Player Matchup

Hera
Hera
Frozen_Grape_01
Hera
Level 27
God Stats
8W - 9L
1,495 SR
Queue Stats
92W - 84L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
MR_Aydin_2006
Tsukuyomi
Level 10
God Stats
4W - 6L
1,482 SR
Queue Stats
7W - 18L
1,276 Elo+
Party 1
Fenrir
Fenrir
TSM_ahmed500
Fenrir
Level 11
God Stats
7W - 6L
1,469 SR
Queue Stats
11W - 21L
1,330 Elo+
Party 1
Bakasura
Bakasura
mai-kny
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,223 Elo+
Party 1
Cerberus
Cerberus
vis-Jaeger
Cerberus
Level 8
God Stats
2W - 1L
1,449 SR
Queue Stats
10W - 21L
1,273 Elo+
Party 1
Team Averages
Level 13
1,479 SR
1,283 Elo+

VS

Team Averages
Level 18
1,400 SR
1,288 Elo+
Pele
Pele
Astrosz
Pele
Level 14
God Stats
1W - 1L
1,111 SR
Queue Stats
13W - 18L
1,342 Elo+
Solo
Bakasura
Bakasura
DarkFatesFury
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,210 Elo+
Solo
Chernobog
Chernobog
NicoSleezy
Chernobog
Level 13
God Stats
4W - 5L
1,720 SR
Queue Stats
42W - 48L
1,343 Elo+
Solo
Merlin
Merlin
ObliterarSupremo
Merlin
Level 34
God Stats
6W - 1L
1,491 SR
Queue Stats
48W - 65L
1,247 Elo+
Party 2
Chronos
Chronos
ampjunior
Chronos
Level 26
God Stats
2W - 0L
1,180 SR
Queue Stats
20W - 26L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 2
13,226
551
15,241
14,069
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MR_Aydin_2006
Tsukuyomi
14
1 / 11 / 5
10,071
420
4,983
15,915
4,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
6 / 6 / 3
11,490
479
6,048
18,427
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
mai-kny
Bakasura
13
1 / 8 / 3
9,142
381
3,340
18,240
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
vis-Jaeger
Cerberus
16
3 / 8 / 3
10,677
445
6,009
21,590
7,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Astrosz
Pele
18
16 / 5 / 6
13,425
559
18,928
15,493
6,426
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
DarkFatesFury
Bakasura
10
1 / 12 / 5
8,784
366
1,033
9,821
2,718
Chernobog
NicoSleezy
Chernobog
20
10 / 2 / 5
14,309
596
9,160
13,251
5,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 2 / 6
13,396
558
17,603
14,247
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ampjunior
Chronos
10
1 / 4 / 5
8,767
365
2,961
9,069
2,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
20
Kills
41
42
Deaths
25
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
Astrosz
Pele
16
5
6
3.8
W
Bakasura
DarkFatesFury
Bakasura
1
12
5
0.29
L
9
9
2
1.11
L
Tsukuyomi
MR_Aydin_2006
Tsukuyomi
1
11
5
0.32
W
Chernobog
NicoSleezy
Chernobog
10
2
5
6.25
W
13
2
6
8
L
Fenrir
6
6
3
1.25
W
Chronos
ampjunior
Chronos
1
4
5
0.88
L
Bakasura
mai-kny
Bakasura
1
8
3
0.31
L
Cerberus
vis-Jaeger
Cerberus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
49,685
88,241
Taken
61,881
29,318
Mitigated
23,572
9,829
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Astrosz
Pele
18,928
2,625
0
977
15,493
6,426
1,131
5,547
9,921
0
62,035
W
Bakasura
DarkFatesFury
Bakasura
1,033
759
0
0
9,821
2,718
134
4,129
5,682
0
7,302
L
15,241
3,819
202
955
14,069
3,979
4,082
3,731
10,126
94,944
0
L
Tsukuyomi
MR_Aydin_2006
Tsukuyomi
4,983
1,590
0
693
15,915
4,432
1,418
1,899
13,966
0
39,192
W
Chernobog
NicoSleezy
Chernobog
9,160
4,185
0
5,143
13,251
5,537
6,904
5,441
7,810
0
114,558
W
17,603
1,055
63
2,605
14,247
5,898
1,958
3,240
10,952
75,347
0
L
Fenrir
6,048
511
0
3,500
18,427
7,171
1,487
6,603
11,546
0
61,449
W
Chronos
ampjunior
Chronos
2,961
1,274
0
1,620
9,069
2,993
738
3,266
5,793
28,589
0
L
Bakasura
mai-kny
Bakasura
3,340
2,365
0
2,110
18,240
5,900
809
7,227
10,717
0
32,058
L
Cerberus
vis-Jaeger
Cerberus
6,009
575
0
2,369
21,590
7,836
441
1,118
20,410
65,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,606
Gold Earned
58,681
528
Minions Killed
466
0
Camps Cleared
0
2,086,784
Distance Traveled
1,809,666
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,425
559
103
4
0
443,522
1
W
Bakasura
8,784
366
10
0
0
279,185
0
L
Hera
13,226
551
157
7
0
377,672
7
L
Tsukuyomi
10,071
420
73
3
0
419,001
0
W
Chernobog
14,309
596
188
8
0
428,569
0
W
Merlin
13,396
558
131
5
0
400,772
0
L
Fenrir
11,490
479
85
4
0
439,434
1
W
Chronos
8,767
365
34
1
0
257,618
0
L
Bakasura
9,142
381
71
3
0
414,177
1
L
Cerberus
10,677
445
142
6
0
436,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role