Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Chadowz
Merlin
Level 139
God Stats
40W - 28L
1,668 SR
Queue Stats
592W - 542L
1,563 Elo+
Party 3
Odin
Odin
DontSurrend
Odin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,629 Elo+
Party 3
Charybdis
Charybdis
Fabsrica
Charybdis
Level 134
God Stats
29W - 25L
1,540 SR
Queue Stats
771W - 766L
1,513 Elo+
Party 3
Fenrir
Fenrir
MoMoHappyxD
Fenrir
Level 49
God Stats
36W - 18L
1,625 SR
Queue Stats
229W - 237L
1,399 Elo+
Solo
Team Averages
Level 91
1,566 SR
1,521 Elo+

VS

Team Averages
Level 52
1,587 SR
1,561 Elo+
Scylla
Scylla
 
Scylla
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Death_Type
Bellona
Level 18
God Stats
3W - 3L
1,478 SR
Queue Stats
47W - 42L
1,429 Elo+
Party 2
Athena
Athena
Direktorin
Athena
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 52L
1,407 Elo+
Party 2
Medusa
Medusa
Memogenc
Medusa
Level 68
God Stats
3W - 2L
1,583 SR
Queue Stats
151W - 98L
1,734 Elo+
Party 1
Nemesis
Nemesis
halil4044
Nemesis
Level 34
God Stats
2W - 1L
1,876 SR
Queue Stats
86W - 35L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
4 / 1 / 1
4,862
695
1,924
3,890
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Chadowz
Merlin
8
0 / 1 / 1
4,554
651
392
2,088
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 0 / 1
4,608
658
2,048
3,599
2,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Fabsrica
Charybdis
7
0 / 2 / 2
4,185
598
2,574
4,089
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
2 / 2 / 1
4,406
629
1,998
5,545
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 1 / 1
3,888
555
814
1,387
283
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Death_Type
Bellona
7
0 / 0 / 0
4,410
630
2,435
3,292
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Direktorin
Athena
7
0 / 1 / 3
4,250
607
811
3,913
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Memogenc
Medusa
8
2 / 1 / 1
4,771
682
3,155
4,250
685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
halil4044
Nemesis
8
4 / 3 / 1
5,050
721
4,817
4,667
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
1
4.5
L
Scylla
 
Scylla
0
1
1
0.5
W
Merlin
Chadowz
Merlin
0
1
1
0.5
L
Bellona
Death_Type
Bellona
0
0
0
0
L
Athena
Direktorin
Athena
0
1
3
1.5
W
0
0
1
0.5
W
Charybdis
Fabsrica
Charybdis
0
2
2
0.5
L
Medusa
Memogenc
Medusa
2
1
1
2.5
W
Fenrir
2
2
1
1.25
L
Nemesis
halil4044
Nemesis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
12,032
19,211
Taken
17,509
6,415
Mitigated
6,273
6,974
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,924
660
0
816
3,890
1,466
11
638
3,252
8,916
0
L
Scylla
 
Scylla
814
163
0
376
1,387
283
0
193
1,138
15,944
0
W
Merlin
Chadowz
Merlin
392
0
0
440
2,088
458
0
510
1,578
22,910
0
L
Bellona
Death_Type
Bellona
2,435
729
0
760
3,292
2,611
0
470
2,822
3,521
17,542
L
Athena
Direktorin
Athena
811
171
125
1,122
3,913
1,483
0
837
3,056
8,188
0
W
2,048
564
0
1,558
3,599
2,034
0
579
3,020
1,640
19,977
W
Charybdis
Fabsrica
Charybdis
2,574
1,051
0
1,901
4,089
822
0
173
3,916
0
20,417
L
Medusa
Memogenc
Medusa
3,155
1,554
235
1,317
4,250
685
0
310
3,940
0
25,368
W
Fenrir
1,998
602
0
2,259
5,545
1,635
0
304
5,241
0
16,782
L
Nemesis
halil4044
Nemesis
4,817
3,048
0
304
4,667
1,211
0
900
3,767
0
21,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
22,369
199
Minions Killed
200
0
Camps Cleared
0
744,576
Distance Traveled
659,030
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,862
695
20
3
0
163,155
3
L
Scylla
3,888
555
34
5
0
92,881
0
W
Merlin
4,554
651
48
7
0
130,842
5
L
Bellona
4,410
630
58
8
0
136,436
0
L
Athena
4,250
607
18
3
0
143,605
3
W
Odin
4,608
658
58
8
0
155,212
2
W
Charybdis
4,185
598
38
5
0
130,030
3
L
Medusa
4,771
682
45
6
0
127,187
0
W
Fenrir
4,406
629
35
5
0
165,337
1
L
Nemesis
5,050
721
45
6
0
158,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role