4.5
L
Poseidon
UrtenGang
Poseidon
0
1
0
0
L
Achilles
V3noms
Achilles
5
0
3
6.5
L
Camazotz
Zamolxix
Camazotz
2
5
4
0.8
W
Olorun
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
30,038
45,483
Taken
48,364
20,369
Mitigated
29,531
19,471
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,996
513
59
2,311
7,398
4,056
200
2,249
5,068
45,575
0
W
Bellona
KamiNoKuroi
Bellona
3,028
918
0
1,508
9,710
6,356
0
496
8,655
0
24,826
W
Fenrir
Pr0ecT
Fenrir
2,433
198
0
1,947
9,241
4,236
315
1,113
8,077
0
36,145
L
Olorun
Saanke
Olorun
7,412
4,674
400
6,319
10,694
3,411
0
7,594
2,714
64,176
0
L
Anhur
SkyismLX
Anhur
6,348
3,168
0
2,571
11,253
3,173
0
7,548
3,691
0
48,431
W
Kuzenbo
UrGrans2Dead
Kuzenbo
4,789
1,671
0
1,490
10,629
10,044
0
2,274
8,270
23,402
0
L
Poseidon
UrtenGang
Poseidon
125
0
0
360
896
187
0
545
351
2,006
712
L
Achilles
V3noms
Achilles
10,783
2,398
0
4,960
11,495
10,062
254
2,517
8,842
0
65,347
L
Camazotz
Zamolxix
Camazotz
5,087
1,331
0
4,861
11,145
3,536
0
4,210
6,735
0
36,855
W
Olorun
11,792
6,404
463
6,478
11,386
4,839
1,433
1,405
9,930
71,414
10,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,118
Gold Earned
38,313
435
Minions Killed
434
0
Camps Cleared
0
1,213,241
Distance Traveled
1,458,870
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,306
487
105
7
0
298,490
3
W
Bellona
6,555
437
69
5
0
273,008
3
W
Fenrir
6,726
448
74
5
0
285,526
0
L
Olorun
8,610
574
122
8
0
285,326
7
L
Anhur
7,296
486
94
6
0
260,501
3
W
Kuzenbo
7,656
510
37
2
0
319,028
1
L
Poseidon
4,603
307
7
0
0
29,135
0
L
Achilles
9,495
633
150
10
0
345,332
1
L
Camazotz
7,114
474
62
4
0
292,947
2
W
Olorun
10,070
671
149
10
0
282,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role