Player Matchup

Thanatos
Thanatos
Belmah
Thanatos
Level 160
God Stats
3W - 1L
1,738 SR
Queue Stats
289W - 232L
1,691 Elo+
Party 1
Cupid
Cupid
Fludubuduhu
Cupid
Level 160
God Stats
2W - 0L
1,379 SR
Queue Stats
248W - 201L
1,690 Elo+
Party 1
Ao Kuang
Ao Kuang
YumiScarlet
Ao Kuang
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 164L
1,670 Elo+
Party 1
Khepri
Khepri
ZVÏNG
Khepri
Level 153
God Stats
23W - 16L
1,627 SR
Queue Stats
226W - 179L
1,655 Elo+
Party 1
Poseidon
Poseidon
legreekth
Poseidon
Level 29
God Stats
50W - 25L
1,795 SR
Queue Stats
79W - 42L
1,683 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,678 Elo+

VS

Team Averages
Level 36
1,519 SR
1,560 Elo+
Kali
Kali
AzuRNemesiS
Kali
Level 42
God Stats
1W - 2L
1,517 SR
Queue Stats
266W - 241L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nedorazymenie
Kumbhakarna
Level 39
God Stats
0W - 3L
1,290 SR
Queue Stats
64W - 73L
1,454 Elo+
Party 2
Anhur
Anhur
ThoonderBolt
Anhur
Level 31
God Stats
16W - 7L
1,785 SR
Queue Stats
34W - 14L
1,763 Elo+
Solo
Sun Wukong
Sun Wukong
noxik11
Sun Wukong
Level 23
God Stats
0W - 1L
1,292 SR
Queue Stats
24W - 30L
1,442 Elo+
Party 2
Discordia
Discordia
xXHermes22Xx
Discordia
Level 47
God Stats
8W - 3L
1,710 SR
Queue Stats
298W - 216L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Belmah
Thanatos
15
5 / 3 / 6
9,626
507
13,391
13,177
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 5 / 8
10,534
554
13,243
12,638
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
YumiScarlet
Ao Kuang
17
11 / 4 / 4
11,117
585
12,780
19,771
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
ZVÏNG
Khepri
13
1 / 3 / 11
8,694
458
5,518
10,755
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
legreekth
Poseidon
16
2 / 4 / 7
9,807
516
8,517
11,095
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
9,873
520
10,514
23,655
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Nedorazymenie
Kumbhakarna
13
0 / 4 / 6
8,236
433
2,391
16,266
12,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 7 / 5
12,231
644
18,216
16,973
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
noxik11
Sun Wukong
16
2 / 4 / 6
9,623
506
9,227
14,551
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xXHermes22Xx
Discordia
14
1 / 1 / 3
9,289
489
7,184
4,342
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
24
Kills
19
19
Deaths
24
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Thanatos
Belmah
Thanatos
5
3
6
2.67
W
5
5
8
1.8
L
Kumbhakarna
Nedorazymenie
Kumbhakarna
0
4
6
0.75
L
12
7
5
2.07
W
Ao Kuang
YumiScarlet
Ao Kuang
11
4
4
3.25
W
Khepri
ZVÏNG
Khepri
1
3
11
2.17
W
Poseidon
legreekth
Poseidon
2
4
7
1.38
L
Sun Wukong
noxik11
Sun Wukong
2
4
6
1.25
L
Discordia
xXHermes22Xx
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,449
Damage
47,532
67,436
Taken
75,787
37,054
Mitigated
39,815
28,777
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,514
5,841
0
10,081
23,655
9,084
266
8,132
15,260
0
66,724
W
Thanatos
Belmah
Thanatos
13,391
3,722
0
12,350
13,177
11,112
46
2,193
10,322
0
50,973
W
13,243
6,973
325
4,425
12,638
3,488
0
1,086
11,501
0
80,501
L
Kumbhakarna
Nedorazymenie
Kumbhakarna
2,391
999
0
2,744
16,266
12,781
0
8,800
7,322
19,147
0
L
18,216
13,627
0
6,635
16,973
4,278
726
3,922
12,954
0
88,702
W
Ao Kuang
YumiScarlet
Ao Kuang
12,780
3,960
0
9,224
19,771
7,175
0
2,612
16,982
55,735
0
W
Khepri
ZVÏNG
Khepri
5,518
802
0
969
10,755
12,179
0
1,282
9,209
24,898
0
W
Poseidon
legreekth
Poseidon
8,517
1,624
0
1,484
11,095
3,100
455
1,903
8,778
67,424
0
L
Sun Wukong
noxik11
Sun Wukong
9,227
1,696
0
4,234
14,551
12,361
291
4,813
9,336
0
45,710
L
Discordia
xXHermes22Xx
Discordia
7,184
414
0
1,555
4,342
1,311
0
1,300
2,960
64,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
49,252
501
Minions Killed
512
0
Camps Cleared
0
1,743,857
Distance Traveled
1,625,906
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,873
520
111
6
0
351,898
3
W
Thanatos
9,626
507
86
5
0
349,670
3
W
Cupid
10,534
554
136
7
0
311,223
3
L
Kumbhakarna
8,236
433
34
2
0
368,753
6
L
Anhur
12,231
644
147
8
0
307,675
1
W
Ao Kuang
11,117
585
96
5
0
340,851
2
W
Khepri
8,694
458
35
2
0
371,145
8
W
Poseidon
9,807
516
148
8
0
370,968
3
L
Sun Wukong
9,623
506
81
4
0
360,561
2
L
Discordia
9,289
489
139
7
0
237,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role