Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EonLando
Artio
Level 154
God Stats
4W - 2L
1,637 SR
Queue Stats
364W - 285L
1,615 Elo+
Solo
The Morrigan
The Morrigan
ReTryan
The Morrigan
Level 148
God Stats
1W - 2L
1,251 SR
Queue Stats
117W - 97L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
ZeroSkilled
Danzaburou
Level 145
God Stats
5W - 2L
1,656 SR
Queue Stats
250W - 228L
1,628 Elo+
Party 1
Hun Batz
Hun Batz
Zrams
Hun Batz
Level 154
God Stats
2W - 0L
1,681 SR
Queue Stats
204W - 180L
1,609 Elo+
Solo
Team Averages
Level 145
1,545 SR
1,593 Elo+

VS

Team Averages
Level 134
1,593 SR
1,604 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Faysall_Trql
Xbalanque
Level 44
God Stats
1W - 1L
1,890 SR
Queue Stats
22W - 16L
1,617 Elo+
Solo
Mercury
Mercury
Maskarroska
Mercury
Level 146
God Stats
1W - 2L
1,515 SR
Queue Stats
409W - 370L
1,537 Elo+
Solo
Eset
Eset
SnailZaurus
Eset
Level 160
God Stats
6W - 7L
1,571 SR
Queue Stats
258W - 244L
1,762 Elo+
Solo
Cabrakan
Cabrakan
TheYellowLynx
Cabrakan
Level 160
God Stats
5W - 9L
1,489 SR
Queue Stats
857W - 763L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 1 / 15
9,865
987
8,644
13,422
15,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
EonLando
Artio
16
4 / 2 / 16
9,305
931
7,879
14,838
12,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
ReTryan
The Morrigan
15
5 / 3 / 11
9,200
920
10,547
7,082
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ZeroSkilled
Danzaburou
14
4 / 1 / 10
8,618
862
6,048
5,879
3,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Zrams
Hun Batz
13
4 / 4 / 7
8,220
822
10,644
11,704
9,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 5 / 4
6,703
670
6,414
8,235
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Faysall_Trql
Xbalanque
14
3 / 3 / 4
7,696
770
12,080
8,563
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Maskarroska
Mercury
12
2 / 5 / 6
7,322
732
5,911
9,763
5,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 5
8,000
800
7,955
9,549
3,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
TheYellowLynx
Cabrakan
13
2 / 5 / 6
7,177
718
4,853
10,544
12,825
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
23
Kills
11
11
Deaths
23
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
15
13.5
L
Poseidon
 
Poseidon
1
5
4
0.6
W
Artio
EonLando
Artio
4
2
16
6
L
Xbalanque
Faysall_Trql
Xbalanque
3
3
4
1.67
L
Mercury
Maskarroska
Mercury
2
5
6
1
W
The Morrigan
ReTryan
The Morrigan
5
3
11
3.5
L
3
5
5
1.1
L
Cabrakan
TheYellowLynx
Cabrakan
2
5
6
1
W
Danzaburou
ZeroSkilled
Danzaburou
4
1
10
9
W
Hun Batz
Zrams
Hun Batz
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
37,213
52,925
Taken
46,654
44,009
Mitigated
27,671
25,636
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,644
1,104
1,843
4,837
13,422
15,621
576
5,227
8,074
24,495
0
L
Poseidon
 
Poseidon
6,414
619
649
959
8,235
2,766
0
4,684
3,551
19,409
0
W
Artio
EonLando
Artio
7,879
558
5,263
7,033
14,838
12,385
309
2,794
11,954
12,211
0
L
Xbalanque
Faysall_Trql
Xbalanque
12,080
5,841
778
2,180
8,563
3,491
0
4,641
3,922
0
21,437
L
Mercury
Maskarroska
Mercury
5,911
1,639
0
1,760
9,763
5,095
0
6,151
3,612
0
10,713
W
The Morrigan
ReTryan
The Morrigan
10,547
1,096
413
1,917
7,082
3,388
1,287
3,443
3,436
26,860
0
L
7,955
325
1,115
1,098
9,549
3,494
0
6,482
3,067
20,627
0
L
Cabrakan
TheYellowLynx
Cabrakan
4,853
487
0
10
10,544
12,825
0
5,819
4,725
10,065
0
W
Danzaburou
ZeroSkilled
Danzaburou
6,048
2,060
513
1,852
5,879
3,273
2,485
3,093
2,694
0
18,476
W
Hun Batz
Zrams
Hun Batz
10,644
1,481
419
1,546
11,704
9,342
126
3,981
7,545
1,184
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
36,898
104
Minions Killed
94
0
Camps Cleared
0
876,123
Distance Traveled
803,022
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,865
987
33
3
0
170,500
3
L
Poseidon
6,703
670
25
3
0
154,467
1
W
Artio
9,305
931
4
0
0
197,438
2
L
Xbalanque
7,696
770
25
3
0
145,549
2
L
Mercury
7,322
732
4
0
0
177,444
3
W
The Morrigan
9,200
920
28
3
0
177,620
4
L
Eset
8,000
800
35
4
0
155,390
0
L
Cabrakan
7,177
718
5
1
0
170,172
1
W
Danzaburou
8,618
862
25
3
0
163,214
0
W
Hun Batz
8,220
822
14
1
0
167,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role