Player Matchup

Pele
Pele
R_So_Beastly
Pele
Level 6
God Stats
7W - 4L
1,841 SR
Queue Stats
13W - 12L
1,764 Elo+
Solo
Aphrodite
Aphrodite
ThyLordApollyon
Aphrodite
Level 28
God Stats
41W - 46L
1,367 SR
Queue Stats
177W - 232L
1,522 Elo+
Solo
Anubis
Anubis
ferryyoung27
Anubis
Level 18
God Stats
3W - 0L
1,731 SR
Queue Stats
37W - 34L
1,514 Elo+
Solo
Medusa
Medusa
mekhij02
Medusa
Level 21
God Stats
1W - 5L
1,174 SR
Queue Stats
100W - 93L
1,503 Elo+
Solo
Artio
Artio
sliptis
Artio
Level 27
God Stats
17W - 15L
1,610 SR
Queue Stats
172W - 159L
1,541 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,569 Elo+

VS

Team Averages
Level 18
1,452 SR
1,604 Elo+
Ganesha
Ganesha
KaKtUs--7887
Ganesha
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo
Izanami
Izanami
LxnarBreeze
Izanami
Level 26
God Stats
4W - 5L
1,474 SR
Queue Stats
26W - 26L
1,598 Elo+
Solo
Ra
Ra
Stark1141
Ra
Level 27
God Stats
1W - 2L
1,241 SR
Queue Stats
98W - 108L
1,403 Elo+
Solo
Charybdis
Charybdis
Wollf1169getsome
Charybdis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 98L
1,933 Elo+
Solo
Mercury
Mercury
d_dingus
Mercury
Level 27
God Stats
33W - 23L
1,544 SR
Queue Stats
149W - 161L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 7
12,689
668
20,384
15,292
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ThyLordApollyon
Aphrodite
16
3 / 0 / 15
10,419
548
2,438
6,458
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
3 / 1 / 7
10,591
557
7,191
9,226
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
mekhij02
Medusa
20
12 / 1 / 7
12,656
666
18,584
16,497
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
sliptis
Artio
18
4 / 2 / 10
11,326
596
10,627
17,685
21,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KaKtUs--7887
Ganesha
10
0 / 10 / 2
6,764
356
574
16,089
8,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
LxnarBreeze
Izanami
18
2 / 7 / 1
10,720
564
9,897
14,557
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 1
9,045
476
5,824
12,738
4,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
13
1 / 9 / 1
8,642
455
9,377
19,721
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
d_dingus
Mercury
13
2 / 9 / 2
9,022
475
5,317
15,158
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
12
40
Kills
5
5
Deaths
41
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KaKtUs--7887
Ganesha
0
10
2
0.1
L
Izanami
LxnarBreeze
Izanami
2
7
1
0.36
W
18
1
7
21.5
L
0
6
1
0.08
W
Aphrodite
ThyLordApollyon
Aphrodite
3
0
15
10.5
L
Charybdis
1
9
1
0.17
L
Mercury
d_dingus
Mercury
2
9
2
0.33
W
Anubis
3
1
7
6.5
W
Medusa
mekhij02
Medusa
12
1
7
15.5
W
Artio
sliptis
Artio
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,224
Damage
30,989
65,158
Taken
78,263
48,361
Mitigated
28,288
35,682
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KaKtUs--7887
Ganesha
574
399
30
32
16,089
8,551
192
3,937
12,152
6,625
0
L
Izanami
LxnarBreeze
Izanami
9,897
5,439
0
4,467
14,557
5,478
3,518
6,348
8,209
0
88,716
W
20,384
5,888
0
2,806
15,292
12,327
4,283
2,641
12,651
0
79,363
L
5,824
721
62
3,724
12,738
4,525
53
3,281
9,457
66,374
0
W
Aphrodite
ThyLordApollyon
Aphrodite
2,438
922
7,380
4,850
6,458
4,183
787
1,345
5,113
19,694
0
L
Charybdis
9,377
4,606
0
6,114
19,721
5,522
1,169
1,547
18,174
0
51,410
L
Mercury
d_dingus
Mercury
5,317
1,303
0
2,622
15,158
4,212
857
5,374
9,784
0
31,391
W
Anubis
7,191
421
0
4,619
9,226
4,407
1,156
910
8,316
71,034
0
W
Medusa
mekhij02
Medusa
18,584
10,021
0
6,876
16,497
5,958
5,146
715
15,782
0
105,112
W
Artio
sliptis
Artio
10,627
2,081
527
8,624
17,685
21,486
1,522
787
16,898
66,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
44,193
568
Minions Killed
445
0
Camps Cleared
0
1,804,697
Distance Traveled
1,500,581
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,764
356
7
0
0
199,392
0
L
Izanami
10,720
564
176
9
0
294,934
2
W
Pele
12,689
668
131
7
0
397,631
3
L
Ra
9,045
476
139
7
0
321,979
1
W
Aphrodite
10,419
548
40
2
0
374,068
2
L
Charybdis
8,642
455
70
4
0
303,163
4
L
Mercury
9,022
475
53
3
0
381,113
2
W
Anubis
10,591
557
128
7
0
331,206
0
W
Medusa
12,656
666
146
8
0
336,106
3
W
Artio
11,326
596
123
6
0
365,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role