Player Matchup

Ymir
Ymir
DmgzjChinaman
Ymir
Level 3
God Stats
1W - 5L
1,333 SR
Queue Stats
2W - 10L
1,131 Elo+
Party 3
Merlin
Merlin
Dodg3m
Merlin
Level 14
God Stats
6W - 9L
1,248 SR
Queue Stats
18W - 36L
1,254 Elo+
Solo
Jormungandr
Jormungandr
OrAnGe_JuSTicE23
Jormungandr
Level 8
God Stats
2W - 6L
1,222 SR
Queue Stats
7W - 16L
1,238 Elo+
Party 3
Athena
Athena
Toasty-Marrok
Athena
Level 27
God Stats
0W - 1L
1,325 SR
Queue Stats
54W - 68L
1,399 Elo+
Solo
Pele
Pele
spoodershekoofki
Pele
Level 27
God Stats
28W - 25L
1,507 SR
Queue Stats
54W - 63L
1,344 Elo+
Solo
Team Averages
Level 16
1,327 SR
1,273 Elo+

VS

Team Averages
Level 28
1,445 SR
1,338 Elo+
Xing Tian
Xing Tian
CNA2949
Xing Tian
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,193 Elo+
Party 2
Yemoja
Yemoja
CutiePie1293
Yemoja
Level 7
God Stats
2W - 0L
1,649 SR
Queue Stats
36W - 42L
1,206 Elo+
Party 2
Loki
Loki
Father_Vargas
Loki
Level 12
God Stats
2W - 2L
1,332 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
JohnnyTheMan348
Danzaburou
Level 87
God Stats
13W - 21L
1,365 SR
Queue Stats
131W - 132L
1,398 Elo+
Party 1
Tiamat
Tiamat
TruProdigy69
Tiamat
Level 16
God Stats
3W - 3L
1,381 SR
Queue Stats
27W - 19L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
11,210
934
6,747
19,294
25,651
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Dodg3m
Merlin
16
0 / 3 / 2
9,513
793
2,865
6,074
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OrAnGe_JuSTicE23
Jormungandr
16
1 / 10 / 5
10,223
852
7,498
17,931
10,368
16
1 / 1 / 3
10,024
835
6,375
8,138
8,966
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 8 / 3
12,048
1,004
25,041
21,839
13,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

120

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CNA2949
Xing Tian
18
5 / 1 / 17
12,612
1,051
6,946
12,672
16,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
18
0 / 3 / 12
10,291
858
3,068
11,823
10,074
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 3 / 15
11,684
974
8,681
14,494
4,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JohnnyTheMan348
Danzaburou
19
13 / 1 / 13
14,344
1,195
29,603
8,146
3,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
19
8 / 0 / 15
12,966
1,081
18,208
7,944
6,091
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
8
Kills
29
29
Deaths
8
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CNA2949
Xing Tian
5
1
17
13.5
W
Yemoja
0
3
12
2
L
1
7
5
0.5
L
Merlin
Dodg3m
Merlin
0
3
2
0.33
W
3
3
15
3.5
W
Danzaburou
JohnnyTheMan348
Danzaburou
13
1
13
19.5
L
Jormungandr
OrAnGe_JuSTicE23
Jormungandr
1
10
5
0.35
L
1
1
3
2.5
W
Tiamat
8
0
15
15.5
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
66,506
73,276
Taken
55,079
60,829
Mitigated
40,966
3,629
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CNA2949
Xing Tian
6,946
1,445
0
390
12,672
16,998
0
5,948
6,724
19,125
0
W
Yemoja
3,068
1,332
1,354
160
11,823
10,074
0
5,499
6,324
12,176
0
L
6,747
294
0
0
19,294
25,651
0
7,719
11,575
22,503
0
L
Merlin
Dodg3m
Merlin
2,865
829
0
8
6,074
2,177
0
2,842
3,232
12,926
0
W
8,681
3,663
0
1,006
14,494
4,766
0
5,180
9,314
0
24,639
W
Danzaburou
JohnnyTheMan348
Danzaburou
29,603
19,746
130
2,577
8,146
3,037
0
3,271
4,875
0
52,659
L
Jormungandr
OrAnGe_JuSTicE23
Jormungandr
7,498
2,067
0
0
17,931
10,368
0
5,607
12,324
14,370
0
L
6,375
1,276
0
0
8,138
8,966
0
3,171
4,967
13,473
0
W
Tiamat
18,208
1,866
190
3,334
7,944
6,091
0
3,587
4,357
28,618
0
L
25,041
12,607
0
3,621
21,839
13,667
0
8,883
12,956
0
38,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
61,897
124
Minions Killed
160
0
Camps Cleared
6
938,772
Distance Traveled
1,090,074
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,612
1,051
22
2
0
233,707
0
W
Yemoja
10,291
858
12
1
0
194,689
0
L
Ymir
11,210
934
55
5
0
224,868
0
L
Merlin
9,513
793
16
1
0
111,975
0
W
Loki
11,684
974
31
3
3
217,439
0
W
Danzaburou
14,344
1,195
60
5
3
206,804
0
L
Jormungandr
10,223
852
10
1
0
195,683
1
L
Athena
10,024
835
11
1
0
156,549
0
W
Tiamat
12,966
1,081
35
3
0
237,435
0
L
Pele
12,048
1,004
32
3
0
249,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role