Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KiingEdit
Neith
Level 26
God Stats
3W - 0L
1,806 SR
Queue Stats
45W - 16L
1,782 Elo+
Solo
Zhong Kui
Zhong Kui
Kobrakai14934
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,463 Elo+
Solo
Ra
Ra
TRJHunt202
Ra
Level 18
God Stats
3W - 2L
1,740 SR
Queue Stats
55W - 43L
1,650 Elo+
Solo
Medusa
Medusa
dragonemperor900
Medusa
Level 29
God Stats
9W - 12L
1,498 SR
Queue Stats
360W - 360L
1,477 Elo+
Solo
Team Averages
Level 23
1,609 SR
1,574 Elo+

VS

Team Averages
Level 14
1,536 SR
1,573 Elo+
Ares
Ares
Elliderchoez01
Ares
Level 17
God Stats
6W - 4L
1,755 SR
Queue Stats
67W - 56L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FIXNOM
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 57L
1,597 Elo+
Solo
Fenrir
Fenrir
OxfordMisfit
Fenrir
Level 17
God Stats
3W - 2L
1,681 SR
Queue Stats
60W - 66L
1,615 Elo+
Solo
Achilles
Achilles
hotpocket1978
Achilles
Level 4
God Stats
0W - 3L
1,243 SR
Queue Stats
3W - 4L
1,511 Elo+
Solo
Ra
Ra
zurc_riado
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 2 / 8
8,091
506
5,667
15,329
6,241
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
KiingEdit
Neith
16
11 / 0 / 8
10,375
648
13,460
7,169
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Kobrakai14934
Zhong Kui
15
4 / 2 / 4
9,510
594
10,119
12,063
6,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 3 / 4
10,324
645
10,429
6,085
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
1 / 2 / 11
8,742
546
5,066
10,091
3,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,990
374
3,825
11,773
5,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
FIXNOM
Ah Muzen Cab
10
1 / 4 / 0
6,531
408
4,214
8,933
2,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
5 / 3 / 1
8,046
503
6,352
12,539
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
hotpocket1978
Achilles
12
2 / 4 / 0
6,951
434
6,834
16,493
20,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 14 / 1
5,202
325
923
10,976
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
28
Kills
8
9
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
8
3.5
L
0
5
4
0.4
L
Ah Muzen Cab
FIXNOM
Ah Muzen Cab
1
4
0
0.25
W
Neith
KiingEdit
Neith
11
0
8
15
W
Zhong Kui
Kobrakai14934
Zhong Kui
4
2
4
3
L
Fenrir
5
3
1
1.83
W
9
3
4
3.67
W
1
2
11
3.25
L
Achilles
hotpocket1978
Achilles
2
4
0
0.5
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
22,148
50,737
Taken
60,714
21,726
Mitigated
35,557
23,154
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,667
616
419
3,740
15,329
6,241
79
2,524
12,805
38,502
0
L
3,825
106
123
2,133
11,773
5,293
0
6,701
4,956
14,178
0
L
Ah Muzen Cab
FIXNOM
Ah Muzen Cab
4,214
1,274
0
2,227
8,933
2,684
0
2,711
6,174
0
35,798
W
Neith
KiingEdit
Neith
13,460
6,031
0
3,129
7,169
3,251
815
806
6,316
0
71,225
W
Zhong Kui
Kobrakai14934
Zhong Kui
10,119
1,595
0
8,631
12,063
6,776
2,118
198
10,750
60,259
0
L
Fenrir
6,352
1,721
0
3,570
12,539
4,588
0
4,164
8,187
0
41,479
W
10,429
513
474
2,410
6,085
2,138
3,802
836
5,249
74,318
0
W
5,066
2,403
0
4,351
10,091
3,320
1,869
894
9,197
0
51,387
L
Achilles
hotpocket1978
Achilles
6,834
1,821
0
6,463
16,493
20,147
0
8,881
7,564
0
30,245
L
923
408
50
725
10,976
2,845
0
3,220
7,618
9,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
32,720
549
Minions Killed
256
0
Camps Cleared
0
1,316,082
Distance Traveled
1,169,193
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,091
506
72
5
0
251,021
4
L
Ares
5,990
374
15
1
0
241,739
2
L
Ah Muzen Cab
6,531
408
75
5
0
197,863
3
W
Neith
10,375
648
126
8
0
302,449
1
W
Zhong Kui
9,510
594
124
8
0
257,317
0
L
Fenrir
8,046
503
90
6
0
299,898
0
W
Ra
10,324
645
138
9
0
228,793
0
W
Medusa
8,742
546
89
6
0
276,502
1
L
Achilles
6,951
434
63
4
0
260,229
0
L
Ra
5,202
325
13
1
0
169,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role