Player Matchup

Danzaburou
Danzaburou
NaT3 iZ BaCK
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 57L
1,240 Elo+
Party 2
Sun Wukong
Sun Wukong
TW2NTYTHR3E
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,281 Elo+
Solo
Ares
Ares
TheWorldOfPain
Ares
Level 29
God Stats
21W - 21L
1,512 SR
Queue Stats
29W - 35L
1,290 Elo+
Solo
Olorun
Olorun
ThyVillain
Olorun
Level 32
God Stats
2W - 1L
1,302 SR
Queue Stats
96W - 116L
1,261 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TopShotaa00
Tsukuyomi
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
67W - 79L
1,281 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,270 Elo+

VS

Team Averages
Level 25
1,455 SR
1,475 Elo+
Tiamat
Tiamat
AlanMalik281
Tiamat
Level 75
God Stats
4W - 6L
1,456 SR
Queue Stats
318W - 350L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
BIGZGslayer43
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fondcarly
Jing Wei
Level 37
God Stats
5W - 18L
1,320 SR
Queue Stats
80W - 114L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
Ghost smp7062
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Yemoja
Yemoja
Llama8891
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NaT3 iZ BaCK
Danzaburou
9
1 / 0 / 1
5,581
558
2,213
4,653
1,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TW2NTYTHR3E
Sun Wukong
10
3 / 0 / 3
6,621
662
3,958
3,340
2,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 0 / 2
6,142
614
3,354
4,171
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
ThyVillain
Olorun
10
2 / 1 / 1
6,033
603
2,864
6,138
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TopShotaa00
Tsukuyomi
12
8 / 1 / 0
7,200
720
5,942
7,966
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 0
5,313
531
5,093
5,278
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BIGZGslayer43
Sun Wukong
5
0 / 3 / 1
4,230
423
568
4,485
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Fondcarly
Jing Wei
8
1 / 3 / 0
4,954
495
4,430
6,209
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
6
0 / 7 / 0
4,288
429
1,920
7,073
1,827
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Llama8891
Yemoja
6
0 / 4 / 0
4,421
442
1,209
5,652
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
17
Kills
2
2
Deaths
19
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
0
0.5
L
Sun Wukong
BIGZGslayer43
Sun Wukong
0
3
1
0.17
L
Jing Wei
Fondcarly
Jing Wei
1
3
0
0.33
L
Guan Yu
0
7
0
0
L
Yemoja
Llama8891
Yemoja
0
4
0
0
W
Danzaburou
NaT3 iZ BaCK
Danzaburou
1
0
1
1.5
W
Sun Wukong
TW2NTYTHR3E
Sun Wukong
3
0
3
4.5
W
3
0
2
4
W
Olorun
ThyVillain
Olorun
2
1
1
2.5
W
Tsukuyomi
TopShotaa00
Tsukuyomi
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
13,220
26,268
Taken
28,697
10,668
Mitigated
10,266
10,987
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,093
404
0
882
5,278
2,576
0
2,848
2,430
26,119
0
L
Sun Wukong
BIGZGslayer43
Sun Wukong
568
75
0
451
4,485
1,677
0
609
3,836
0
12,650
L
Jing Wei
Fondcarly
Jing Wei
4,430
3,820
0
1,154
6,209
1,510
0
1,147
5,062
0
17,962
L
Guan Yu
1,920
823
85
400
7,073
1,827
0
0
6,740
0
13,499
L
Yemoja
Llama8891
Yemoja
1,209
649
223
351
5,652
2,676
0
1,614
3,862
5,601
0
W
Danzaburou
NaT3 iZ BaCK
Danzaburou
2,213
1,611
0
1,228
4,653
1,488
2,149
628
4,025
0
25,908
W
Sun Wukong
TW2NTYTHR3E
Sun Wukong
3,958
1,478
0
776
3,340
2,301
382
350
2,990
0
22,496
W
3,354
23
250
1,407
4,171
2,660
802
485
3,654
13,815
0
W
Olorun
ThyVillain
Olorun
2,864
784
279
3,920
6,138
1,571
963
3,926
1,878
25,956
0
W
Tsukuyomi
TopShotaa00
Tsukuyomi
5,942
2,404
0
3,127
7,966
2,648
153
720
7,192
0
38,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
23,206
265
Minions Killed
139
0
Camps Cleared
0
940,572
Distance Traveled
862,277
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,313
531
49
5
0
178,433
0
L
Sun Wukong
4,230
423
23
2
0
159,123
2
L
Jing Wei
4,954
495
35
4
0
188,562
0
L
Guan Yu
4,288
429
24
2
0
167,947
1
L
Yemoja
4,421
442
8
1
0
168,212
1
W
Danzaburou
5,581
558
49
5
0
189,570
0
W
Sun Wukong
6,621
662
53
5
0
172,905
0
W
Ares
6,142
614
23
2
0
210,265
4
W
Olorun
6,033
603
58
6
0
174,404
0
W
Tsukuyomi
7,200
720
82
8
0
193,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role