Player Matchup

Morgan Le Fay
Morgan Le Fay
Lebloombaldiz
Morgan Le Fay
Level 4
God Stats
16W - 5L
1,500 SR
Queue Stats
80W - 65L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
bresser999
Kuzenbo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 62L
1,378 Elo+
Party 1
Loki
Loki
huskymax85
Loki
Level 7
God Stats
22W - 29L
1,444 SR
Queue Stats
34W - 49L
1,378 Elo+
Party 1
Team Averages
Level 31
1,481 SR
1,419 Elo+

VS

Team Averages
Level 66
1,423 SR
1,373 Elo+
Eset
Eset
Aicits
Eset
Level 156
God Stats
1W - 3L
1,339 SR
Queue Stats
350W - 220L
1,638 Elo+
Solo
Chaac
Chaac
Randomgaz87
Chaac
Level 18
God Stats
5W - 6L
1,538 SR
Queue Stats
40W - 49L
1,340 Elo+
Solo
Neith
Neith
Thegan_g
Neith
Level 23
God Stats
21W - 30L
1,393 SR
Queue Stats
103W - 184L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lebloombaldiz
Morgan Le Fay
19
10 / 3 / 5
14,524
726
31,718
17,571
7,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
bresser999
Kuzenbo
17
2 / 6 / 16
13,048
652
12,405
25,794
49,206
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 8 / 6
13,198
660
9,970
15,995
5,888
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aicits
Eset
17
3 / 6 / 9
12,682
634
13,242
20,370
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
12 / 7 / 3
14,807
740
23,114
24,892
13,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Thegan_g
Neith
15
2 / 5 / 10
12,315
616
12,912
15,507
5,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
18
Kills
17
17
Deaths
18
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
Aicits
Eset
3
6
9
1.25
W
Morgan Le Fay
Lebloombaldiz
Morgan Le Fay
10
3
5
4.17
L
12
7
3
1.93
L
Neith
Thegan_g
Neith
2
5
10
1.4
W
Kuzenbo
bresser999
Kuzenbo
2
6
16
1.67
W
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,093
Damage
49,268
59,360
Taken
60,769
63,052
Mitigated
25,503
7,059
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Aicits
Eset
13,242
682
981
5,596
20,370
6,631
858
16,420
3,950
57,177
0
W
Morgan Le Fay
Lebloombaldiz
Morgan Le Fay
31,718
3,531
0
1,947
17,571
7,958
994
3,437
13,813
79,452
0
L
23,114
9,152
331
8,685
24,892
13,834
465
17,444
7,448
0
42,955
L
Neith
Thegan_g
Neith
12,912
6,054
0
1,427
15,507
5,038
598
10,927
4,580
0
50,750
W
Kuzenbo
bresser999
Kuzenbo
12,405
4,256
219
2,882
25,794
49,206
651
6,382
18,691
33,705
0
W
9,970
3,571
299
1,712
15,995
5,888
578
3,351
12,388
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
39,804
196
Minions Killed
237
7
Camps Cleared
10
1,030,522
Distance Traveled
930,651
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,682
634
102
5
3
326,053
4
W
Morgan Le Fay
14,524
726
116
6
0
333,483
0
L
Chaac
14,807
740
61
3
1
300,370
0
L
Neith
12,315
616
74
4
6
304,228
6
W
Kuzenbo
13,048
652
40
2
1
335,161
1
W
Loki
13,198
660
40
2
6
361,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role