Player Matchup

Baron Samedi
Baron Samedi
Abdog X
Baron Samedi
Level 111
God Stats
12W - 7L
1,790 SR
Queue Stats
283W - 295L
1,576 Elo+
Solo
Chaac
Chaac
Player3241
Chaac
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 20L
1,722 Elo+
Solo
Artio
Artio
RegentDust57141
Artio
Level 68
God Stats
2W - 3L
1,520 SR
Queue Stats
188W - 199L
1,537 Elo+
Solo
Loki
Loki
VampSinzzz
Loki
Level 149
God Stats
90W - 59L
1,620 SR
Queue Stats
1,086W - 950L
1,584 Elo+
Solo
Heimdallr
Heimdallr
ZANDREAL
Heimdallr
Level 99
God Stats
1W - 3L
1,434 SR
Queue Stats
128W - 97L
1,599 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,604 Elo+

VS

Team Averages
Level 108
1,496 SR
1,577 Elo+
Skadi
Skadi
ChikkyNuggz3543
Skadi
Level 61
God Stats
184W - 183L
1,566 SR
Queue Stats
189W - 187L
1,557 Elo+
Solo
Ravana
Ravana
Grikk
Ravana
Level 160
God Stats
5W - 13L
1,461 SR
Queue Stats
289W - 296L
1,467 Elo+
Solo
Hercules
Hercules
Lemmedipem
Hercules
Level 105
God Stats
12W - 11L
1,719 SR
Queue Stats
544W - 548L
1,650 Elo+
Solo
Cthulhu
Cthulhu
Sytherip
Cthulhu
Level 147
God Stats
4W - 6L
1,456 SR
Queue Stats
465W - 279L
1,651 Elo+
Solo
Merlin
Merlin
cyrogenetics
Merlin
Level 66
God Stats
0W - 1L
1,278 SR
Queue Stats
18W - 20L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abdog X
Baron Samedi
16
0 / 2 / 11
8,896
890
10,737
7,960
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
1 / 0 / 12
9,330
933
9,734
15,690
15,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 9
8,913
891
5,000
11,877
11,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
13 / 0 / 3
11,837
1,184
17,074
6,505
2,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
ZANDREAL
Heimdallr
17
2 / 0 / 11
9,854
985
13,868
6,979
3,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

301

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,450
845
5,736
9,665
3,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Grikk
Ravana
15
0 / 6 / 3
8,279
828
4,763
12,624
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Lemmedipem
Hercules
15
2 / 0 / 0
9,202
920
11,116
12,866
12,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Sytherip
Cthulhu
15
0 / 3 / 3
8,835
884
10,031
17,561
18,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
15
1 / 5 / 2
8,553
855
13,779
9,047
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
18
Kills
3
3
Deaths
18
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abdog X
Baron Samedi
0
2
11
2.75
L
0
4
2
0.25
L
Ravana
Grikk
Ravana
0
6
3
0.25
L
Hercules
Lemmedipem
Hercules
2
0
0
2
W
Chaac
1
0
12
7
W
2
1
9
6.5
L
Cthulhu
Sytherip
Cthulhu
0
3
3
0.5
W
13
0
3
14.5
W
Heimdallr
ZANDREAL
Heimdallr
2
0
11
7.5
L
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,413
Damage
45,425
49,011
Taken
61,763
35,038
Mitigated
45,101
22,746
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abdog X
Baron Samedi
10,737
257
3,823
3,056
7,960
3,326
0
4,723
3,090
24,362
0
L
5,736
2,818
0
365
9,665
3,359
0
1,285
8,380
0
27,163
L
Ravana
Grikk
Ravana
4,763
1,216
0
744
12,624
7,310
0
2,370
10,254
0
16,781
L
Hercules
Lemmedipem
Hercules
11,116
1,831
511
4,799
12,866
12,967
0
4,061
8,805
7,964
12,657
W
Chaac
9,734
1,733
0
7,129
15,690
15,135
0
9,357
5,937
0
26,531
W
5,000
363
2,277
3,836
11,877
11,288
0
7,102
4,443
11,943
0
L
Cthulhu
Sytherip
Cthulhu
10,031
901
1,685
690
17,561
18,187
0
6,265
11,296
25,464
0
W
17,074
6,657
0
2,093
6,505
2,260
0
1,486
4,951
0
32,322
W
Heimdallr
ZANDREAL
Heimdallr
13,868
7,228
0
532
6,979
3,029
0
3,829
3,089
0
35,677
L
Merlin
13,779
915
0
474
9,047
3,278
0
1,756
7,291
27,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
43,319
161
Minions Killed
157
11
Camps Cleared
5
1,017,114
Distance Traveled
1,020,366
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,896
890
29
3
1
187,518
1
L
Skadi
8,450
845
42
4
0
180,606
0
L
Ravana
8,279
828
13
1
2
180,889
1
L
Hercules
9,202
920
20
2
1
220,268
0
W
Chaac
9,330
933
43
4
0
205,735
2
W
Artio
8,913
891
8
1
0
202,322
0
L
Cthulhu
8,835
884
37
4
0
254,112
0
W
Loki
11,837
1,184
22
2
9
233,265
2
W
Heimdallr
9,854
985
59
6
1
188,274
0
L
Merlin
8,553
855
45
5
2
184,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role