Player Matchup

Agni
Agni
CallmeMeeseeks
Agni
Level 26
God Stats
12W - 6L
1,580 SR
Queue Stats
18W - 10L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
McSquiddd
Cernunnos
Level 16
God Stats
21W - 13L
1,558 SR
Queue Stats
24W - 18L
1,436 Elo+
Party 1
Zeus
Zeus
Niiveky
Zeus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Olorun
Olorun
QuarterTon0fFUN
Olorun
Level 20
God Stats
22W - 10L
1,594 SR
Queue Stats
26W - 19L
1,439 Elo+
Party 1
Achilles
Achilles
babydargen
Achilles
Level 29
God Stats
8W - 4L
1,598 SR
Queue Stats
124W - 123L
1,526 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,481 Elo+

VS

Team Averages
Level 14
1,569 SR
1,449 Elo+
Zeus
Zeus
GreatBlackWhale
Zeus
Level 24
God Stats
15W - 15L
1,550 SR
Queue Stats
49W - 53L
1,444 Elo+
Solo
Arachne
Arachne
HoneyBlossom1621
Arachne
Level 11
God Stats
3W - 4L
1,402 SR
Queue Stats
54W - 87L
1,342 Elo+
Solo
Neith
Neith
KamikazeGFM
Neith
Level 5
God Stats
1W - 2L
1,643 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Hercules
Hercules
Mychu-5
Hercules
Level 25
God Stats
2W - 4L
1,526 SR
Queue Stats
43W - 64L
1,379 Elo+
Solo
Artemis
Artemis
robcap17
Artemis
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,415
1,069
2,971
3,470
1,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
McSquiddd
Cernunnos
13
8 / 0 / 7
8,456
1,409
10,552
5,626
2,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Niiveky
Zeus
12
2 / 1 / 9
6,914
1,152
5,238
2,136
774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
5,965
994
3,322
2,791
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
babydargen
Achilles
12
3 / 1 / 4
6,552
1,092
3,970
4,235
2,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

424

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,627
1,105
6,899
4,755
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
5,670
945
1,281
4,961
2,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 1
5,559
927
2,318
7,631
3,351
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Mychu-5
Hercules
10
0 / 1 / 0
5,260
877
922
3,485
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
robcap17
Artemis
11
0 / 6 / 2
5,872
979
2,759
8,254
2,864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
3
2
0
1.5
L
0
3
1
0.17
L
0
4
1
0.13
W
Cernunnos
McSquiddd
Cernunnos
8
0
7
11.5
L
Hercules
Mychu-5
Hercules
0
1
0
0
W
Zeus
Niiveky
Zeus
2
1
9
6.5
W
1
1
4
3
W
Achilles
babydargen
Achilles
3
1
4
5
L
Artemis
robcap17
Artemis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
14,179
18,258
Taken
29,086
7,395
Mitigated
12,144
3,506
Healing
604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,971
631
0
343
3,470
1,051
0
475
2,955
12,051
0
L
6,899
1,046
0
0
4,755
1,511
0
1,887
2,868
16,292
0
L
1,281
867
0
71
4,961
2,715
0
1,676
3,285
0
3,337
L
2,318
1,355
0
115
7,631
3,351
0
2,535
5,096
0
6,530
W
Cernunnos
McSquiddd
Cernunnos
10,552
4,694
0
1,964
5,626
2,066
0
2,468
3,158
0
22,496
L
Hercules
Mychu-5
Hercules
922
109
0
163
3,485
1,703
0
1,646
1,839
0
2,314
W
Zeus
Niiveky
Zeus
5,238
184
0
0
2,136
774
0
976
1,160
11,711
0
W
3,322
1,398
98
749
2,791
1,295
0
872
1,877
8,447
1,811
W
Achilles
babydargen
Achilles
3,970
1,461
0
352
4,235
2,209
0
2,108
2,046
0
11,934
L
Artemis
robcap17
Artemis
2,759
2,336
0
255
8,254
2,864
0
3,342
4,912
0
9,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
28,988
96
Minions Killed
51
7
Camps Cleared
3
523,456
Distance Traveled
387,357
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,415
1,069
19
3
1
125,106
0
L
Zeus
6,627
1,105
27
5
0
80,287
0
L
Arachne
5,670
945
2
0
1
81,810
0
L
Neith
5,559
927
8
1
1
85,338
0
W
Cernunnos
8,456
1,409
25
4
1
119,759
1
L
Hercules
5,260
877
3
1
1
66,129
0
W
Zeus
6,914
1,152
18
3
0
87,237
0
W
Olorun
5,965
994
19
3
2
92,676
0
W
Achilles
6,552
1,092
15
3
3
98,678
0
L
Artemis
5,872
979
11
2
0
73,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role