Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Naglostin
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 7L
1,189 Elo+
Solo
Bacchus
Bacchus
Taingorn
Bacchus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 27L
1,444 Elo+
Party 1
Team Averages
Level 67
1,582 SR
1,378 Elo+

VS

Team Averages
Level 103
1,512 SR
1,418 Elo+
Arachne
Arachne
Beliar773
Arachne
Level 142
God Stats
1W - 1L
1,598 SR
Queue Stats
175W - 238L
1,462 Elo+
Party 2
Bacchus
Bacchus
THAEternalone25
Bacchus
Level 121
God Stats
2W - 5L
1,439 SR
Queue Stats
297W - 387L
1,409 Elo+
Solo
Agni
Agni
kakashunka
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 137L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 3 / 9
7,092
709
7,128
6,927
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Naglostin
Ah Muzen Cab
13
10 / 1 / 4
8,824
882
11,029
5,355
1,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Taingorn
Bacchus
10
1 / 1 / 11
7,085
709
4,135
6,153
7,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beliar773
Arachne
10
3 / 6 / 2
7,242
724
5,062
8,817
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 5 / 5
6,576
658
7,075
10,952
7,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
6,331
633
3,935
7,489
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
9
2.5
L
Arachne
Beliar773
Arachne
3
6
2
0.67
W
Ah Muzen Cab
Naglostin
Ah Muzen Cab
10
1
4
12
L
0
5
5
0.5
W
Bacchus
Taingorn
Bacchus
1
1
11
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
16,072
18,435
Taken
27,258
12,141
Mitigated
12,708
5,462
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,128
928
0
1,587
6,927
2,525
0
3,892
3,035
17,801
0
L
Arachne
Beliar773
Arachne
5,062
3,163
0
1,829
8,817
3,170
0
3,618
5,199
0
11,728
W
Ah Muzen Cab
Naglostin
Ah Muzen Cab
11,029
5,310
0
2,474
5,355
1,899
0
3,191
2,108
0
39,586
L
7,075
638
83
2,020
10,952
7,359
0
5,367
5,585
17,005
0
W
Bacchus
Taingorn
Bacchus
4,135
470
598
803
6,153
7,717
0
3,785
2,073
6,241
0
L
3,935
597
0
1,417
7,489
2,179
0
2,652
4,837
18,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
20,149
126
Minions Killed
90
4
Camps Cleared
4
557,258
Distance Traveled
510,281
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,092
709
24
2
0
167,759
0
L
Arachne
7,242
724
26
3
2
182,125
0
W
Ah Muzen Cab
8,824
882
91
9
4
194,608
0
L
Bacchus
6,576
658
24
2
2
163,752
5
W
Bacchus
7,085
709
11
1
0
194,891
0
L
Agni
6,331
633
40
4
0
164,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role