Player Matchup

Chaac
Chaac
Cjt20XI
Chaac
Level 146
God Stats
14W - 18L
1,466 SR
Queue Stats
632W - 571L
1,491 Elo+
Party 1
Vulcan
Vulcan
HarMoniccS
Vulcan
Level 147
God Stats
12W - 14L
1,527 SR
Queue Stats
831W - 846L
1,497 Elo+
Solo
Charybdis
Charybdis
IKARYqc
Charybdis
Level 46
God Stats
2W - 3L
1,231 SR
Queue Stats
155W - 106L
1,577 Elo+
Solo
Hercules
Hercules
Simon10man
Hercules
Level 102
God Stats
2W - 5L
1,710 SR
Queue Stats
51W - 36L
1,659 Elo+
Solo
Zeus
Zeus
Zosske
Zeus
Level 138
God Stats
7W - 3L
1,572 SR
Queue Stats
740W - 671L
1,534 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,552 Elo+

VS

Team Averages
Level 62
1,632 SR
1,539 Elo+
Sun Wukong
Sun Wukong
Darkidol
Sun Wukong
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 18L
1,744 Elo+
Solo
He Bo
He Bo
Keisean66
He Bo
Level 36
God Stats
2W - 1L
1,830 SR
Queue Stats
127W - 130L
1,501 Elo+
Solo
Medusa
Medusa
cholooo
Medusa
Level 66
God Stats
0W - 2L
1,495 SR
Queue Stats
1W - 3L
1,483 Elo+
Solo
Ra
Ra
frantakoss
Ra
Level 118
God Stats
0W - 4L
1,780 SR
Queue Stats
42W - 39L
1,506 Elo+
Solo
Athena
Athena
xIDGAFx
Athena
Level 47
God Stats
1W - 3L
1,555 SR
Queue Stats
97W - 109L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cjt20XI
Chaac
14
3 / 4 / 10
8,973
449
11,173
18,971
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
HarMoniccS
Vulcan
16
1 / 1 / 11
10,164
508
12,656
6,489
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
IKARYqc
Charybdis
17
5 / 1 / 3
10,867
543
14,091
12,710
4,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Simon10man
Hercules
18
4 / 2 / 6
11,063
553
15,771
20,509
21,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Zosske
Zeus
19
11 / 1 / 2
11,908
595
10,745
12,362
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkidol
Sun Wukong
15
3 / 3 / 0
9,481
474
12,757
22,522
16,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Keisean66
He Bo
16
2 / 4 / 4
9,274
464
5,185
11,717
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
cholooo
Medusa
13
0 / 8 / 2
8,229
411
4,208
14,304
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 2
10,110
506
12,635
11,698
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
xIDGAFx
Athena
12
1 / 6 / 7
8,352
418
7,103
24,289
24,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
24
Kills
9
9
Deaths
24
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cjt20XI
Chaac
3
4
10
2
L
Sun Wukong
Darkidol
Sun Wukong
3
3
0
1
W
Vulcan
HarMoniccS
Vulcan
1
1
11
6.5
W
Charybdis
IKARYqc
Charybdis
5
1
3
6.5
L
He Bo
Keisean66
He Bo
2
4
4
1
W
Hercules
Simon10man
Hercules
4
2
6
3.5
W
Zeus
Zosske
Zeus
11
1
2
12
L
Medusa
cholooo
Medusa
0
8
2
0.13
L
3
3
2
1.33
L
Athena
xIDGAFx
Athena
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,436
Damage
41,888
71,041
Taken
84,530
46,502
Mitigated
55,163
34,477
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cjt20XI
Chaac
11,173
3,468
0
8,587
18,971
14,354
416
9,263
9,471
678
35,047
L
Sun Wukong
Darkidol
Sun Wukong
12,757
4,721
0
7,498
22,522
16,547
318
7,361
14,968
172
62,914
W
Vulcan
HarMoniccS
Vulcan
12,656
3,527
0
1,547
6,489
2,389
608
2,383
4,000
79,080
0
W
Charybdis
IKARYqc
Charybdis
14,091
8,540
0
6,494
12,710
4,619
4,267
2,549
10,161
0
93,170
L
He Bo
Keisean66
He Bo
5,185
346
0
3,756
11,717
4,431
0
5,216
6,332
63,642
0
W
Hercules
Simon10man
Hercules
15,771
4,214
0
9,566
20,509
21,070
0
4,848
15,609
18,388
56,214
W
Zeus
Zosske
Zeus
10,745
1,768
220
8,063
12,362
4,070
0
5,513
6,635
99,227
0
L
Medusa
cholooo
Medusa
4,208
1,735
0
1,920
14,304
4,605
0
2,632
11,313
0
53,040
L
12,635
1,093
1,598
2,876
11,698
5,387
0
6,267
5,064
74,786
0
L
Athena
xIDGAFx
Athena
7,103
2,667
0
3,558
24,289
24,193
226
6,327
17,141
18,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
45,446
627
Minions Killed
507
0
Camps Cleared
0
1,924,057
Distance Traveled
1,757,472
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,973
449
49
2
0
373,719
0
L
Sun Wukong
9,481
474
115
6
0
364,626
3
W
Vulcan
10,164
508
139
7
0
407,148
3
W
Charybdis
10,867
543
146
7
0
381,596
3
L
He Bo
9,274
464
108
5
0
332,625
1
W
Hercules
11,063
553
133
7
0
376,670
1
W
Zeus
11,908
595
160
8
0
384,924
3
L
Medusa
8,229
411
100
5
0
323,246
1
L
Ra
10,110
506
158
8
0
385,119
7
L
Athena
8,352
418
26
1
0
351,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role