Player Matchup

Jormungandr
Jormungandr
DodoDynamic
Jormungandr
Level 19
God Stats
18W - 18L
1,371 SR
Queue Stats
27W - 31L
1,356 Elo+
Solo
Danzaburou
Danzaburou
SchlegelBagels
Danzaburou
Level 19
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 3L
1,641 Elo+
Solo
Nemesis
Nemesis
TriplexTroll
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,190 Elo+
Solo
Ymir
Ymir
jeffy120-
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
noshixsherlock
Nu Wa
Level 30
God Stats
8W - 9L
1,658 SR
Queue Stats
181W - 225L
1,365 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,410 Elo+

VS

Team Averages
Level 20
1,536 SR
1,328 Elo+
Anhur
Anhur
TP_Trxzyy
Anhur
Level 15
God Stats
5W - 1L
1,714 SR
Queue Stats
28W - 19L
1,470 Elo+
Solo
Sobek
Sobek
YoungKingBoomin
Sobek
Level 14
God Stats
2W - 3L
1,379 SR
Queue Stats
22W - 35L
1,300 Elo+
Solo
Thanatos
Thanatos
jose_kakaroto
Thanatos
Level 29
God Stats
11W - 12L
1,387 SR
Queue Stats
116W - 144L
1,346 Elo+
Solo
Charybdis
Charybdis
lola123k
Charybdis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,220 Elo+
Solo
Mercury
Mercury
spoodershekoofki
Mercury
Level 27
God Stats
5W - 5L
1,702 SR
Queue Stats
118W - 153L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DodoDynamic
Jormungandr
17
3 / 2 / 3
11,616
465
9,929
15,428
7,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SchlegelBagels
Danzaburou
19
12 / 7 / 3
13,876
555
18,838
21,418
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TriplexTroll
Nemesis
17
0 / 8 / 5
11,178
447
2,761
16,302
7,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
4
1 / 2 / 0
7,224
289
292
1,657
531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 9 / 2
10,605
424
12,778
16,808
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TP_Trxzyy
Anhur
20
8 / 3 / 4
15,614
625
14,258
18,048
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 6
10,574
423
1,847
16,497
19,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
jose_kakaroto
Thanatos
18
1 / 2 / 6
11,953
478
3,213
14,738
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Charybdis
lola123k
Charybdis
20
13 / 3 / 3
15,101
604
21,527
22,903
9,337
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 3
12,408
496
7,497
15,995
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
16
Kills
28
28
Deaths
17
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DodoDynamic
Jormungandr
3
2
3
2.25
L
Danzaburou
SchlegelBagels
Danzaburou
12
7
3
1.93
W
Anhur
TP_Trxzyy
Anhur
8
3
4
3.33
L
Nemesis
TriplexTroll
Nemesis
0
8
5
0.31
W
0
6
6
0.5
L
Ymir
1
2
0
0.5
W
Thanatos
jose_kakaroto
Thanatos
1
2
6
2
W
Charybdis
lola123k
Charybdis
13
3
3
4.83
L
0
9
2
0.11
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,598
Damage
48,342
71,613
Taken
88,181
27,637
Mitigated
54,253
14,315
Healing
36,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DodoDynamic
Jormungandr
9,929
3,125
0
1,820
15,428
7,052
856
462
14,819
64,494
0
L
Danzaburou
SchlegelBagels
Danzaburou
18,838
10,717
0
7,232
21,418
8,337
5,252
911
20,255
0
91,648
W
Anhur
TP_Trxzyy
Anhur
14,258
5,212
0
7,993
18,048
6,418
8,172
5,649
12,399
0
117,054
L
Nemesis
TriplexTroll
Nemesis
2,761
1,275
0
1,725
16,302
7,226
1,261
51
16,205
0
73,534
W
1,847
211
0
2,664
16,497
19,407
582
3,256
13,241
28,924
0
L
Ymir
292
146
0
24
1,657
531
0
93
1,527
1,657
0
W
Thanatos
jose_kakaroto
Thanatos
3,213
106
0
10,663
14,738
12,420
986
3,260
11,478
0
47,776
W
Charybdis
lola123k
Charybdis
21,527
13,408
285
10,479
22,903
9,337
3,669
6,753
16,150
0
148,338
L
12,778
2,453
0
3,514
16,808
4,491
648
330
16,435
76,558
0
W
7,497
4,417
0
4,500
15,995
6,671
309
4,081
11,914
0
79,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
65,650
505
Minions Killed
661
0
Camps Cleared
0
1,718,974
Distance Traveled
2,183,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,616
465
107
4
0
450,467
0
L
Danzaburou
13,876
555
140
6
0
381,234
1
W
Anhur
15,614
625
204
8
0
403,826
0
L
Nemesis
11,178
447
129
5
0
455,964
0
W
Sobek
10,574
423
48
2
0
423,402
0
L
Ymir
7,224
289
4
0
0
58,856
0
W
Thanatos
11,953
478
110
4
0
460,113
2
W
Charybdis
15,101
604
200
8
0
396,458
1
L
Nu Wa
10,605
424
125
5
0
372,453
0
W
Mercury
12,408
496
99
4
0
499,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role