Player Matchup

Xing Tian
Xing Tian
Dravin420
Xing Tian
Level 85
God Stats
16W - 32L
1,320 SR
Queue Stats
569W - 926L
1,294 Elo+
Solo
Izanami
Izanami
GeR_CrystaL_2-eZ
Izanami
Level 65
God Stats
1W - 4L
1,258 SR
Queue Stats
44W - 64L
1,283 Elo+
Party 2
Nox
Nox
GeR_TrYhaRd_2eZ
Nox
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,315 Elo+
Party 2
Team Averages
Level 67
1,359 SR
1,297 Elo+

VS

Team Averages
Level 72
1,507 SR
1,465 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GucciGoooober
Fenrir
Level 88
God Stats
2W - 3L
1,605 SR
Queue Stats
17W - 9L
1,448 Elo+
Party 1
Ra
Ra
Shai1Kai
Ra
Level 14
God Stats
5W - 2L
1,415 SR
Queue Stats
12W - 6L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dravin420
Xing Tian
15
3 / 7 / 6
12,485
694
14,533
27,216
22,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 4
10,909
606
8,761
19,049
7,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 9 / 2
12,166
676
9,397
14,985
6,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 6 / 15
12,796
711
14,512
22,877
26,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
13 / 3 / 9
14,234
791
18,373
15,182
17,610
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
5 / 3 / 14
12,590
699
18,080
13,813
4,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
24
24
Deaths
12
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
6
15
2.25
L
Xing Tian
Dravin420
Xing Tian
3
7
6
0.86
L
2
8
4
0.5
L
5
9
2
0.67
W
13
3
9
5.83
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,691
Damage
50,965
61,250
Taken
51,872
35,576
Mitigated
48,573
8,919
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,512
1,815
317
3,938
22,877
26,030
967
8,482
14,395
0
41,977
L
Xing Tian
Dravin420
Xing Tian
14,533
1,471
244
4,105
27,216
22,230
199
11,414
15,802
46,033
0
L
8,761
4,584
223
1,524
19,049
7,043
1,423
4,691
14,358
0
45,747
L
9,397
550
469
2,354
14,985
6,303
0
2,607
12,378
34,358
0
W
18,373
3,026
0
934
15,182
17,610
1,569
5,586
9,596
0
29,134
W
18,080
2,176
3,624
3,541
13,813
4,933
630
9,965
3,848
47,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
39,620
203
Minions Killed
171
10
Camps Cleared
0
901,285
Distance Traveled
949,230
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,796
711
54
3
0
328,522
0
L
Xing Tian
12,485
694
52
3
4
353,607
0
L
Izanami
10,909
606
95
5
1
259,963
0
L
Nox
12,166
676
56
3
5
287,715
1
W
Fenrir
14,234
791
21
1
0
309,647
0
W
Ra
12,590
699
96
5
0
311,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role