Player Matchup

Skadi
Skadi
DEOXXYS
Skadi
Level 117
God Stats
1W - 0L
1,729 SR
Queue Stats
9W - 10L
1,472 Elo+
Party 3
Vulcan
Vulcan
Darksasu
Vulcan
Level 135
God Stats
3W - 0L
1,647 SR
Queue Stats
23W - 17L
1,605 Elo+
Party 1
Ra
Ra
Kalint0
Ra
Level 123
God Stats
1W - 0L
1,668 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Athena
Athena
calacounna
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,677 Elo+
Party 3
Hun Batz
Hun Batz
ravex6
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,562 Elo+
Party 1
Team Averages
Level 104
1,609 SR
1,563 Elo+

VS

Team Averages
Level 57
1,486 SR
1,521 Elo+
Nox
Nox
BloodAelise
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
Draccainen
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,629 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Justaplaya
Cu Chulainn
Level 159
God Stats
1W - 1L
1,547 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 4
Fenrir
Fenrir
hiddenwolf0
Fenrir
Level 58
God Stats
0W - 1L
1,221 SR
Queue Stats
8W - 14L
1,451 Elo+
Solo
Sylvanus
Sylvanus
mrzephyrka
Sylvanus
Level 36
God Stats
5W - 4L
1,661 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DEOXXYS
Skadi
19
4 / 3 / 9
12,945
719
15,201
13,466
6,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Darksasu
Vulcan
19
4 / 3 / 12
13,199
733
25,024
9,452
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 5 / 4
14,078
782
15,611
11,959
10,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
calacounna
Athena
18
1 / 3 / 13
12,675
704
8,944
21,651
24,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
ravex6
Hun Batz
20
9 / 4 / 6
14,813
823
27,386
19,355
11,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 4
12,273
682
8,883
18,132
8,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Draccainen
Danzaburou
19
1 / 3 / 8
12,116
673
9,802
15,235
8,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Justaplaya
Cu Chulainn
20
7 / 4 / 8
14,224
790
30,391
28,033
33,790
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
18
6 / 6 / 3
12,575
699
10,145
21,604
20,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
mrzephyrka
Sylvanus
17
0 / 4 / 7
11,245
625
4,145
23,256
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
24
Kills
18
18
Deaths
24
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Skadi
DEOXXYS
Skadi
4
3
9
2.83
W
Vulcan
Darksasu
Vulcan
4
3
12
3.33
L
Danzaburou
Draccainen
Danzaburou
1
3
8
1.67
L
Cu Chulainn
Justaplaya
Cu Chulainn
7
4
8
2.75
W
6
5
4
1.6
W
Athena
calacounna
Athena
1
3
13
2.5
L
Fenrir
6
6
3
1.25
L
Sylvanus
mrzephyrka
Sylvanus
0
4
7
0.88
W
Hun Batz
ravex6
Hun Batz
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,166
Damage
63,366
75,883
Taken
106,260
58,407
Mitigated
95,054
17,156
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,883
1,108
0
471
18,132
8,336
232
6,263
11,564
24,893
0
W
Skadi
DEOXXYS
Skadi
15,201
7,428
856
3,120
13,466
6,922
2,057
3,495
9,971
0
58,446
W
Vulcan
Darksasu
Vulcan
25,024
10,100
0
492
9,452
5,303
494
984
8,468
54,534
0
L
Danzaburou
Draccainen
Danzaburou
9,802
4,407
0
3,165
15,235
8,378
1,285
6,241
8,434
0
62,107
L
Cu Chulainn
Justaplaya
Cu Chulainn
30,391
5,867
0
5,258
28,033
33,790
2
11,072
16,252
15,792
62,168
W
15,611
1,020
1,464
2,392
11,959
10,716
800
2,477
9,482
58,985
0
W
Athena
calacounna
Athena
8,944
2,126
2,594
5,427
21,651
24,287
282
8,564
13,087
13,052
0
L
Fenrir
10,145
2,065
149
1,031
21,604
20,535
0
10,251
10,409
0
23,726
L
Sylvanus
mrzephyrka
Sylvanus
4,145
1,345
4,342
7,099
23,256
24,015
0
12,598
9,885
24,064
0
W
Hun Batz
ravex6
Hun Batz
27,386
7,474
0
811
19,355
11,179
2,435
3,462
15,893
0
70,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,710
Gold Earned
62,433
425
Minions Killed
327
9
Camps Cleared
5
1,732,076
Distance Traveled
1,504,516
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,273
682
41
2
0
266,986
2
W
Skadi
12,945
719
92
5
2
309,662
1
W
Vulcan
13,199
733
97
5
0
381,526
3
L
Danzaburou
12,116
673
118
7
1
291,613
1
L
Cu Chulainn
14,224
790
98
5
4
352,525
1
W
Ra
14,078
782
122
7
1
337,383
3
W
Athena
12,675
704
11
1
0
347,655
0
L
Fenrir
12,575
699
34
2
0
316,431
0
L
Sylvanus
11,245
625
36
2
0
276,961
0
W
Hun Batz
14,813
823
103
6
6
355,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role