Player Matchup

Ymir
Ymir
DNA_Hellsfire
Ymir
Level 17
God Stats
26W - 37L
1,302 SR
Queue Stats
212W - 253L
1,259 Elo+
Party 1
Fenrir
Fenrir
KaiDerBrecher93
Fenrir
Level 12
God Stats
2W - 2L
1,463 SR
Queue Stats
16W - 11L
1,646 Elo+
Solo
Rama
Rama
Nero-TXC
Rama
Level 26
God Stats
11W - 13L
1,213 SR
Queue Stats
90W - 124L
1,278 Elo+
Party 1
Bellona
Bellona
Skorpio2015
Bellona
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
66W - 88L
1,262 Elo+
Party 1
The Morrigan
The Morrigan
polarh-
The Morrigan
Level 29
God Stats
2W - 2L
1,358 SR
Queue Stats
131W - 112L
1,482 Elo+
Solo
Team Averages
Level 20
1,367 SR
1,385 Elo+

VS

Team Averages
Level 9
1,603 SR
1,449 Elo+
Olorun
Olorun
Dxlan FN4606
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,119 Elo+
Solo
Izanami
Izanami
Lavado69
Izanami
Level 13
God Stats
67W - 36L
1,880 SR
Queue Stats
163W - 114L
1,669 Elo+
Solo
Thanatos
Thanatos
Quiit_M_A_R_K
Thanatos
Level 11
God Stats
7W - 5L
1,623 SR
Queue Stats
8W - 8L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
Quitt MARLO
Baron Samedi
Level 12
God Stats
5W - 3L
1,510 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 2
Ra
Ra
StrictHornet303
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
11,595
483
4,316
15,035
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
18 / 3 / 12
14,348
598
23,615
20,763
13,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
20
12 / 2 / 11
13,413
559
13,928
13,713
4,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Skorpio2015
Bellona
19
1 / 1 / 9
11,758
490
2,920
6,950
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
polarh-
The Morrigan
19
10 / 5 / 15
12,864
536
14,500
12,722
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 1
7,102
296
1,304
2,527
687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Lavado69
Izanami
20
10 / 5 / 1
14,817
617
29,008
20,730
7,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Quiit_M_A_R_K
Thanatos
14
3 / 14 / 1
10,053
419
5,451
18,975
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Quitt MARLO
Baron Samedi
13
0 / 18 / 4
8,954
373
7,541
22,077
11,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 11 / 4
9,129
380
4,295
14,047
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
47
Kills
14
14
Deaths
48
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
Olorun
0
0
1
0.5
W
18
3
12
8
L
Izanami
Lavado69
Izanami
10
5
1
2.1
W
Rama
12
2
11
8.75
L
Thanatos
Quiit_M_A_R_K
Thanatos
3
14
1
0.25
L
Baron Samedi
Quitt MARLO
Baron Samedi
0
18
4
0.11
W
Bellona
Skorpio2015
Bellona
1
1
9
5.5
L
1
11
4
0.27
W
The Morrigan
polarh-
The Morrigan
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,279
Damage
47,599
69,183
Taken
78,356
45,617
Mitigated
31,693
22,275
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,316
1,685
0
2,982
15,035
14,092
1,116
5,214
9,498
21,389
0
L
Olorun
1,304
536
0
1,741
2,527
687
0
1,053
1,474
9,418
0
W
23,615
7,593
0
10,256
20,763
13,418
1,462
1,706
19,048
0
87,763
L
Izanami
Lavado69
Izanami
29,008
18,222
0
5,110
20,730
7,995
716
3,607
17,011
0
146,538
W
Rama
13,928
10,349
0
4,687
13,713
4,841
8,785
2,318
11,309
0
80,093
L
Thanatos
Quiit_M_A_R_K
Thanatos
5,451
1,376
0
8,093
18,975
7,490
1,608
1,715
17,260
0
49,804
L
Baron Samedi
Quitt MARLO
Baron Samedi
7,541
827
65
617
22,077
11,759
455
7,632
13,871
45,706
0
W
Bellona
Skorpio2015
Bellona
2,920
1,264
0
2,272
6,950
8,482
756
218
6,698
0
62,590
L
4,295
450
22
1,046
14,047
3,762
0
2,208
11,733
22,860
0
W
The Morrigan
polarh-
The Morrigan
14,500
1,229
0
2,078
12,722
4,784
1,776
3,208
9,490
62,235
5,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,978
Gold Earned
50,055
562
Minions Killed
402
0
Camps Cleared
0
2,275,567
Distance Traveled
1,594,894
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,595
483
38
2
0
447,436
0
L
Olorun
7,102
296
16
1
0
101,430
1
W
Fenrir
14,348
598
129
5
0
519,030
4
L
Izanami
14,817
617
220
9
0
420,013
2
W
Rama
13,413
559
148
6
0
424,983
0
L
Thanatos
10,053
419
77
3
0
371,011
1
L
Baron Samedi
8,954
373
49
2
0
324,667
0
W
Bellona
11,758
490
134
6
0
473,169
1
L
Ra
9,129
380
40
2
0
377,773
0
W
The Morrigan
12,864
536
113
5
0
410,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role