Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
ShOtGUNtOdANOSE
Baron Samedi
Platinum IV
Level 154
God Stats
30W - 29L
1,438 SR
Queue Stats
767W - 748L
1,813 MMR
Party 1
Neith
Neith
Gold IV
SpeedDemonTokyo
Neith
Gold IV
Level 146
God Stats
115W - 103L
1,547 SR
Queue Stats
833W - 827L
1,329 MMR
Party 1
Khepri
Khepri
Gold V
Vast 1er
Khepri
Gold V
Level 160
God Stats
34W - 26L
1,605 SR
Queue Stats
1,270W - 1,335L
1,307 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,530 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,514 SR
1,428 MMR
Ymir
Ymir
Gold I
AbsoluteZero402
Ymir
Gold I
Level 101
God Stats
35W - 35L
1,526 SR
Queue Stats
93W - 92L
1,509 MMR
Solo
Danzaburou
Danzaburou
Bronze III
I Slay Memers
Danzaburou
Bronze III
Level 106
God Stats
2W - 1L
1,623 SR
Queue Stats
3W - 5L
1,394 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Visaxx
Morgan Le Fay
Silver I
Level 81
God Stats
0W - 1L
1,392 SR
Queue Stats
47W - 71L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ShOtGUNtOdANOSE
Baron Samedi
15
1 / 1 / 3
10,495
617
10,838
11,225
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 1
11,439
673
10,502
9,896
4,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Vast 1er
Khepri
14
0 / 1 / 5
10,533
620
6,640
13,066
16,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AphroditeCthulhuGilgameshPersephoneOdin

VS

Bans
DiscordiaZeusZhong KuiSolHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,100
594
8,049
18,401
17,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
I Slay Memers
Danzaburou
3
0 / 0 / 0
7,875
463
0
0
0
Morgan Le Fay
Visaxx
Morgan Le Fay
16
5 / 2 / 1
10,851
638
15,165
14,804
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
6
6
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Danzaburou
I Slay Memers
Danzaburou
0
0
0
0
W
Baron Samedi
ShOtGUNtOdANOSE
Baron Samedi
1
1
3
2.5
W
4
4
1
1.13
W
Khepri
Vast 1er
Khepri
0
1
5
2.5
L
Morgan Le Fay
Visaxx
Morgan Le Fay
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
23,214
34,187
Taken
33,205
30,104
Mitigated
25,580
11,052
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
1,112
1,017
5,659
18,401
17,915
0
9,085
8,538
28,853
0
L
Danzaburou
I Slay Memers
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
ShOtGUNtOdANOSE
Baron Samedi
10,838
480
1,474
5,579
11,225
9,433
871
8,632
2,593
46,189
0
W
10,502
4,789
0
1,804
9,896
4,381
1,934
7,983
1,913
0
47,544
W
Khepri
Vast 1er
Khepri
6,640
428
522
1,673
13,066
16,290
174
7,032
6,034
22,740
0
L
Morgan Le Fay
Visaxx
Morgan Le Fay
15,165
1,756
172
6,010
14,804
7,665
0
7,859
6,367
62,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
28,826
193
Minions Killed
154
8
Camps Cleared
6
892,295
Distance Traveled
531,651
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,100
594
64
4
2
268,964
4
L
Danzaburou
7,875
463
0
0
0
0
0
W
Baron Samedi
10,495
617
82
5
1
303,602
1
W
Neith
11,439
673
67
4
5
267,739
1
W
Khepri
10,533
620
44
3
2
320,954
5
L
Morgan Le Fay
10,851
638
90
5
4
262,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role