Player Matchup

Persephone
Persephone
ABSOLUTION14052
Persephone
Level 67
God Stats
45W - 41L
1,475 SR
Queue Stats
265W - 263L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Boris252_YT
Danzaburou
Level 27
God Stats
20W - 19L
1,581 SR
Queue Stats
36W - 29L
1,584 Elo+
Solo
Thanatos
Thanatos
Schneddy7341
Thanatos
Level 8
God Stats
1W - 5L
1,167 SR
Queue Stats
19W - 32L
1,365 Elo+
Party 1
Hades
Hades
TraumatiC119
Hades
Level 29
God Stats
49W - 41L
1,500 SR
Queue Stats
184W - 206L
1,363 Elo+
Solo
Fenrir
Fenrir
hugo77d
Fenrir
Level 12
God Stats
8W - 7L
1,328 SR
Queue Stats
79W - 63L
1,271 Elo+
Solo
Team Averages
Level 29
1,410 SR
1,391 Elo+

VS

Team Averages
Level 23
1,441 SR
1,354 Elo+
Yemoja
Yemoja
Kerekkarika
Yemoja
Level 28
God Stats
19W - 31L
1,369 SR
Queue Stats
54W - 75L
1,305 Elo+
Solo
Amaterasu
Amaterasu
ThisisLenny_xX
Amaterasu
Level 17
God Stats
20W - 19L
1,444 SR
Queue Stats
47W - 59L
1,312 Elo+
Party 2
Hou Yi
Hou Yi
Weelsson
Hou Yi
Level 20
God Stats
28W - 20L
1,537 SR
Queue Stats
54W - 61L
1,371 Elo+
Solo
Janus
Janus
aymxn06
Janus
Level 33
God Stats
39W - 33L
1,494 SR
Queue Stats
152W - 164L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
juliian_ces
Ao Kuang
Level 18
God Stats
6W - 13L
1,359 SR
Queue Stats
47W - 63L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ABSOLUTION14052
Persephone
16
4 / 2 / 2
10,163
508
15,194
11,984
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Boris252_YT
Danzaburou
15
3 / 7 / 2
10,565
528
7,611
12,696
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Schneddy7341
Thanatos
13
0 / 5 / 3
7,829
391
2,082
8,588
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
13 / 4 / 4
13,133
657
23,947
17,390
11,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
hugo77d
Fenrir
18
10 / 3 / 7
11,664
583
12,070
13,333
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 5 / 3
7,787
389
4,222
16,075
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
ThisisLenny_xX
Amaterasu
16
5 / 5 / 0
10,133
507
10,528
12,947
12,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Weelsson
Hou Yi
13
3 / 4 / 2
8,187
409
8,372
14,573
4,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
aymxn06
Janus
15
1 / 8 / 4
9,558
478
6,040
14,358
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
juliian_ces
Ao Kuang
15
11 / 8 / 1
10,380
519
14,666
18,318
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
30
Kills
20
21
Deaths
30
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
ABSOLUTION14052
Persephone
4
2
2
2.5
W
Danzaburou
Boris252_YT
Danzaburou
3
7
2
0.57
L
Yemoja
0
5
3
0.3
W
Thanatos
Schneddy7341
Thanatos
0
5
3
0.3
L
Amaterasu
ThisisLenny_xX
Amaterasu
5
5
0
1
W
13
4
4
3.75
L
Hou Yi
Weelsson
Hou Yi
3
4
2
1
L
Janus
aymxn06
Janus
1
8
4
0.38
W
Fenrir
hugo77d
Fenrir
10
3
7
4.5
L
Ao Kuang
juliian_ces
Ao Kuang
11
8
1
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,904
Damage
43,828
63,991
Taken
76,271
29,871
Mitigated
38,665
25,627
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ABSOLUTION14052
Persephone
15,194
658
493
6,265
11,984
4,654
1,249
1,479
10,503
77,271
0
W
Danzaburou
Boris252_YT
Danzaburou
7,611
4,416
0
1,636
12,696
3,493
627
1,121
11,575
0
45,223
L
Yemoja
4,222
554
1,132
2,535
16,075
10,804
104
10,454
5,621
21,332
0
W
Thanatos
Schneddy7341
Thanatos
2,082
326
0
3,766
8,588
3,496
516
2,915
5,673
0
21,146
L
Amaterasu
ThisisLenny_xX
Amaterasu
10,528
5,183
0
1,482
12,947
12,086
524
0
12,947
0
58,653
W
23,947
122
130
8,748
17,390
11,063
1,603
12,658
4,392
93,231
0
L
Hou Yi
Weelsson
Hou Yi
8,372
4,516
0
4,261
14,573
4,819
273
10,373
4,200
0
41,297
L
Janus
aymxn06
Janus
6,040
1,030
91
697
14,358
3,913
136
10,294
4,064
61,492
0
W
Fenrir
hugo77d
Fenrir
12,070
1,738
0
4,589
13,333
7,165
599
4,956
8,363
0
66,478
L
Ao Kuang
juliian_ces
Ao Kuang
14,666
4,861
0
4,871
18,318
7,043
351
8,020
10,298
53,947
9,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,354
Gold Earned
46,045
497
Minions Killed
414
0
Camps Cleared
0
1,844,194
Distance Traveled
1,699,059
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,163
508
109
5
0
369,432
1
W
Danzaburou
10,565
528
94
5
0
342,473
5
L
Yemoja
7,787
389
28
1
0
339,738
1
W
Thanatos
7,829
391
40
2
0
389,911
0
L
Amaterasu
10,133
507
109
5
0
352,565
0
W
Hades
13,133
657
166
8
0
341,274
2
L
Hou Yi
8,187
409
72
4
0
330,730
1
L
Janus
9,558
478
125
6
0
325,544
1
W
Fenrir
11,664
583
88
4
0
401,104
3
L
Ao Kuang
10,380
519
80
4
0
350,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role