Player Matchup

Artemis
Artemis
Parason_7
Artemis
Level 26
God Stats
3W - 1L
1,772 SR
Queue Stats
128W - 92L
1,474 Elo+
Solo
Ymir
Ymir
TerrorMauzz
Ymir
Level 14
God Stats
2W - 5L
1,375 SR
Queue Stats
55W - 107L
1,355 Elo+
Solo
Ra
Ra
Trawnick
Ra
Level 18
God Stats
3W - 2L
1,779 SR
Queue Stats
37W - 35L
1,484 Elo+
Solo
Bakasura
Bakasura
iTzLalo22
Bakasura
Level 25
God Stats
1W - 2L
1,683 SR
Queue Stats
80W - 68L
1,442 Elo+
Solo
Vamana
Vamana
pierwotny_spot
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,598 Elo+
Solo
Team Averages
Level 17
1,622 SR
1,470 Elo+

VS

Team Averages
Level 46
1,593 SR
1,490 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DonRoydn
Rama
Level 4
God Stats
2W - 0L
1,796 SR
Queue Stats
9W - 8L
1,641 Elo+
Party 1
Ravana
Ravana
SaintPatryk
Ravana
Level 28
God Stats
1W - 0L
1,639 SR
Queue Stats
9W - 4L
1,558 Elo+
Solo
Agni
Agni
tishka1990
Agni
Level 17
God Stats
1W - 1L
1,528 SR
Queue Stats
17W - 26L
1,384 Elo+
Solo
Mulan
Mulan
xuparacing207
Mulan
Level 27
God Stats
20W - 18L
1,503 SR
Queue Stats
191W - 256L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Parason_7
Artemis
9
3 / 2 / 0
5,662
515
5,647
6,692
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 6 / 1
5,118
465
1,339
8,233
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 3 / 1
5,242
477
1,239
4,142
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
iTzLalo22
Bakasura
11
4 / 1 / 2
6,679
607
2,761
9,729
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
5,332
485
1,195
8,195
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 1 / 2
6,198
563
4,133
8,045
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
4 / 2 / 3
6,488
590
6,483
8,118
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
3 / 4 / 2
6,642
604
5,215
5,610
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
2 / 2 / 2
5,742
522
2,822
3,998
1,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 1
7,412
674
5,358
4,501
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
17
17
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
2
4
W
Rama
4
2
3
2.75
L
Artemis
Parason_7
Artemis
3
2
0
1.5
W
Ravana
3
4
2
1
L
0
6
1
0.08
L
2
3
1
0.83
L
Bakasura
iTzLalo22
Bakasura
4
1
2
5
L
0
5
1
0.1
W
2
2
2
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,181
Damage
24,011
36,991
Taken
30,272
13,678
Mitigated
12,251
9,405
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,133
1,615
1,167
3,965
8,045
3,600
628
957
7,088
24,102
8,843
W
Rama
6,483
5,317
0
3,213
8,118
2,343
888
979
6,992
0
37,419
L
Artemis
Parason_7
Artemis
5,647
2,021
0
1,820
6,692
1,628
741
2,177
4,515
0
22,321
W
Ravana
5,215
1,682
0
631
5,610
2,458
713
825
4,501
0
24,716
L
1,339
120
0
271
8,233
4,352
0
2,265
5,968
7,214
0
L
1,239
132
83
947
4,142
960
0
703
3,439
18,859
0
L
Bakasura
iTzLalo22
Bakasura
2,761
2,001
0
5,183
9,729
3,106
0
606
9,123
0
21,860
L
1,195
202
0
1,101
8,195
3,632
325
612
7,583
0
19,917
W
2,822
782
0
199
3,998
1,133
185
204
3,669
18,424
0
W
5,358
475
0
2,572
4,501
2,717
406
0
4,269
0
43,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
32,482
182
Minions Killed
290
0
Camps Cleared
0
1,001,157
Distance Traveled
999,221
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,198
563
58
5
0
182,283
0
W
Rama
6,488
590
56
5
0
179,074
1
L
Artemis
5,662
515
31
3
0
187,489
4
W
Ravana
6,642
604
47
4
0
227,313
0
L
Ymir
5,118
465
15
1
0
192,858
1
L
Ra
5,242
477
35
3
0
147,677
1
L
Bakasura
6,679
607
73
7
0
267,454
1
L
Vamana
5,332
485
28
3
0
205,679
0
W
Agni
5,742
522
29
3
0
189,364
4
W
Mulan
7,412
674
100
9
0
221,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role