Player Matchup

Medusa
Medusa
VictorHipo
Medusa
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 2
Ymir
Ymir
betor2000
Ymir
Level 124
God Stats
2W - 3L
1,456 SR
Queue Stats
96W - 70L
1,643 Elo+
Party 2
Zhong Kui
Zhong Kui
iiTz Flo
Zhong Kui
Level 154
God Stats
11W - 7L
1,527 SR
Queue Stats
385W - 479L
1,464 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,512 Elo+

VS

Team Averages
Level 117
1,498 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LewicedTea
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 122L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
PAULB-1986
Kukulkan
Level 142
God Stats
4W - 8L
1,495 SR
Queue Stats
87W - 93L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
VictorHipo
Medusa
13
1 / 2 / 6
9,259
617
8,423
10,190
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
1 / 0 / 9
9,390
626
7,176
18,274
19,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
iiTz Flo
Zhong Kui
16
8 / 0 / 2
10,571
705
13,220
13,410
9,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 2
8,355
557
12,394
15,584
16,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
LewicedTea
Cliodhna
10
1 / 6 / 1
8,401
560
7,112
8,984
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
PAULB-1986
Kukulkan
13
1 / 3 / 1
8,925
595
13,449
8,826
3,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
2
1
L
Cliodhna
LewicedTea
Cliodhna
1
6
1
0.25
L
Kukulkan
PAULB-1986
Kukulkan
1
3
1
0.5
W
Medusa
VictorHipo
Medusa
1
2
6
2
W
Ymir
1
0
9
5.5
W
Zhong Kui
iiTz Flo
Zhong Kui
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,819
Damage
32,955
41,874
Taken
33,394
33,579
Mitigated
24,474
14,429
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,394
467
0
6,283
15,584
16,283
0
6,778
8,514
3,329
23,810
L
Cliodhna
LewicedTea
Cliodhna
7,112
371
0
236
8,984
4,716
0
6,277
2,329
0
16,389
L
Kukulkan
PAULB-1986
Kukulkan
13,449
624
0
2,118
8,826
3,475
0
7,120
1,614
44,741
0
W
Medusa
VictorHipo
Medusa
8,423
4,306
0
2,172
10,190
4,062
346
3,059
6,404
0
42,072
W
Ymir
7,176
2,323
828
5,360
18,274
19,776
0
6,859
10,765
12,061
0
W
Zhong Kui
iiTz Flo
Zhong Kui
13,220
190
0
6,069
13,410
9,741
754
4,824
8,113
42,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
25,681
168
Minions Killed
140
8
Camps Cleared
4
801,514
Distance Traveled
789,773
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,355
557
24
2
0
300,304
5
L
Cliodhna
8,401
560
22
1
3
211,133
3
L
Kukulkan
8,925
595
94
6
1
278,336
5
W
Medusa
9,259
617
82
5
0
269,718
0
W
Ymir
9,390
626
9
1
1
251,321
1
W
Zhong Kui
10,571
705
77
5
7
280,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role