Player Matchup

Merlin
Merlin
DieFromBallFart
Merlin
Level 149
God Stats
4W - 1L
1,545 SR
Queue Stats
56W - 33L
1,670 Elo+
Party 2
Da Ji
Da Ji
SnortMyBalls
Da Ji
Level 134
God Stats
0W - 1L
1,754 SR
Queue Stats
54W - 33L
1,640 Elo+
Party 2
Danzaburou
Danzaburou
SnortMyKum
Danzaburou
Level 145
God Stats
1W - 2L
1,603 SR
Queue Stats
33W - 27L
1,581 Elo+
Party 2
Susano
Susano
assassin mirage
Susano
Level 144
God Stats
0W - 1L
1,982 SR
Queue Stats
40W - 30L
1,604 Elo+
Party 2
Izanami
Izanami
maxianji110
Izanami
Level 127
God Stats
5W - 1L
1,924 SR
Queue Stats
455W - 439L
1,507 Elo+
Solo
Team Averages
Level 140
1,762 SR
1,600 Elo+

VS

Team Averages
Level 131
1,504 SR
1,589 Elo+
Kuzenbo
Kuzenbo
Gnarftak
Kuzenbo
Level 90
God Stats
3W - 0L
1,812 SR
Queue Stats
207W - 166L
1,686 Elo+
Party 1
Bacchus
Bacchus
PsychoPapst
Bacchus
Level 122
God Stats
6W - 5L
1,549 SR
Queue Stats
250W - 200L
1,577 Elo+
Party 1
Chiron
Chiron
Triffor
Chiron
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 199L
1,579 Elo+
Party 1
Da Ji
Da Ji
WilRokk
Da Ji
Level 160
God Stats
2W - 3L
1,415 SR
Queue Stats
196W - 210L
1,566 Elo+
Party 3
Freya
Freya
fourshadows
Freya
Level 160
God Stats
2W - 4L
1,244 SR
Queue Stats
201W - 237L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
9,510
951
17,297
7,422
2,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 6
7,531
753
9,006
11,257
5,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SnortMyKum
Danzaburou
15
2 / 4 / 5
8,481
848
7,898
9,869
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 5
8,424
842
5,710
8,563
2,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
maxianji110
Izanami
13
1 / 6 / 8
7,823
782
4,021
7,694
2,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gnarftak
Kuzenbo
16
2 / 1 / 16
8,949
895
5,628
14,344
20,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
PsychoPapst
Bacchus
17
8 / 1 / 11
10,545
1,055
7,564
12,496
17,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Triffor
Chiron
18
8 / 4 / 13
11,079
1,108
13,691
9,481
4,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
WilRokk
Da Ji
12
3 / 5 / 8
8,053
805
5,595
9,537
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 3 / 8
9,626
963
8,270
10,504
4,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
14
Kills
27
27
Deaths
14
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
W
Kuzenbo
Gnarftak
Kuzenbo
2
1
16
10
W
Bacchus
PsychoPapst
Bacchus
8
1
11
13.5
L
1
8
6
0.5
L
Danzaburou
SnortMyKum
Danzaburou
2
4
5
1.13
W
Chiron
Triffor
Chiron
8
4
13
3.63
W
Da Ji
WilRokk
Da Ji
3
5
8
1.4
L
3
5
5
1.1
W
6
3
8
3.33
L
Izanami
maxianji110
Izanami
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
40,748
44,805
Taken
56,362
16,628
Mitigated
50,765
6,789
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,297
1,247
14
1,173
7,422
2,587
259
2,867
4,340
37,599
0
W
Kuzenbo
Gnarftak
Kuzenbo
5,628
1,505
2,536
3,803
14,344
20,296
551
4,370
9,974
15,172
0
W
Bacchus
PsychoPapst
Bacchus
7,564
623
1,180
1,351
12,496
17,238
719
4,078
8,418
11,418
0
L
9,006
2,122
394
673
11,257
5,575
248
5,622
5,312
0
10,917
L
Danzaburou
SnortMyKum
Danzaburou
7,898
3,043
0
2,265
9,869
3,494
521
4,367
5,359
0
28,582
W
Chiron
Triffor
Chiron
13,691
2,550
3,159
1,385
9,481
4,588
2,767
3,889
5,521
0
36,409
W
Da Ji
WilRokk
Da Ji
5,595
912
807
714
9,537
4,562
892
1,100
8,437
0
7,083
L
5,710
866
0
1,245
8,563
2,817
140
4,503
3,920
0
8,985
W
8,270
2,479
0
2,746
10,504
4,081
979
3,789
6,715
21,950
0
L
Izanami
maxianji110
Izanami
4,021
2,489
463
562
7,694
2,155
301
3,095
4,412
0
10,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
48,252
106
Minions Killed
117
0
Camps Cleared
0
848,713
Distance Traveled
993,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,510
951
38
4
0
153,151
0
W
Kuzenbo
8,949
895
11
1
0
204,896
0
W
Bacchus
10,545
1,055
14
1
0
225,257
1
L
Da Ji
7,531
753
5
1
0
164,524
1
L
Danzaburou
8,481
848
37
4
0
169,225
0
W
Chiron
11,079
1,108
56
6
0
189,369
0
W
Da Ji
8,053
805
6
1
0
185,403
0
L
Susano
8,424
842
9
1
0
191,523
0
W
Freya
9,626
963
30
3
0
188,330
2
L
Izanami
7,823
782
17
2
0
170,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role