Player Matchup

Horus
Horus
PixelRain
Horus
Level 29
God Stats
16W - 10L
1,495 SR
Queue Stats
18W - 17L
1,392 Elo+
Solo
Raijin
Raijin
Vurrez
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
1,345 Elo+
Party 1
Cu Chulainn
Cu Chulainn
twiggyX
Cu Chulainn
Level 106
God Stats
1W - 1L
1,696 SR
Queue Stats
84W - 99L
1,351 Elo+
Party 1
Team Averages
Level 54
1,564 SR
1,363 Elo+

VS

Team Averages
Level 14
1,253 SR
1,127 Elo+
Cthulhu
Cthulhu
AmirM2341
Cthulhu
Level 13
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 22L
1,152 Elo+
Party 2
Aphrodite
Aphrodite
Arian_blood_cros
Aphrodite
Level 16
God Stats
1W - 4L
1,195 SR
Queue Stats
16W - 49L
1,088 Elo+
Party 2
Thor
Thor
arshia1221
Thor
Level 12
God Stats
0W - 2L
1,236 SR
Queue Stats
11W - 26L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PixelRain
Horus
13
4 / 1 / 15
10,673
762
6,209
12,317
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Vurrez
Raijin
15
8 / 2 / 13
10,957
783
22,847
8,294
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
twiggyX
Cu Chulainn
14
10 / 1 / 9
10,635
760
14,270
21,974
13,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmirM2341
Cthulhu
10
1 / 7 / 1
8,767
626
6,876
22,818
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
10
1 / 8 / 3
8,116
580
3,953
14,050
8,039
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
0 / 7 / 3
8,008
572
8,951
15,042
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
2
4
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AmirM2341
Cthulhu
1
7
1
0.21
L
Aphrodite
1
8
3
0.31
W
Horus
PixelRain
Horus
4
1
15
11.5
W
Raijin
Vurrez
Raijin
8
2
13
7.25
L
0
7
3
0.21
W
Cu Chulainn
twiggyX
Cu Chulainn
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,326
Damage
19,780
42,585
Taken
51,910
28,604
Mitigated
27,802
17,528
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AmirM2341
Cthulhu
6,876
763
121
3,401
22,818
14,486
0
9,402
13,416
18,867
0
L
Aphrodite
3,953
629
1,483
2,838
14,050
8,039
0
5,895
8,155
16,075
0
W
Horus
PixelRain
Horus
6,209
1,291
2,174
4,955
12,317
12,158
267
3,602
8,715
0
9,988
W
Raijin
Vurrez
Raijin
22,847
2,683
450
886
8,294
3,420
303
2,851
5,443
55,003
0
L
8,951
1,930
579
1,211
15,042
5,277
0
8,160
6,882
0
25,062
W
Cu Chulainn
twiggyX
Cu Chulainn
14,270
4,171
682
8,381
21,974
13,026
802
5,366
16,608
0
35,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
24,891
125
Minions Killed
77
6
Camps Cleared
3
790,081
Distance Traveled
674,203
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,767
626
21
2
2
225,000
4
L
Aphrodite
8,116
580
27
2
0
224,332
0
W
Horus
10,673
762
6
0
0
279,124
1
W
Raijin
10,957
783
79
6
5
246,861
4
L
Thor
8,008
572
29
2
1
224,871
1
W
Cu Chulainn
10,635
760
40
3
1
264,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role