Player Matchup

Fenrir
Fenrir
Huligan911
Fenrir
Level 7
God Stats
4W - 16L
1,326 SR
Queue Stats
20W - 75L
1,207 Elo+
Party 1
Horus
Horus
KatonGGames
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,290 Elo+
Party 1
Ymir
Ymir
Maks-play
Ymir
Level 56
God Stats
9W - 15L
1,542 SR
Queue Stats
49W - 111L
1,337 Elo+
Party 1
Team Averages
Level 28
1,456 SR
1,278 Elo+

VS

Team Averages
Level 42
1,440 SR
1,278 Elo+
Sun Wukong
Sun Wukong
Amerekos01
Sun Wukong
Level 18
God Stats
2W - 4L
1,354 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Cthulhu
Cthulhu
DynoNuggets007
Cthulhu
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 12L
1,198 Elo+
Solo
Sol
Sol
EyesLikeItachi
Sol
Level 93
God Stats
2W - 6L
1,466 SR
Queue Stats
126W - 190L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huligan911
Fenrir
10
3 / 5 / 2
7,813
781
5,712
11,512
8,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 5 / 2
6,989
699
3,814
11,391
10,388
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
1 / 2 / 4
7,225
723
3,453
13,442
11,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amerekos01
Sun Wukong
11
5 / 1 / 6
8,114
811
6,221
7,503
6,051
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 4
6,964
696
4,009
7,867
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 3 / 4
8,470
847
18,021
7,960
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
12
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amerekos01
Sun Wukong
5
1
6
8
W
1
2
4
1.5
W
6
3
4
2.67
L
Fenrir
Huligan911
Fenrir
3
5
2
0.8
L
2
5
2
0.6
L
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,979
Damage
28,251
36,345
Taken
23,330
30,477
Mitigated
14,713
2,767
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amerekos01
Sun Wukong
6,221
1,463
0
2,641
7,503
6,051
63
1,038
6,465
18
15,209
W
4,009
352
0
1,103
7,867
5,352
263
1,462
6,405
8,090
0
W
18,021
8,463
0
2,087
7,960
3,310
1,443
1,675
6,285
44,345
5,865
L
Fenrir
Huligan911
Fenrir
5,712
448
0
51
11,512
8,405
0
5,851
5,540
0
10,484
L
3,814
1,887
1,294
1,422
11,391
10,388
0
5,861
5,254
0
9,450
L
Ymir
3,453
720
0
0
13,442
11,684
0
7,483
5,599
14,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,027
Gold Earned
23,548
30
Minions Killed
99
1
Camps Cleared
7
494,939
Distance Traveled
541,671
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,114
811
21
2
0
201,931
2
W
Cthulhu
6,964
696
7
1
1
170,173
2
W
Sol
8,470
847
71
7
6
169,567
4
L
Fenrir
7,813
781
7
1
0
166,350
1
L
Horus
6,989
699
8
1
1
164,584
0
L
Ymir
7,225
723
15
2
0
164,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role