Player Matchup

Ymir
Ymir
EazyEBozo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
ForEverAlwaysx3
Yemoja
Level 47
God Stats
2W - 1L
1,795 SR
Queue Stats
110W - 123L
1,436 Elo+
Party 2
Agni
Agni
SuperKyrin
Agni
Level 38
God Stats
0W - 2L
1,171 SR
Queue Stats
68W - 102L
1,312 Elo+
Solo
Heimdallr
Heimdallr
death swing 81
Heimdallr
Level 45
God Stats
11W - 11L
1,732 SR
Queue Stats
122W - 115L
1,446 Elo+
Solo
Jormungandr
Jormungandr
jiro321
Jormungandr
Level 118
God Stats
17W - 11L
1,671 SR
Queue Stats
623W - 559L
1,493 Elo+
Party 2
Team Averages
Level 50
1,574 SR
1,437 Elo+

VS

Team Averages
Level 92
1,515 SR
1,438 Elo+
Pele
Pele
FatDoik240
Pele
Level 60
God Stats
3W - 4L
1,428 SR
Queue Stats
35W - 51L
1,193 Elo+
Solo
Hercules
Hercules
Llamasauruzrex
Hercules
Level 125
God Stats
2W - 1L
1,465 SR
Queue Stats
158W - 192L
1,523 Elo+
Party 1
Ares
Ares
TubbisaurusRex
Ares
Level 123
God Stats
18W - 17L
1,619 SR
Queue Stats
437W - 430L
1,529 Elo+
Party 1
Zeus
Zeus
TurtletoesXD
Zeus
Level 105
God Stats
9W - 11L
1,510 SR
Queue Stats
77W - 77L
1,478 Elo+
Party 1
Artemis
Artemis
lllllllln
Artemis
Level 49
God Stats
8W - 4L
1,554 SR
Queue Stats
20W - 18L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 0 / 0
4,514
451
725
3,283
1,943
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

6
0 / 3 / 1
4,576
458
2,426
7,434
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 5 / 1
4,457
446
1,907
5,420
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
death swing 81
Heimdallr
6
0 / 5 / 0
4,190
419
3,370
6,126
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
jiro321
Jormungandr
10
5 / 1 / 0
6,177
618
4,856
8,063
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,969
497
2,475
4,718
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
0 / 0 / 0
5,792
579
2,288
4,679
1,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
3 / 0 / 7
6,037
604
6,047
7,609
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
8 / 3 / 0
6,787
679
7,388
5,223
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
lllllllln
Artemis
9
3 / 1 / 3
5,334
533
2,938
5,123
1,438
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
14
14
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
0
1
3
1.5
L
0
3
1
0.17
W
Hercules
0
0
0
0
L
0
5
1
0.1
W
3
0
7
6.5
W
8
3
0
2.67
L
Heimdallr
death swing 81
Heimdallr
0
5
0
0
L
Jormungandr
jiro321
Jormungandr
5
1
0
5
W
Artemis
lllllllln
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,284
Damage
21,136
30,326
Taken
27,352
11,082
Mitigated
11,387
6,505
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
725
109
0
271
3,283
1,943
0
0
3,283
11,667
0
W
2,475
556
459
1,445
4,718
1,634
0
2,011
2,657
0
21,280
L
2,426
646
382
1,298
7,434
3,125
0
2,924
4,418
11,043
0
W
Hercules
2,288
570
0
1,991
4,679
1,888
162
1,189
3,430
0
27,207
L
1,907
176
0
816
5,420
1,644
0
3,758
1,662
13,364
0
W
6,047
317
0
2,030
7,609
5,030
0
2,664
4,863
20,085
0
W
7,388
1,261
0
883
5,223
1,397
318
2,542
2,475
33,673
0
L
Heimdallr
death swing 81
Heimdallr
3,370
1,646
0
639
6,126
1,507
0
2,686
3,325
0
19,545
L
Jormungandr
jiro321
Jormungandr
4,856
1,177
0
3,099
8,063
2,863
0
3,972
3,989
32,709
0
W
Artemis
lllllllln
Artemis
2,938
1,186
0
1,321
5,123
1,438
640
1,110
4,013
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
28,919
169
Minions Killed
214
0
Camps Cleared
0
809,624
Distance Traveled
984,967
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,514
451
21
2
0
146,098
2
W
Pele
4,969
497
48
5
0
217,030
1
L
Yemoja
4,576
458
15
2
0
170,237
2
W
Hercules
5,792
579
61
6
0
180,512
1
L
Agni
4,457
446
28
3
0
171,374
1
W
Ares
6,037
604
31
3
0
225,361
1
W
Zeus
6,787
679
49
5
0
176,863
2
L
Heimdallr
4,190
419
34
3
0
138,992
2
L
Jormungandr
6,177
618
71
7
0
182,923
1
W
Artemis
5,334
533
25
3
0
185,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role