Player Matchup

Tsukuyomi
Tsukuyomi
Buufpaqq420
Tsukuyomi
Level 44
God Stats
10W - 7L
1,480 SR
Queue Stats
188W - 198L
1,443 Elo+
Solo
Loki
Loki
Itz_NiMar07
Loki
Level 43
God Stats
4W - 7L
1,134 SR
Queue Stats
206W - 230L
1,300 Elo+
Solo
Jormungandr
Jormungandr
K ROCK 9
Jormungandr
Level 42
God Stats
5W - 2L
1,500 SR
Queue Stats
131W - 127L
1,369 Elo+
Party 2
Zeus
Zeus
Louivenchi
Zeus
Level 29
God Stats
11W - 6L
1,838 SR
Queue Stats
178W - 190L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
MrBad1298
Hou Yi
Level 40
God Stats
5W - 11L
1,308 SR
Queue Stats
167W - 167L
1,346 Elo+
Solo
Team Averages
Level 40
1,452 SR
1,387 Elo+

VS

Team Averages
Level 36
1,423 SR
1,351 Elo+
Baron Samedi
Baron Samedi
ADHDdDAD
Baron Samedi
Level 41
God Stats
0W - 3L
1,419 SR
Queue Stats
51W - 50L
1,454 Elo+
Solo
Hades
Hades
BlackSwordsmen-_
Hades
Level 28
God Stats
0W - 3L
1,096 SR
Queue Stats
18W - 32L
1,223 Elo+
Party 1
Charybdis
Charybdis
FadingSpirit-_-
Charybdis
Level 44
God Stats
12W - 15L
1,427 SR
Queue Stats
94W - 103L
1,354 Elo+
Party 1
Bellona
Bellona
GodlyTempest828
Bellona
Level 39
God Stats
5W - 1L
1,848 SR
Queue Stats
73W - 93L
1,321 Elo+
Solo
Cliodhna
Cliodhna
Slump_Assassin14
Cliodhna
Level 29
God Stats
1W - 8L
1,323 SR
Queue Stats
63W - 78L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buufpaqq420
Tsukuyomi
19
2 / 4 / 7
12,438
565
10,720
15,053
13,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 5 / 4
13,174
599
11,796
17,038
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
K ROCK 9
Jormungandr
17
5 / 2 / 11
12,515
569
12,571
21,271
23,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 6
11,349
516
16,174
13,975
5,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
MrBad1298
Hou Yi
18
4 / 5 / 6
12,205
555
9,870
12,917
5,604
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ADHDdDAD
Baron Samedi
4
0 / 1 / 1
6,077
276
237
1,294
305
17
7 / 9 / 4
10,718
487
14,871
26,867
11,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FadingSpirit-_-
Charybdis
18
5 / 7 / 3
11,044
502
15,641
19,715
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
4,166
189
0
0
0
17
7 / 9 / 6
10,984
499
20,058
25,743
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
26
Kills
19
20
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ADHDdDAD
Baron Samedi
0
1
1
0.5
L
7
9
4
1
W
Tsukuyomi
Buufpaqq420
Tsukuyomi
2
4
7
1.38
L
Charybdis
FadingSpirit-_-
Charybdis
5
7
3
0.93
L
0
0
0
0
W
11
5
4
2.6
W
Jormungandr
K ROCK 9
Jormungandr
5
2
11
5.25
W
4
4
6
1.75
W
Hou Yi
MrBad1298
Hou Yi
4
5
6
1.4
L
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
50,807
80,254
Taken
73,619
54,528
Mitigated
30,336
16,441
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ADHDdDAD
Baron Samedi
237
0
85
38
1,294
305
0
507
787
3,079
0
L
14,871
1,401
181
6,845
26,867
11,871
120
13,773
13,094
42,476
0
W
Tsukuyomi
Buufpaqq420
Tsukuyomi
10,720
2,501
0
3,750
15,053
13,492
3,307
2,399
12,654
0
94,762
L
Charybdis
FadingSpirit-_-
Charybdis
15,641
8,254
47
5,353
19,715
7,188
1,212
9,434
10,281
0
67,965
L
0
0
0
0
0
0
0
0
0
0
0
W
11,796
3,367
0
3,864
17,038
7,151
1,997
2,612
14,426
0
102,026
W
Jormungandr
K ROCK 9
Jormungandr
12,571
3,876
0
1,699
21,271
23,045
376
4,055
17,216
59,040
0
W
16,174
3,988
0
4,219
13,975
5,236
772
5,428
8,547
67,616
0
W
Hou Yi
MrBad1298
Hou Yi
9,870
4,194
0
2,909
12,917
5,604
4,106
614
12,303
0
69,390
L
20,058
4,308
61
2,206
25,743
10,972
0
5,031
20,712
0
60,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,681
Gold Earned
42,989
589
Minions Killed
239
0
Camps Cleared
0
2,064,234
Distance Traveled
1,183,384
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,077
276
6
0
0
38,301
0
L
Hades
10,718
487
55
3
0
341,997
0
W
Tsukuyomi
12,438
565
169
8
0
443,380
0
L
Charybdis
11,044
502
111
5
0
383,937
0
L
Bellona
4,166
189
0
0
0
0
0
W
Loki
13,174
599
140
6
0
470,544
2
W
Jormungandr
12,515
569
74
3
0
397,583
2
W
Zeus
11,349
516
85
4
0
348,984
3
W
Hou Yi
12,205
555
121
6
0
403,743
0
L
Cliodhna
10,984
499
67
3
0
419,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role