Player Matchup

Fenrir
Fenrir
JLMica
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Party 1
Neith
Neith
SPEED_URIS
Neith
Level 6
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
Timjde
Kukulkan
Level 17
God Stats
12W - 7L
1,782 SR
Queue Stats
210W - 250L
1,209 Elo+
Party 1
Ares
Ares
itsWareeZ--
Ares
Level 14
God Stats
7W - 4L
1,500 SR
Queue Stats
24W - 33L
1,248 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
Level 13
God Stats
7W - 8L
1,500 SR
Queue Stats
64W - 52L
1,526 Elo+
Solo
Team Averages
Level 11
1,514 SR
1,318 Elo+

VS

Team Averages
Level 16
1,452 SR
1,375 Elo+
Izanami
Izanami
BC_bushy
Izanami
Level 5
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Sobek
Sobek
ManuliPanuli
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 197L
1,393 Elo+
Solo
Kukulkan
Kukulkan
TerrorMauzz
Kukulkan
Level 14
God Stats
4W - 15L
1,458 SR
Queue Stats
55W - 107L
1,357 Elo+
Solo
Anhur
Anhur
iTzLalo22
Anhur
Level 25
God Stats
4W - 2L
1,515 SR
Queue Stats
80W - 68L
1,417 Elo+
Solo
Nemesis
Nemesis
mitonio0003
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JLMica
Fenrir
10
3 / 12 / 3
7,751
388
7,595
15,345
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
1 / 5 / 3
8,008
400
7,093
10,690
2,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Timjde
Kukulkan
16
5 / 1 / 2
9,362
468
7,960
8,012
2,140
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 3
8,363
418
4,761
18,577
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
15
4 / 7 / 2
9,065
453
8,247
11,424
3,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BC_bushy
Izanami
15
2 / 8 / 6
9,474
474
8,613
12,079
7,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 1 / 5
9,737
487
4,788
14,093
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TerrorMauzz
Kukulkan
15
1 / 8 / 0
9,487
474
4,676
9,317
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iTzLalo22
Anhur
19
10 / 1 / 3
11,490
575
10,485
14,624
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
mitonio0003
Nemesis
20
17 / 0 / 4
12,977
649
20,155
13,081
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
16
Kills
31
31
Deaths
18
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BC_bushy
Izanami
2
8
6
0.63
L
Fenrir
JLMica
Fenrir
3
12
3
0.38
W
1
1
5
3.5
L
Neith
1
5
3
0.5
W
Kukulkan
TerrorMauzz
Kukulkan
1
8
0
0.13
L
Kukulkan
Timjde
Kukulkan
5
1
2
6
W
Anhur
iTzLalo22
Anhur
10
1
3
11.5
L
3
6
3
0.75
W
Nemesis
mitonio0003
Nemesis
17
0
4
19
L
Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
48,717
64,048
Taken
63,194
31,162
Mitigated
40,458
4,414
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BC_bushy
Izanami
8,613
4,534
0
283
12,079
7,405
67
3,261
8,818
0
47,012
L
Fenrir
JLMica
Fenrir
7,595
1,661
0
1,262
15,345
5,835
0
2,318
12,987
0
26,390
W
4,788
540
0
3,764
14,093
14,386
947
2,236
11,857
37,361
0
L
Neith
7,093
3,512
0
846
10,690
2,706
1,518
1,204
9,486
0
36,289
W
Kukulkan
TerrorMauzz
Kukulkan
4,676
290
0
0
9,317
3,549
962
4,532
4,785
51,370
0
L
Kukulkan
Timjde
Kukulkan
7,960
241
0
223
8,012
2,140
38
3,424
4,236
53,047
0
W
Anhur
iTzLalo22
Anhur
10,485
5,207
0
7,331
14,624
5,752
1,153
2,028
12,596
0
80,869
L
4,761
642
0
505
18,577
16,938
303
1,200
17,377
23,414
0
W
Nemesis
mitonio0003
Nemesis
20,155
11,948
0
5,927
13,081
9,366
1,936
664
12,417
0
126,768
L
Ah Muzen Cab
serveuse_alteree
Ah Muzen Cab
8,247
3,563
0
1,578
11,424
3,543
112
904
10,498
0
50,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,549
Gold Earned
53,165
336
Minions Killed
602
0
Camps Cleared
0
1,835,311
Distance Traveled
1,845,104
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,474
474
86
4
0
329,668
0
L
Fenrir
7,751
388
41
2
0
368,299
1
W
Sobek
9,737
487
79
4
0
386,007
7
L
Neith
8,008
400
63
3
0
347,018
0
W
Kukulkan
9,487
474
122
6
0
324,375
3
L
Kukulkan
9,362
468
113
6
0
395,639
4
W
Anhur
11,490
575
139
7
0
363,077
2
L
Ares
8,363
418
27
1
0
358,801
3
W
Nemesis
12,977
649
176
9
0
441,977
0
L
Ah Muzen Cab
9,065
453
92
5
0
365,554
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role