Player Matchup

Morgan Le Fay
Morgan Le Fay
DreamsNoEvil
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,879 Elo+
Solo
Anubis
Anubis
Ohsiris1997777
Anubis
Level 29
God Stats
7W - 5L
1,456 SR
Queue Stats
26W - 19L
1,572 Elo+
Solo
Yemoja
Yemoja
Patalenko
Yemoja
Level 17
God Stats
7W - 9L
1,523 SR
Queue Stats
36W - 44L
1,371 Elo+
Solo
Susano
Susano
reflex-mascara3
Susano
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 16L
1,230 Elo+
Solo
Thor
Thor
trleite2
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,349 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,480 Elo+

VS

Team Averages
Level 28
1,450 SR
1,443 Elo+
Jormungandr
Jormungandr
ElusiveSpark364
Jormungandr
Level 29
God Stats
2W - 3L
1,140 SR
Queue Stats
158W - 202L
1,354 Elo+
Solo
Anubis
Anubis
HiRiseWindowGuy
Anubis
Level 26
God Stats
5W - 4L
1,313 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Horus
Horus
ISlightlySleepyI
Horus
Level 29
God Stats
1W - 0L
1,770 SR
Queue Stats
132W - 111L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
TheOneBucci
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 101L
1,432 Elo+
Solo
Cliodhna
Cliodhna
Tophimos
Cliodhna
Level 29
God Stats
9W - 6L
1,525 SR
Queue Stats
140W - 138L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DreamsNoEvil
Morgan Le Fay
20
9 / 9 / 8
14,634
1,126
31,093
31,395
9,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 8 / 8
13,914
1,070
35,808
22,627
9,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Patalenko
Yemoja
19
1 / 4 / 11
13,012
1,001
9,343
19,157
19,818
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 2
10,195
784
3,453
5,118
1,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
19
3 / 16 / 6
11,869
913
8,307
26,727
12,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElusiveSpark364
Jormungandr
20
1 / 4 / 30
12,606
970
11,845
17,036
14,987
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 6 / 22
12,757
981
12,415
11,855
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 21
13,480
1,037
11,552
20,474
22,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
TheOneBucci
Zhong Kui
20
20 / 2 / 15
17,179
1,321
41,797
28,492
17,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Tophimos
Cliodhna
20
11 / 6 / 21
13,712
1,055
21,445
17,056
4,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
150
20
Kills
41
41
Deaths
20
35
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DreamsNoEvil
Morgan Le Fay
9
9
8
1.44
W
Jormungandr
ElusiveSpark364
Jormungandr
1
4
30
4
W
3
6
22
2.33
W
6
2
21
8.25
L
6
8
8
1.25
L
Yemoja
Patalenko
Yemoja
1
4
11
1.63
W
Zhong Kui
TheOneBucci
Zhong Kui
20
2
15
13.75
W
Cliodhna
Tophimos
Cliodhna
11
6
21
3.58
L
1
4
2
0.5
L
Thor
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,004
Damage
99,054
105,024
Taken
94,913
53,369
Mitigated
67,158
13,124
Healing
32,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DreamsNoEvil
Morgan Le Fay
31,093
4,589
0
2,234
31,395
9,923
0
20,532
10,863
61,722
0
W
Jormungandr
ElusiveSpark364
Jormungandr
11,845
1,825
0
460
17,036
14,987
0
14,239
2,797
35,712
0
W
12,415
1,774
875
870
11,855
7,732
0
9,097
2,758
42,595
0
W
11,552
3,637
4,562
6,186
20,474
22,473
0
15,924
4,550
2,567
18,786
L
35,808
764
769
6,888
22,627
9,462
0
14,081
8,546
64,940
0
L
Yemoja
Patalenko
Yemoja
9,343
1,556
947
2,286
19,157
19,818
0
13,179
5,978
24,544
0
W
Zhong Kui
TheOneBucci
Zhong Kui
41,797
10,745
554
18,504
28,492
17,513
0
22,979
5,513
72,365
0
W
Cliodhna
Tophimos
Cliodhna
21,445
2,776
0
556
17,056
4,453
0
14,005
2,481
0
28,402
L
3,453
886
0
0
5,118
1,556
0
2,013
3,105
0
7,785
L
Thor
8,307
766
0
0
26,727
12,610
0
17,277
9,450
0
16,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,624
Gold Earned
69,734
203
Minions Killed
225
5
Camps Cleared
8
875,618
Distance Traveled
1,080,891
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,634
1,126
67
5
3
218,687
0
W
Jormungandr
12,606
970
53
4
3
218,417
0
W
Anubis
12,757
981
83
6
2
162,122
0
W
Horus
13,480
1,037
18
1
0
240,457
1
L
Anubis
13,914
1,070
88
7
0
199,503
1
L
Yemoja
13,012
1,001
25
2
1
191,415
0
W
Zhong Kui
17,179
1,321
65
5
3
216,757
0
W
Cliodhna
13,712
1,055
6
0
0
243,138
0
L
Susano
10,195
784
11
1
1
73,397
1
L
Thor
11,869
913
12
1
0
192,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role