Player Matchup

Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GafrudaI
Sol
Level 8
God Stats
14W - 7L
1,786 SR
Queue Stats
25W - 16L
1,747 Elo+
Solo
Athena
Athena
J4ASDev
Athena
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
49W - 55L
1,503 Elo+
Solo
Loki
Loki
Jùngle
Loki
Level 25
God Stats
16W - 11L
1,619 SR
Queue Stats
51W - 23L
1,743 Elo+
Party 2
Tiamat
Tiamat
Westopolis
Tiamat
Level 22
God Stats
5W - 2L
1,585 SR
Queue Stats
42W - 13L
1,810 Elo+
Party 2
Team Averages
Level 20
1,643 SR
1,661 Elo+

VS

Team Averages
Level 19
1,583 SR
1,596 Elo+
Olorun
Olorun
Acheeli3s
Olorun
Level 11
God Stats
8W - 16L
1,533 SR
Queue Stats
87W - 104L
1,413 Elo+
Solo
Mulan
Mulan
DarkCataclysim
Mulan
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 136L
1,597 Elo+
Solo
Athena
Athena
KindaMonster
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,622 Elo+
Party 1
Bellona
Bellona
MayhemBerhaps
Bellona
Level 18
God Stats
5W - 4L
1,651 SR
Queue Stats
25W - 18L
1,626 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PunishedObama
Ah Muzen Cab
Level 25
God Stats
4W - 3L
1,731 SR
Queue Stats
76W - 49L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
6 / 3 / 5
6,570
657
6,828
6,026
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 0 / 5
6,096
610
7,327
7,002
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
J4ASDev
Athena
9
0 / 3 / 3
5,434
543
1,307
6,841
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Jùngle
Loki
12
10 / 0 / 4
7,722
772
7,142
6,753
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Westopolis
Tiamat
11
1 / 1 / 0
6,440
644
3,234
5,714
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acheeli3s
Olorun
8
0 / 8 / 0
4,990
499
3,097
7,963
2,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 2 / 0
6,100
610
4,129
9,335
5,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
8
0 / 3 / 5
5,290
529
2,921
8,698
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
10
1 / 4 / 3
5,722
572
4,197
8,143
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
PunishedObama
Ah Muzen Cab
10
5 / 2 / 0
6,185
619
7,311
6,264
1,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
7
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
5
2.83
L
Olorun
Acheeli3s
Olorun
0
8
0
0
L
1
2
0
0.5
W
2
0
5
4.5
W
Athena
J4ASDev
Athena
0
3
3
0.5
W
Loki
Jùngle
Loki
10
0
4
12
L
Athena
0
3
5
0.83
L
Bellona
1
4
3
0.63
L
Ah Muzen Cab
PunishedObama
Ah Muzen Cab
5
2
0
2.5
W
Tiamat
Westopolis
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
21,655
32,336
Taken
40,403
11,280
Mitigated
17,939
14,360
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,828
2,955
0
1,289
6,026
1,708
470
2,818
3,208
0
29,366
L
Olorun
Acheeli3s
Olorun
3,097
1,764
0
603
7,963
2,003
0
0
7,963
23,757
0
L
4,129
766
0
3,673
9,335
5,329
146
2,262
6,823
0
36,137
W
7,327
2,072
0
4,700
7,002
1,229
0
778
6,224
40,561
0
W
Athena
J4ASDev
Athena
1,307
323
348
2,455
6,841
3,319
0
1,334
5,507
11,498
0
W
Loki
Jùngle
Loki
7,142
2,099
0
3,449
6,753
2,078
0
1,088
5,665
0
35,781
L
Athena
2,921
1,049
0
2,704
8,698
4,474
0
3,978
4,720
12,681
0
L
Bellona
4,197
1,104
0
2,795
8,143
4,355
0
2,204
5,889
0
37,332
L
Ah Muzen Cab
PunishedObama
Ah Muzen Cab
7,311
3,979
0
3,187
6,264
1,778
0
3,124
3,140
0
41,605
W
Tiamat
Westopolis
Tiamat
3,234
344
0
2,119
5,714
2,946
148
0
5,714
36,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
28,287
329
Minions Killed
320
0
Camps Cleared
0
1,070,770
Distance Traveled
1,001,588
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,570
657
53
5
0
188,574
3
L
Olorun
4,990
499
51
5
0
168,904
1
L
Mulan
6,100
610
98
10
0
188,100
1
W
Sol
6,096
610
78
8
0
224,450
3
W
Athena
5,434
543
24
2
0
208,492
0
W
Loki
7,722
772
73
7
0
247,447
4
L
Athena
5,290
529
22
2
0
209,811
7
L
Bellona
5,722
572
69
7
0
234,415
4
L
Ah Muzen Cab
6,185
619
80
8
0
200,358
3
W
Tiamat
6,440
644
101
10
0
201,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role