Player Matchup

Chaac
Chaac
RB Atlas
Chaac
Level 5
God Stats
0W - 2L
1,712 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Bellona
Bellona
Too Hot4014
Bellona
Level 44
God Stats
6W - 7L
1,599 SR
Queue Stats
213W - 160L
1,440 Elo+
Party 1
Anubis
Anubis
tkowens2005
Anubis
Level 77
God Stats
24W - 8L
1,709 SR
Queue Stats
341W - 280L
1,499 Elo+
Party 1
Team Averages
Level 42
1,673 SR
1,401 Elo+

VS

Team Averages
Level 78
1,483 SR
1,371 Elo+
Ah Puch
Ah Puch
IVIASTER-oF-VVAR
Ah Puch
Level 109
God Stats
25W - 30L
1,527 SR
Queue Stats
137W - 153L
1,459 Elo+
Party 2
Cliodhna
Cliodhna
TheOnly_Jordanny
Cliodhna
Level 87
God Stats
1W - 1L
1,415 SR
Queue Stats
5W - 10L
1,241 Elo+
Solo
Cu Chulainn
Cu Chulainn
xSt3ph3nSx1
Cu Chulainn
Level 38
God Stats
4W - 1L
1,506 SR
Queue Stats
12W - 11L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RB Atlas
Chaac
15
1 / 9 / 4
11,704
532
4,974
21,716
20,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Too Hot4014
Bellona
15
0 / 6 / 4
11,032
501
10,061
19,102
17,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
4 / 6 / 1
12,988
590
17,592
18,063
8,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 9
15,150
689
26,175
14,269
5,146
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 13
13,032
592
10,135
9,996
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cu Chulainn
xSt3ph3nSx1
Cu Chulainn
18
7 / 0 / 13
13,994
636
14,801
25,198
17,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
21
21
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
Chaac
RB Atlas
Chaac
1
9
4
0.33
W
3
4
13
2.38
L
Bellona
Too Hot4014
Bellona
0
6
4
0.33
L
Anubis
4
6
1
0.75
W
Cu Chulainn
xSt3ph3nSx1
Cu Chulainn
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
51,111
58,881
Taken
49,463
47,025
Mitigated
25,810
8,592
Healing
24,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,175
705
1,294
7,390
14,269
5,146
1,205
4,768
9,246
74,335
0
L
Chaac
RB Atlas
Chaac
4,974
842
9
2,155
21,716
20,691
0
10,174
11,542
0
18,166
W
10,135
827
0
2,221
9,996
2,966
605
5,379
4,441
0
48,147
L
Bellona
Too Hot4014
Bellona
10,061
3,335
0
1,624
19,102
17,679
0
8,648
10,454
0
40,545
L
Anubis
17,592
665
0
4,804
18,063
8,655
0
9,737
8,326
74,980
0
W
Cu Chulainn
xSt3ph3nSx1
Cu Chulainn
14,801
3,259
1,053
12,661
25,198
17,698
1,038
8,297
16,491
6,208
39,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
42,176
224
Minions Killed
251
6
Camps Cleared
12
1,114,261
Distance Traveled
1,182,449
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,150
689
106
5
4
400,246
0
L
Chaac
11,704
532
40
2
0
361,784
0
W
Cliodhna
13,032
592
63
3
8
364,667
5
L
Bellona
11,032
501
49
2
2
423,513
4
L
Anubis
12,988
590
135
6
4
328,964
5
W
Cu Chulainn
13,994
636
82
4
0
417,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role