Player Matchup

Cernunnos
Cernunnos
HaZe Executor
Cernunnos
Level 29
God Stats
12W - 13L
1,602 SR
Queue Stats
17W - 17L
1,327 Elo+
Solo
Ravana
Ravana
IsaacW_
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
PicWic
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
RNG_TSM_GALAXY
Loki
Level 29
God Stats
5W - 7L
1,296 SR
Queue Stats
66W - 81L
1,337 Elo+
Solo
Ganesha
Ganesha
Ushpiz
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,121 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,357 Elo+

VS

Team Averages
Level 18
1,419 SR
1,227 Elo+
Neith
Neith
Barneybarnz96
Neith
Level 22
God Stats
21W - 27L
1,335 SR
Queue Stats
32W - 48L
1,200 Elo+
Solo
Cthulhu
Cthulhu
MALKINDER82
Cthulhu
Level 18
God Stats
4W - 2L
1,256 SR
Queue Stats
76W - 129L
1,178 Elo+
Party 1
Bellona
Bellona
RadFoxx
Bellona
Level 22
God Stats
4W - 4L
1,504 SR
Queue Stats
5W - 4L
1,301 Elo+
Solo
Ra
Ra
dmluca83
Ra
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 37L
1,091 Elo+
Party 1
Charybdis
Charybdis
vitorhugo0918
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaZe Executor
Cernunnos
19
7 / 6 / 4
12,260
490
17,878
23,931
9,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
IsaacW_
Ravana
4
2 / 4 / 0
6,827
273
1,040
3,380
868
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
PicWic
Thor
12
1 / 10 / 0
8,290
332
3,383
15,910
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
9 / 11 / 5
11,795
472
21,877
21,403
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Ushpiz
Ganesha
13
0 / 12 / 10
8,651
346
9,186
23,182
22,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
13,689
548
10,959
11,953
5,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MALKINDER82
Cthulhu
15
3 / 6 / 18
10,544
422
12,590
20,822
19,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
RadFoxx
Bellona
19
12 / 3 / 9
12,641
506
15,109
17,980
14,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 6 / 12
13,011
520
11,729
15,538
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
vitorhugo0918
Charybdis
16
10 / 3 / 21
12,150
486
18,005
14,626
5,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
19
Kills
43
43
Deaths
19
19
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
1
15
17.5
L
Cernunnos
HaZe Executor
Cernunnos
7
6
4
1.5
L
Ravana
IsaacW_
Ravana
2
4
0
0.5
W
Cthulhu
MALKINDER82
Cthulhu
3
6
18
2
L
Thor
PicWic
Thor
1
10
0
0.1
L
9
11
5
1.05
W
Bellona
RadFoxx
Bellona
12
3
9
5.5
L
Ganesha
Ushpiz
Ganesha
0
12
10
0.42
W
8
6
12
2.33
W
Charybdis
vitorhugo0918
Charybdis
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,364
Damage
68,392
87,806
Taken
80,919
48,828
Mitigated
51,294
8,946
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,959
7,778
0
4,769
11,953
5,423
1,822
373
11,580
0
82,196
L
Cernunnos
HaZe Executor
Cernunnos
17,878
10,468
0
5,744
23,931
9,572
144
3,640
19,686
0
80,781
L
Ravana
IsaacW_
Ravana
1,040
251
0
57
3,380
868
0
654
2,687
0
2,723
W
Cthulhu
MALKINDER82
Cthulhu
12,590
2,265
0
4,648
20,822
19,652
799
3,278
17,445
34,507
0
L
Thor
PicWic
Thor
3,383
276
0
98
15,910
7,127
0
4,461
11,037
0
28,623
L
21,877
6,827
0
2,547
21,403
8,692
192
6,945
13,880
0
69,548
W
Bellona
RadFoxx
Bellona
15,109
6,118
0
5,175
17,980
14,028
1,649
979
17,001
0
75,570
L
Ganesha
Ushpiz
Ganesha
9,186
1,228
162
338
23,182
22,569
0
5,969
16,197
21,437
0
W
11,729
3,022
1,301
4,364
15,538
6,431
3,256
1,878
13,660
71,795
0
W
Charybdis
vitorhugo0918
Charybdis
18,005
8,894
0
3,058
14,626
5,760
6,622
2,678
11,948
0
57,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
62,035
280
Minions Killed
515
0
Camps Cleared
0
1,650,559
Distance Traveled
2,176,308
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,689
548
124
5
0
481,970
0
L
Cernunnos
12,260
490
110
4
0
427,868
0
L
Ravana
6,827
273
6
0
0
105,460
1
W
Cthulhu
10,544
422
51
2
0
419,656
0
L
Thor
8,290
332
59
2
0
367,408
1
L
Loki
11,795
472
98
4
0
362,869
0
W
Bellona
12,641
506
115
5
0
461,603
0
L
Ganesha
8,651
346
7
0
0
386,954
0
W
Ra
13,011
520
138
6
0
390,902
0
W
Charybdis
12,150
486
87
3
0
422,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role