Player Matchup

Neith
Neith
DammnImAwesome
Neith
Level 23
God Stats
25W - 30L
1,455 SR
Queue Stats
76W - 89L
1,372 Elo+
Solo
Yemoja
Yemoja
DeekYurMom
Yemoja
Level 12
God Stats
16W - 19L
1,335 SR
Queue Stats
37W - 43L
1,387 Elo+
Solo
Hera
Hera
NSDRockStar
Hera
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Hel
Hel
TTKReaper
Hel
Level 17
God Stats
1W - 4L
1,188 SR
Queue Stats
39W - 49L
1,229 Elo+
Solo
Sun Wukong
Sun Wukong
boxhead5006
Sun Wukong
Level 6
God Stats
2W - 6L
1,390 SR
Queue Stats
49W - 55L
1,388 Elo+
Solo
Team Averages
Level 13
1,374 SR
1,311 Elo+

VS

Team Averages
Level 12
1,488 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
ArianaBg8285
Kumbhakarna
Level 13
God Stats
11W - 12L
1,487 SR
Queue Stats
38W - 35L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Obama_Care_Act
Kukulkan
Level 15
God Stats
5W - 1L
1,550 SR
Queue Stats
9W - 6L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Popular_FighterR
Sun Wukong
Level 5
God Stats
12W - 4L
1,416 SR
Queue Stats
17W - 13L
1,581 Elo+
Solo
Thor
Thor
Razagbag420
Thor
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 63L
1,360 Elo+
Solo
Jormungandr
Jormungandr
iits yo mudulla
Jormungandr
Level 7
God Stats
3W - 0L
1,485 SR
Queue Stats
13W - 12L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
12,132
867
3,330
7,221
3,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
DeekYurMom
Yemoja
19
0 / 4 / 10
13,386
956
3,837
21,595
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 12 / 11
13,012
929
23,333
22,205
9,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 8
15,406
1,100
21,853
24,012
17,002
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
boxhead5006
Sun Wukong
20
6 / 9 / 10
14,496
1,035
25,936
29,436
16,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArianaBg8285
Kumbhakarna
20
9 / 3 / 11
14,083
1,006
16,872
23,569
14,921
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
20
12 / 1 / 14
16,412
1,172
31,988
10,229
9,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Popular_FighterR
Sun Wukong
20
3 / 3 / 8
13,628
973
13,571
19,767
21,866
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 17
14,035
1,003
20,331
18,308
7,788
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
iits yo mudulla
Jormungandr
20
2 / 6 / 15
12,858
918
13,494
15,830
20,147
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
18
Kills
32
32
Deaths
18
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ArianaBg8285
Kumbhakarna
9
3
11
4.83
L
1
3
7
1.5
L
Yemoja
DeekYurMom
Yemoja
0
4
10
1.25
L
2
12
11
0.63
W
Kukulkan
12
1
14
19
W
Sun Wukong
Popular_FighterR
Sun Wukong
3
3
8
2.33
W
6
5
17
2.9
L
9
4
8
3.25
L
Sun Wukong
boxhead5006
Sun Wukong
6
9
10
1.22
W
Jormungandr
iits yo mudulla
Jormungandr
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,289
Damage
96,256
104,469
Taken
87,703
60,679
Mitigated
73,892
21,198
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ArianaBg8285
Kumbhakarna
16,872
850
0
712
23,569
14,921
0
10,278
13,291
22,719
0
L
3,330
1,428
0
513
7,221
3,073
0
5,137
2,084
0
12,281
L
Yemoja
DeekYurMom
Yemoja
3,837
1,534
3,269
1,910
21,595
14,055
0
10,923
10,598
19,258
0
L
23,333
8,353
0
0
22,205
9,897
0
13,485
8,594
47,366
0
W
Kukulkan
31,988
5,290
0
2,640
10,229
9,170
0
6,281
3,948
58,780
0
W
Sun Wukong
Popular_FighterR
Sun Wukong
13,571
3,370
0
409
19,767
21,866
0
11,655
8,112
14,878
39,318
W
20,331
4,761
0
0
18,308
7,788
0
11,953
6,355
0
48,056
L
21,853
4,217
6,732
7,336
24,012
17,002
0
16,123
7,686
38,139
0
L
Sun Wukong
boxhead5006
Sun Wukong
25,936
6,037
0
1,438
29,436
16,652
0
19,993
8,892
0
45,792
W
Jormungandr
iits yo mudulla
Jormungandr
13,494
4,565
0
428
15,830
20,147
0
8,856
6,974
33,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,432
Gold Earned
71,016
167
Minions Killed
274
2
Camps Cleared
14
1,079,929
Distance Traveled
1,199,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,083
1,006
19
1
0
278,185
0
L
Neith
12,132
867
26
2
0
93,364
0
L
Yemoja
13,386
956
26
2
0
194,754
0
L
Hera
13,012
929
51
4
0
224,748
0
W
Kukulkan
16,412
1,172
77
6
1
238,796
0
W
Sun Wukong
13,628
973
81
6
11
250,473
0
W
Thor
14,035
1,003
60
4
2
241,767
0
L
Hel
15,406
1,100
25
2
1
261,493
0
L
Sun Wukong
14,496
1,035
39
3
1
305,570
2
W
Jormungandr
12,858
918
37
3
0
190,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role