Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BEDEVİ
Ah Muzen Cab
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 51L
1,439 Elo+
Solo
Chronos
Chronos
Janceli
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 165L
1,555 Elo+
Solo
Bastet
Bastet
NathanDownes1234
Bastet
Level 108
God Stats
2W - 1L
1,524 SR
Queue Stats
144W - 135L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
weedydota
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
531W - 520L
1,592 Elo+
Solo
Team Averages
Level 125
1,505 SR
1,529 Elo+

VS

Team Averages
Level 137
1,452 SR
1,473 Elo+
Sobek
Sobek
Gizmooooooo
Sobek
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 128L
1,490 Elo+
Party 1
Tiamat
Tiamat
SaNgGoLd
Tiamat
Level 160
God Stats
0W - 2L
1,304 SR
Queue Stats
61W - 68L
1,457 Elo+
Party 2
Fafnir
Fafnir
Shifty EC
Fafnir
Level 121
God Stats
2W - 4L
1,600 SR
Queue Stats
131W - 146L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Shilona
Kuzenbo
Level 155
God Stats
7W - 15L
1,358 SR
Queue Stats
286W - 290L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
Sinibol
Heimdallr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 2 / 24
11,646
832
14,112
20,575
27,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
BEDEVİ
Ah Muzen Cab
19
6 / 1 / 19
11,550
825
30,885
12,964
6,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
Janceli
Chronos
17
1 / 3 / 18
10,068
719
12,095
15,679
8,223
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 12
11,459
819
17,851
11,881
6,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
weedydota
Ao Kuang
18
10 / 1 / 12
11,500
821
9,564
16,520
17,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,207
658
10,576
23,183
31,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
SaNgGoLd
Tiamat
17
3 / 5 / 5
9,768
698
18,599
14,119
11,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Shifty EC
Fafnir
15
2 / 6 / 5
8,989
642
9,164
20,738
29,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Shilona
Kuzenbo
17
1 / 5 / 4
9,749
696
11,357
21,486
30,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Sinibol
Heimdallr
16
1 / 7 / 4
9,208
658
15,761
16,388
8,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
28
Kills
9
9
Deaths
28
85
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
24
7
W
Ah Muzen Cab
BEDEVİ
Ah Muzen Cab
6
1
19
15.5
L
2
5
5
0.9
W
Chronos
Janceli
Chronos
1
3
18
3.33
W
9
2
12
7.5
L
Tiamat
SaNgGoLd
Tiamat
3
5
5
1.1
L
Fafnir
Shifty EC
Fafnir
2
6
5
0.75
L
Kuzenbo
Shilona
Kuzenbo
1
5
4
0.6
L
Heimdallr
Sinibol
Heimdallr
1
7
4
0.43
W
Ao Kuang
weedydota
Ao Kuang
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,507
Damage
65,457
77,619
Taken
95,914
66,149
Mitigated
110,451
45,474
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,112
2,025
3,977
8,421
20,575
27,311
923
12,152
8,423
24,152
0
W
Ah Muzen Cab
BEDEVİ
Ah Muzen Cab
30,885
9,585
2,870
8,063
12,964
6,599
2,207
9,470
3,494
0
68,764
L
10,576
902
1,315
5,426
23,183
31,306
0
7,696
15,068
22,781
0
W
Chronos
Janceli
Chronos
12,095
7,199
1,730
4,419
15,679
8,223
1,384
11,155
4,524
29,384
0
W
17,851
5,427
1,998
2,814
11,881
6,163
1,227
6,540
5,341
0
37,151
L
Tiamat
SaNgGoLd
Tiamat
18,599
1,149
0
2,150
14,119
11,088
184
4,614
9,262
37,731
0
L
Fafnir
Shifty EC
Fafnir
9,164
2,474
746
3,863
20,738
29,057
8
10,534
10,008
15,686
0
L
Kuzenbo
Shilona
Kuzenbo
11,357
3,586
3,814
4,448
21,486
30,538
145
6,090
15,189
20,692
0
L
Heimdallr
Sinibol
Heimdallr
15,761
4,554
1,150
2,295
16,388
8,462
0
5,589
10,616
0
33,000
W
Ao Kuang
weedydota
Ao Kuang
9,564
2,402
3,448
7,734
16,520
17,853
751
10,379
6,141
14,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
46,921
208
Minions Killed
178
0
Camps Cleared
0
1,487,925
Distance Traveled
1,198,368
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,646
832
26
2
0
274,300
3
W
Ah Muzen Cab
11,550
825
75
5
0
284,957
4
L
Sobek
9,207
658
32
2
0
238,466
3
W
Chronos
10,068
719
41
3
0
258,132
0
W
Bastet
11,459
819
44
3
0
358,055
1
L
Tiamat
9,768
698
48
3
0
233,057
0
L
Fafnir
8,989
642
11
1
0
230,803
0
L
Kuzenbo
9,749
696
26
2
0
263,617
0
L
Heimdallr
9,208
658
61
4
0
232,425
1
W
Ao Kuang
11,500
821
22
2
0
312,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role