Player Matchup

Danzaburou
Danzaburou
Boris252_YT
Danzaburou
Level 27
God Stats
20W - 19L
1,572 SR
Queue Stats
36W - 29L
1,567 Elo+
Solo
Xbalanque
Xbalanque
DJ_ROXY_CROYDON
Xbalanque
Level 21
God Stats
10W - 8L
1,621 SR
Queue Stats
44W - 43L
1,360 Elo+
Solo
Odin
Odin
M4_T_7D
Odin
Level 28
God Stats
6W - 3L
1,130 SR
Queue Stats
10W - 12L
1,088 Elo+
Solo
Zeus
Zeus
TKm23a03tt2006i
Zeus
Level 26
God Stats
5W - 5L
1,626 SR
Queue Stats
82W - 87L
1,335 Elo+
Solo
Ra
Ra
Toruk2G
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,370 Elo+

VS

Team Averages
Level 19
1,380 SR
1,303 Elo+
Neith
Neith
Biker-Solo91
Neith
Level 18
God Stats
7W - 17L
1,408 SR
Queue Stats
10W - 25L
1,231 Elo+
Solo
Eset
Eset
DiooBrannDoo
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,330 Elo+
Solo
Kali
Kali
SqBrain
Kali
Level 4
God Stats
0W - 2L
1,169 SR
Queue Stats
0W - 4L
1,138 Elo+
Solo
Odin
Odin
miniruiz_29
Odin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,432 Elo+
Solo
Fenrir
Fenrir
xuparacing207
Fenrir
Level 27
God Stats
10W - 13L
1,321 SR
Queue Stats
191W - 256L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boris252_YT
Danzaburou
17
11 / 2 / 3
11,318
596
17,351
13,542
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
DJ_ROXY_CROYDON
Xbalanque
17
6 / 1 / 8
11,271
593
8,802
9,428
3,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
M4_T_7D
Odin
16
11 / 4 / 3
10,890
573
12,097
12,278
4,675
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
2 / 9 / 3
9,526
501
6,527
13,552
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 6 / 7
11,372
599
10,646
13,877
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,871
414
5,817
12,280
4,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 12 / 3
9,163
482
6,971
18,443
5,297
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
SqBrain
Kali
15
8 / 10 / 3
10,502
553
10,177
16,997
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 5 / 2
7,449
392
4,346
10,873
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
10 / 4 / 0
9,683
510
12,897
20,599
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
37
Kills
21
22
Deaths
37
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Danzaburou
Boris252_YT
Danzaburou
11
2
3
6.25
W
Xbalanque
DJ_ROXY_CROYDON
Xbalanque
6
1
8
10
L
1
12
3
0.21
W
Odin
M4_T_7D
Odin
11
4
3
3.13
L
Kali
SqBrain
Kali
8
10
3
0.95
W
2
9
3
0.39
W
7
6
7
1.75
L
0
5
2
0.2
L
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
40,208
62,677
Taken
79,192
21,574
Mitigated
33,402
22,224
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,817
3,578
0
957
12,280
4,299
1,245
2,958
9,276
0
32,127
W
Danzaburou
Boris252_YT
Danzaburou
17,351
9,461
0
5,785
13,542
5,264
1,869
3,630
9,912
0
59,769
W
Xbalanque
DJ_ROXY_CROYDON
Xbalanque
8,802
5,517
0
4,046
9,428
3,517
7,885
703
8,595
0
64,191
L
6,971
1,018
0
3,090
18,443
5,297
0
2,464
15,973
43,349
0
W
Odin
M4_T_7D
Odin
12,097
3,604
0
1,088
12,278
4,675
664
920
10,871
0
42,714
L
Kali
SqBrain
Kali
10,177
4,334
0
3,047
16,997
7,709
876
4,707
12,058
0
39,928
W
6,527
1,515
0
3,000
13,552
3,686
971
1,960
11,553
55,729
0
W
10,646
1,700
1,305
7,000
13,877
4,432
2,101
0
13,877
62,473
0
L
4,346
1,951
0
1,609
10,873
6,641
303
465
10,382
0
19,197
L
12,897
3,172
0
4,300
20,599
9,456
0
6,055
14,330
0
63,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,377
Gold Earned
44,668
473
Minions Killed
329
0
Camps Cleared
0
1,556,457
Distance Traveled
1,436,173
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,871
414
63
3
0
268,224
0
W
Danzaburou
11,318
596
83
4
0
320,854
2
W
Xbalanque
11,271
593
122
6
0
280,264
0
L
Eset
9,163
482
77
4
0
286,804
1
W
Odin
10,890
573
60
3
0
376,062
2
L
Kali
10,502
553
55
3
0
312,336
0
W
Zeus
9,526
501
95
5
0
261,114
4
W
Ra
11,372
599
113
6
0
318,163
4
L
Odin
7,449
392
41
2
0
226,997
1
L
Fenrir
9,683
510
93
5
0
341,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role