Player Matchup

Neith
Neith
Luke52perry
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,335 Elo+
Solo
Loki
Loki
NinjaXablauX-Z
Loki
Level 24
God Stats
5W - 0L
1,232 SR
Queue Stats
39W - 42L
1,316 Elo+
Party 3
Ymir
Ymir
el_tipito-tomi
Ymir
Level 8
God Stats
7W - 8L
1,510 SR
Queue Stats
12W - 24L
1,222 Elo+
Party 1
Zeus
Zeus
jaamda
Zeus
Level 68
God Stats
18W - 18L
1,567 SR
Queue Stats
197W - 270L
1,364 Elo+
Party 1
Cliodhna
Cliodhna
meyer-gu
Cliodhna
Level 27
God Stats
8W - 5L
1,349 SR
Queue Stats
54W - 63L
1,239 Elo+
Party 3
Team Averages
Level 30
1,432 SR
1,295 Elo+

VS

Team Averages
Level 14
1,397 SR
1,242 Elo+
Ares
Ares
OgTaz
Ares
Level 4
God Stats
1W - 4L
1,272 SR
Queue Stats
1W - 4L
876 Elo+
Party 2
Chronos
Chronos
Pepeupalala85
Chronos
Level 25
God Stats
1W - 6L
1,280 SR
Queue Stats
37W - 49L
1,284 Elo+
Solo
Kukulkan
Kukulkan
calapal
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
malcoml
Neith
Level 12
God Stats
5W - 9L
1,432 SR
Queue Stats
15W - 18L
1,267 Elo+
Solo
Artemis
Artemis
tre-j2000
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,041
503
10,162
5,942
2,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
7,649
478
1,072
6,963
2,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 13
8,296
519
4,244
10,143
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
jaamda
Zeus
15
13 / 0 / 3
9,771
611
14,279
8,625
3,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
meyer-gu
Cliodhna
14
7 / 2 / 1
8,985
562
7,100
8,186
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
OgTaz
Ares
6
0 / 4 / 0
5,414
338
518
9,098
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
13
2 / 1 / 0
7,733
483
5,840
9,435
3,634
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
calapal
Kukulkan
8
0 / 10 / 0
5,505
344
3,942
8,500
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
malcoml
Neith
8
1 / 10 / 0
5,730
358
6,431
11,887
3,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
tre-j2000
Artemis
10
2 / 5 / 1
6,824
427
3,369
10,622
3,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
29
Kills
5
5
Deaths
30
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
3
0
2
4
L
Ares
OgTaz
Ares
0
4
0
0
L
Chronos
2
1
0
2
L
Kukulkan
calapal
Kukulkan
0
10
0
0
W
3
2
13
4.75
W
Zeus
jaamda
Zeus
13
0
3
14.5
L
Neith
malcoml
Neith
1
10
0
0.1
W
Cliodhna
meyer-gu
Cliodhna
7
2
1
3.75
L
Artemis
tre-j2000
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
20,100
39,859
Taken
49,542
20,306
Mitigated
17,486
11,123
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,162
5,788
0
2,619
5,942
2,243
1,998
690
5,252
0
50,219
W
1,072
237
0
0
6,963
2,169
513
634
6,329
0
33,794
L
Ares
OgTaz
Ares
518
198
0
452
9,098
4,722
0
2,793
6,305
9,212
0
L
Chronos
5,840
1,387
0
3,062
9,435
3,634
0
4,881
4,554
43,167
0
L
Kukulkan
calapal
Kukulkan
3,942
1,003
0
80
8,500
2,570
255
3,647
4,853
14,840
0
W
4,244
686
0
3,590
10,143
9,203
293
2,554
7,589
13,757
0
W
Zeus
jaamda
Zeus
14,279
1,436
74
4,431
8,625
3,332
767
3,797
4,828
56,460
0
L
Neith
malcoml
Neith
6,431
3,090
0
1,414
11,887
3,354
0
3,942
7,945
0
24,674
W
Cliodhna
meyer-gu
Cliodhna
7,100
579
0
409
8,186
3,359
3,022
2,625
5,561
0
47,731
L
Artemis
tre-j2000
Artemis
3,369
1,064
0
710
10,622
3,206
0
3,260
7,362
0
28,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
31,206
400
Minions Killed
212
0
Camps Cleared
0
1,470,082
Distance Traveled
1,390,469
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,041
503
101
6
0
257,487
1
W
Loki
7,649
478
74
5
0
368,633
0
L
Ares
5,414
338
19
1
0
307,265
3
L
Chronos
7,733
483
88
6
0
271,535
3
L
Kukulkan
5,505
344
26
2
0
268,091
0
W
Ymir
8,296
519
23
1
0
301,443
0
W
Zeus
9,771
611
98
6
0
275,503
0
L
Neith
5,730
358
24
2
0
267,790
0
W
Cliodhna
8,985
562
104
7
0
267,016
0
L
Artemis
6,824
427
55
3
0
275,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role