Player Matchup

Baron Samedi
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
Level 105
God Stats
6W - 2L
1,642 SR
Queue Stats
144W - 124L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
Feehlicious
Erlang Shen
Level 105
God Stats
7W - 17L
1,354 SR
Queue Stats
586W - 646L
1,446 Elo+
Solo
Sylvanus
Sylvanus
MrMan663
Sylvanus
Level 120
God Stats
2W - 2L
1,460 SR
Queue Stats
183W - 164L
1,430 Elo+
Party 1
Skadi
Skadi
SadCatFish555
Skadi
Level 65
God Stats
19W - 6L
1,568 SR
Queue Stats
51W - 45L
1,477 Elo+
Party 1
Bellona
Bellona
ruzw
Bellona
Level 92
God Stats
4W - 6L
1,462 SR
Queue Stats
68W - 57L
1,486 Elo+
Party 2
Team Averages
Level 97
1,497 SR
1,469 Elo+

VS

Team Averages
Level 98
1,530 SR
1,465 Elo+
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FG Flopz
Hercules
Level 83
God Stats
2W - 4L
1,255 SR
Queue Stats
303W - 324L
1,468 Elo+
Solo
Mercury
Mercury
Kinglion1205432
Mercury
Level 97
God Stats
11W - 8L
1,589 SR
Queue Stats
338W - 311L
1,446 Elo+
Solo
Cernunnos
Cernunnos
UtmostFlame
Cernunnos
Level 121
God Stats
21W - 22L
1,524 SR
Queue Stats
549W - 588L
1,449 Elo+
Solo
Scylla
Scylla
bigtony816
Scylla
Level 108
God Stats
8W - 6L
1,781 SR
Queue Stats
192W - 192L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
16
10 / 6 / 8
10,273
571
16,193
19,747
8,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Feehlicious
Erlang Shen
15
7 / 4 / 10
9,737
541
10,125
16,510
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MrMan663
Sylvanus
12
1 / 2 / 9
7,852
436
5,502
12,915
8,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 4 / 8
8,905
495
9,834
11,522
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
ruzw
Bellona
13
4 / 5 / 1
8,648
480
8,871
11,268
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 4 / 6
9,817
545
12,760
17,522
14,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
FG Flopz
Hercules
12
3 / 8 / 2
7,686
427
6,463
17,268
13,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 6 / 4
9,502
528
7,897
13,541
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
UtmostFlame
Cernunnos
16
4 / 3 / 1
9,736
541
9,366
10,769
3,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
bigtony816
Scylla
15
6 / 6 / 6
9,875
549
12,550
12,404
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
26
Kills
21
21
Deaths
27
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
6
1.5
L
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
10
6
8
2.33
W
Hercules
FG Flopz
Hercules
3
8
2
0.5
L
Erlang Shen
Feehlicious
Erlang Shen
7
4
10
3
W
5
6
4
1.17
L
Sylvanus
MrMan663
Sylvanus
1
2
9
2.75
L
4
4
8
2
W
Cernunnos
UtmostFlame
Cernunnos
4
3
1
1.5
W
Scylla
bigtony816
Scylla
6
6
6
1.5
L
Bellona
ruzw
Bellona
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,525
Damage
49,036
71,962
Taken
71,504
39,814
Mitigated
39,465
22,436
Healing
24,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,760
1,099
458
8,187
17,522
14,277
207
2,266
15,256
62,583
0
L
Baron Samedi
AbOrTIoN_-KiNg
Baron Samedi
16,193
2,063
1,240
7,745
19,747
8,233
120
8,772
10,975
57,886
0
W
Hercules
FG Flopz
Hercules
6,463
810
120
3,987
17,268
13,229
4
6,895
10,373
0
21,508
L
Erlang Shen
Feehlicious
Erlang Shen
10,125
6,029
0
5,961
16,510
8,641
351
7,052
9,458
0
54,414
W
7,897
3,681
0
5,126
13,541
4,540
0
3,179
10,362
0
60,734
L
Sylvanus
MrMan663
Sylvanus
5,502
1,677
2,096
3,683
12,915
8,868
15
1,702
11,213
21,739
7,057
L
9,834
4,734
0
1,282
11,522
3,560
1,161
2,554
8,968
0
51,083
W
Cernunnos
UtmostFlame
Cernunnos
9,366
5,908
0
5,439
10,769
3,853
714
2,944
7,825
0
65,306
W
Scylla
bigtony816
Scylla
12,550
1,413
0
1,422
12,404
3,566
0
5,812
6,592
49,983
0
L
Bellona
ruzw
Bellona
8,871
2,990
0
429
11,268
10,512
0
5,680
5,588
0
42,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
46,616
383
Minions Killed
464
0
Camps Cleared
0
1,605,274
Distance Traveled
1,684,239
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,817
545
119
7
0
323,146
0
L
Baron Samedi
10,273
571
95
5
0
295,820
5
W
Hercules
7,686
427
24
1
0
341,180
8
L
Erlang Shen
9,737
541
69
4
0
367,821
1
W
Mercury
9,502
528
103
6
0
414,850
6
L
Sylvanus
7,852
436
45
3
0
268,349
1
L
Skadi
8,905
495
97
5
0
318,745
2
W
Cernunnos
9,736
541
124
7
0
276,323
2
W
Scylla
9,875
549
94
5
0
328,740
1
L
Bellona
8,648
480
77
4
0
354,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role