Player Matchup

Anubis
Anubis
AmaneMi
Anubis
Level 29
God Stats
2W - 2L
1,431 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
Darknelol86
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 2
Neith
Neith
Lukiheisl
Neith
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,378 Elo+
Solo
Bakasura
Bakasura
Morathras
Bakasura
Level 30
God Stats
3W - 8L
1,367 SR
Queue Stats
157W - 173L
1,474 Elo+
Party 1
Vamana
Vamana
boiml92
Vamana
Level 27
God Stats
11W - 4L
1,831 SR
Queue Stats
57W - 51L
1,437 Elo+
Party 1
Team Averages
Level 28
1,526 SR
1,456 Elo+

VS

Team Averages
Level 19
1,586 SR
1,462 Elo+
Ymir
Ymir
Cräsh
Ymir
Level 29
God Stats
22W - 17L
1,628 SR
Queue Stats
96W - 98L
1,432 Elo+
Solo
Guan Yu
Guan Yu
Januszoo
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 47L
1,219 Elo+
Solo
Danzaburou
Danzaburou
MattoMattoo
Danzaburou
Level 18
God Stats
15W - 9L
1,466 SR
Queue Stats
17W - 15L
1,489 Elo+
Party 3
Loki
Loki
NeonRobi
Loki
Level 27
God Stats
5W - 1L
1,838 SR
Queue Stats
52W - 23L
1,682 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RiverXIII
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmaneMi
Anubis
14
10 / 9 / 2
9,366
468
13,907
17,930
8,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Darknelol86
Aphrodite
14
3 / 9 / 7
9,437
472
5,910
20,910
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Lukiheisl
Neith
11
1 / 11 / 4
7,412
371
5,697
13,706
3,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Morathras
Bakasura
18
5 / 6 / 1
10,616
531
11,290
17,409
9,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
boiml92
Vamana
16
4 / 2 / 3
10,451
523
10,091
16,197
17,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cräsh
Ymir
15
4 / 7 / 15
9,885
494
7,906
18,164
24,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Januszoo
Guan Yu
16
2 / 2 / 3
9,333
467
4,833
13,670
14,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
MattoMattoo
Danzaburou
19
18 / 3 / 7
13,832
692
26,935
16,106
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
18
5 / 4 / 3
10,620
531
10,923
17,011
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
RiverXIII
Morgan Le Fay
16
7 / 7 / 8
9,901
495
14,608
12,513
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
23
Kills
36
37
Deaths
23
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
AmaneMi
Anubis
10
9
2
1.22
W
Ymir
Cräsh
Ymir
4
7
15
1.64
L
Aphrodite
Darknelol86
Aphrodite
3
9
7
0.72
W
Guan Yu
Januszoo
Guan Yu
2
2
3
1.75
L
Neith
Lukiheisl
Neith
1
11
4
0.27
W
Danzaburou
MattoMattoo
Danzaburou
18
3
7
7.17
L
Bakasura
Morathras
Bakasura
5
6
1
0.92
W
Loki
5
4
3
1.63
W
Morgan Le Fay
RiverXIII
Morgan Le Fay
7
7
8
1.57
L
Vamana
boiml92
Vamana
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
65,205
86,152
Taken
77,464
49,631
Mitigated
55,048
28,430
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AmaneMi
Anubis
13,907
254
232
5,340
17,930
8,015
301
7,531
9,997
42,065
0
W
Ymir
Cräsh
Ymir
7,906
1,056
365
3,871
18,164
24,044
410
5,347
12,699
28,715
0
L
Aphrodite
Darknelol86
Aphrodite
5,910
891
2,647
8,185
20,910
10,613
237
6,576
13,880
25,545
0
W
Guan Yu
Januszoo
Guan Yu
4,833
936
800
4,128
13,670
14,358
864
735
12,615
0
48,089
L
Neith
Lukiheisl
Neith
5,697
1,784
0
1,977
13,706
3,822
690
3,676
9,975
0
28,436
W
Danzaburou
MattoMattoo
Danzaburou
26,935
17,630
0
8,670
16,106
5,587
5,903
6,642
9,464
0
87,721
L
Bakasura
Morathras
Bakasura
11,290
7,512
0
5,907
17,409
9,791
0
1,389
15,623
0
70,820
W
Loki
10,923
3,529
0
4,494
17,011
7,837
0
1,119
15,501
0
83,149
W
Morgan Le Fay
RiverXIII
Morgan Le Fay
14,608
1,296
83
2,994
12,513
3,222
506
5,974
6,330
47,864
0
L
Vamana
boiml92
Vamana
10,091
3,853
0
4,142
16,197
17,390
562
2,268
13,542
0
62,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
53,571
389
Minions Killed
443
0
Camps Cleared
0
1,549,647
Distance Traveled
1,695,849
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,366
468
59
3
0
286,982
1
W
Ymir
9,885
494
42
2
0
318,768
4
L
Aphrodite
9,437
472
40
2
0
290,875
5
W
Guan Yu
9,333
467
80
4
0
336,887
6
L
Neith
7,412
371
41
2
0
277,229
0
W
Danzaburou
13,832
692
127
6
0
339,858
0
L
Bakasura
10,616
531
135
7
0
330,712
1
W
Loki
10,620
531
119
6
0
370,450
4
W
Morgan Le Fay
9,901
495
75
4
0
329,886
0
L
Vamana
10,451
523
114
6
0
363,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role