Player Matchup

Hou Yi
Hou Yi
Gold I
AbsoluteZero402
Hou Yi
Gold I
Level 101
God Stats
1W - 4L
1,496 SR
Queue Stats
93W - 92L
1,554 MMR
Solo
Tiamat
Tiamat
Gold III
LordAinz202
Tiamat
Gold III
Level 129
God Stats
2W - 1L
1,696 SR
Queue Stats
41W - 42L
1,777 MMR
Solo
Ares
Ares
Platinum IV
RedEyeX32
Ares
Platinum IV
Level 128
God Stats
9W - 14L
1,555 SR
Queue Stats
187W - 203L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,582 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,646 SR
1,733 MMR
Chaac
Chaac
Diamond V
EI Coo Cooi
Chaac
Diamond V
Level 153
God Stats
52W - 44L
1,634 SR
Queue Stats
267W - 266L
1,972 MMR
Party 1
Skadi
Skadi
Gold V
LukieDaGreat
Skadi
Gold V
Level 105
God Stats
20W - 17L
1,606 SR
Queue Stats
26W - 23L
1,392 MMR
Solo
Persephone
Persephone
Platinum II
Sir ClapsAll
Persephone
Platinum II
Level 157
God Stats
19W - 11L
1,697 SR
Queue Stats
204W - 175L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
10,326
607
7,802
17,470
6,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
15
6 / 5 / 2
11,240
661
15,865
19,193
13,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 6 / 4
10,876
640
12,209
22,144
23,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaOdinDanzaburouGilgameshMorgan Le Fay

VS

Bans
GebApolloAchillesArtioCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
11,402
671
16,045
23,458
22,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 4 / 6
11,801
694
13,945
12,583
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Persephone
Sir ClapsAll
Persephone
16
4 / 2 / 8
12,265
721
21,773
11,952
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
15
15
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
4
3
7
2.5
L
Tiamat
6
5
2
1.4
W
7
4
6
2.5
L
Ares
2
6
4
0.67
W
Persephone
Sir ClapsAll
Persephone
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
51,763
58,807
Taken
47,993
43,790
Mitigated
31,195
14,849
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,802
2,703
554
5,932
17,470
6,457
572
6,892
10,578
0
33,409
W
16,045
1,859
0
8,427
23,458
22,668
662
12,000
11,458
0
43,811
L
Tiamat
15,865
417
0
6,957
19,193
13,557
0
6,526
12,667
53,327
0
W
13,945
5,695
0
3,327
12,583
4,363
1,633
8,319
4,264
0
31,892
L
Ares
12,209
596
0
1,406
22,144
23,776
0
8,598
13,546
24,138
0
W
Persephone
Sir ClapsAll
Persephone
21,773
383
79
2,989
11,952
4,164
432
8,275
3,675
63,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
35,468
186
Minions Killed
209
6
Camps Cleared
6
886,162
Distance Traveled
929,157
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,326
607
67
4
0
297,490
3
W
Chaac
11,402
671
82
5
2
317,035
0
L
Tiamat
11,240
661
95
6
5
301,108
5
W
Skadi
11,801
694
43
3
0
294,522
3
L
Ares
10,876
640
24
1
1
287,564
7
W
Persephone
12,265
721
84
5
4
317,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role