Player Matchup

Mulan
Mulan
BerserkPandas
Mulan
Level 28
God Stats
8W - 7L
1,415 SR
Queue Stats
169W - 178L
1,415 Elo+
Solo
Ganesha
Ganesha
CamelKool
Ganesha
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 47L
1,649 Elo+
Party 2
Discordia
Discordia
Lornd7
Discordia
Level 20
God Stats
10W - 5L
1,233 SR
Queue Stats
85W - 89L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PVZIII
Ah Muzen Cab
Level 106
God Stats
16W - 10L
1,546 SR
Queue Stats
227W - 210L
1,567 Elo+
Party 2
Arachne
Arachne
hunt7614
Arachne
Level 10
God Stats
3W - 2L
1,301 SR
Queue Stats
16W - 15L
1,381 Elo+
Solo
Team Averages
Level 34
1,399 SR
1,492 Elo+

VS

Team Averages
Level 19
1,502 SR
1,507 Elo+
Ganesha
Ganesha
Hamaruko
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 62L
1,254 Elo+
Solo
Fenrir
Fenrir
MyBrothersSlowPC
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Solo
Scylla
Scylla
NotRogueZealot
Scylla
Level 29
God Stats
2W - 1L
1,722 SR
Queue Stats
12W - 6L
1,893 Elo+
Solo
Ao Kuang
Ao Kuang
TheKnight900000
Ao Kuang
Level 25
God Stats
3W - 7L
1,305 SR
Queue Stats
32W - 43L
1,422 Elo+
Party 1
Artemis
Artemis
hitter1232
Artemis
Level 24
God Stats
3W - 12L
1,485 SR
Queue Stats
33W - 38L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
10,745
597
9,213
11,947
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CamelKool
Ganesha
14
0 / 2 / 13
9,404
522
4,496
15,153
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Lornd7
Discordia
16
9 / 5 / 5
11,245
625
13,569
11,620
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PVZIII
Ah Muzen Cab
17
8 / 3 / 0
11,215
623
9,986
8,784
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
hunt7614
Arachne
19
12 / 4 / 7
12,140
674
12,983
13,813
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hamaruko
Ganesha
11
0 / 7 / 5
7,291
405
2,608
16,714
9,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 8 / 5
9,288
516
6,537
15,857
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 9 / 5
9,179
510
8,662
12,886
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
14
4 / 7 / 1
8,946
497
5,499
14,877
10,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
hitter1232
Artemis
15
6 / 2 / 3
10,020
557
9,140
10,392
3,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
33
Kills
16
17
Deaths
33
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
W
Ganesha
CamelKool
Ganesha
0
2
13
3.25
L
Ganesha
Hamaruko
Ganesha
0
7
5
0.36
W
Discordia
Lornd7
Discordia
9
5
5
2.3
L
4
8
5
0.81
L
2
9
5
0.5
W
Ah Muzen Cab
PVZIII
Ah Muzen Cab
8
3
0
2.67
L
Ao Kuang
4
7
1
0.64
L
Artemis
hitter1232
Artemis
6
2
3
3.75
W
Arachne
hunt7614
Arachne
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,247
Damage
32,446
61,317
Taken
70,726
33,499
Mitigated
34,088
18,800
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,213
1,068
0
4,303
11,947
7,306
0
5,688
6,219
0
62,959
W
Ganesha
CamelKool
Ganesha
4,496
410
0
2,442
15,153
13,325
104
2,224
12,911
30,993
0
L
Ganesha
Hamaruko
Ganesha
2,608
500
225
1,025
16,714
9,970
0
3,232
13,422
22,988
0
W
Discordia
Lornd7
Discordia
13,569
1,173
171
3,472
11,620
3,819
1,636
4,969
6,425
58,426
0
L
6,537
1,763
0
2,838
15,857
5,823
0
5,130
10,532
0
47,136
L
8,662
912
0
1,352
12,886
4,660
0
5,914
6,482
62,503
0
W
Ah Muzen Cab
PVZIII
Ah Muzen Cab
9,986
4,535
0
2,538
8,784
3,168
2,850
2,403
6,343
0
91,533
L
Ao Kuang
5,499
1,710
0
4,292
14,877
10,063
906
1,519
13,358
29,888
0
L
Artemis
hitter1232
Artemis
9,140
5,242
0
3,047
10,392
3,572
912
2,259
8,069
0
52,411
W
Arachne
hunt7614
Arachne
12,983
7,927
0
5,874
13,813
5,881
0
5,178
8,559
0
87,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
44,724
530
Minions Killed
423
0
Camps Cleared
0
1,631,997
Distance Traveled
1,505,190
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,745
597
112
6
0
353,625
1
W
Ganesha
9,404
522
14
1
0
310,329
8
L
Ganesha
7,291
405
31
2
0
264,431
1
W
Discordia
11,245
625
95
5
0
289,488
1
L
Fenrir
9,288
516
102
6
0
319,189
4
L
Scylla
9,179
510
122
7
0
289,034
3
W
Ah Muzen Cab
11,215
623
165
9
0
321,662
3
L
Ao Kuang
8,946
497
54
3
0
317,732
6
L
Artemis
10,020
557
114
6
0
314,804
2
W
Arachne
12,140
674
144
8
0
356,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role